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mirror of https://github.com/dcs-retribution/dcs-retribution.git synced 2025-11-10 15:41:24 +00:00
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dcs-retribution/game/theater
History
RndName 2d39fb496c
Update heading and iads state of TGO after capture
2022-05-06 16:17:01 +02:00
..
iadsnetwork
Allow skynet properties override and improve dead unit handling
2022-04-19 10:41:16 +02:00
seasonalconditions
Make arid theaters more likely to have clouds, and tweak others sliiightly (#1501)
2021-08-05 13:54:42 +02:00
__init__.py
Clean up front line code.
2021-05-08 16:46:02 -07:00
base.py
Assign aircraft to squadrons rather than bases.
2021-08-15 17:42:56 -07:00
bullseye.py
Remove our old lat/lon support code.
2022-02-22 17:40:35 -08:00
conflicttheater.py
Implement advanced skynet functions
2022-04-19 10:41:16 +02:00
controlpoint.py
Update heading and iads state of TGO after capture
2022-05-06 16:17:01 +02:00
frontline.py
Fix save loading.
2022-03-06 00:14:20 -08:00
landmap.py
Make some paths cross-platform compatible (#1543)
2021-08-14 21:45:23 +02:00
missiontarget.py
Refactor Templates to Layouts, Review and Cleanup
2022-02-21 20:45:41 +01:00
presetlocation.py
Implement advanced skynet functions
2022-04-19 10:41:16 +02:00
start_generator.py
Set correct unit name for carriers
2022-05-06 16:17:01 +02:00
theatergroundobject.py
Cleanup threat and detection range calculation
2022-04-21 21:20:02 +02:00
theatergroup.py
Cleanup threat and detection range calculation
2022-04-21 21:20:02 +02:00
transitnetwork.py
Update pydcs, adapt to new Point APIs.
2022-02-23 01:02:48 +00:00
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