2024-05-07 15:20:20 +03:00

520 lines
10 KiB
Lua

end
presets = {
upgrades = {
basic = {
tent = Preset:new({
display = 'Tent',
cost = 1500,
type = 'upgrade',
template = "tent"
}),
comPost = Preset:new({
display = 'Barracks',
cost = 1500,
type = 'upgrade',
template = "barracks"
}),
outpost = Preset:new({
display = 'Outpost',
cost = 1500,
type = 'upgrade',
template = "outpost"
}),
artyBunker = Preset:new({
display = 'Artillery Bunker',
cost = 2000,
type = 'upgrade',
template = "ammo-depot"
})
},
attack = {
ammoCache = Preset:new({
display = 'Ammo Cache',
cost = 1500,
type = 'upgrade',
template = "ammo-cache"
}),
ammoDepot = Preset:new({
display = 'Ammo Depot',
cost = 2000,
type = 'upgrade',
template = "ammo-depot"
}),
chemTank = Preset:new({
display='Chemical Tank',
cost = 2000,
type ='upgrade',
template = "chem-tank"
}),
},
supply = {
fuelCache = Preset:new({
display = 'Fuel Cache',
cost = 1500,
type = 'upgrade',
template = "fuel-cache"
}),
fuelTank = Preset:new({
display = 'Fuel Tank',
cost = 1500,
type = 'upgrade',
template = "fuel-tank-big"
}),
fuelTankFarp = Preset:new({
display = 'Fuel Tank',
cost = 1500,
type = 'upgrade',
template = "fuel-tank-small"
}),
factory1 = Preset:new({
display='Factory',
cost = 2000,
type ='upgrade',
income = 20,
template = "factory-1"
}),
factory2 = Preset:new({
display='Factory',
cost = 2000,
type ='upgrade',
income = 20,
template = "factory-2"
}),
factoryTank = Preset:new({
display='Storage Tank',
cost = 1500,
type ='upgrade',
income = 10,
template = "chem-tank"
}),
ammoDepot = Preset:new({
display = 'Ammo Depot',
cost = 2000,
type = 'upgrade',
income = 40,
template = "ammo-depot"
}),
oilPump = Preset:new({
display = 'Oil Pump',
cost = 1500,
type = 'upgrade',
income = 20,
template = "oil-pump"
}),
hangar = Preset:new({
display = 'Hangar',
cost = 2000,
type = 'upgrade',
income = 30,
template = "hangar"
}),
excavator = Preset:new({
display = 'Excavator',
cost = 2000,
type = 'upgrade',
income = 20,
template = "excavator"
}),
farm1 = Preset:new({
display = 'Farm House',
cost = 2000,
type = 'upgrade',
income = 40,
template = "farm-house-1"
}),
farm2 = Preset:new({
display = 'Farm House',
cost = 2000,
type = 'upgrade',
income = 40,
template = "farm-house-2"
}),
refinery1 = Preset:new({
display='Refinery',
cost = 2000,
type ='upgrade',
income = 100,
template = "factory-1"
}),
powerplant1 = Preset:new({
display='Power Plant',
cost = 1500,
type ='upgrade',
income = 25,
template = "factory-1"
}),
powerplant2 = Preset:new({
display='Power Plant',
cost = 1500,
type ='upgrade',
income = 25,
template = "factory-2"
}),
antenna = Preset:new({
display='Antenna',
cost = 1000,
type ='upgrade',
income = 10,
template = "antenna"
}),
hq = Preset:new({
display='HQ Building',
cost = 2000,
type ='upgrade',
income = 50,
template = "tv-tower"
}),
},
airdef = {
bunker = Preset:new({
display = 'Excavator',
cost = 1500,
type = 'upgrade',
template = "excavator"
}),
comCenter = Preset:new({
display = 'Command Center',
cost = 12500,
type = 'upgrade',
template = "command-center"
})
}
},
defenses = {
red = {
infantry = Preset:new({
display = 'Infantry',
cost=2000,
type='defense',
template='infantry-red',
}),
artillery = Preset:new({
display = 'Artillery',
cost=2500,
type='defense',
template='artillery-red',
}),
shorad = Preset:new({
display = 'SHORAD',
cost=2500,
type='defense',
template='shorad-red',
}),
sa2 = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='sa2-red',
}),
sa10 = Preset:new({
display = 'SAM',
cost=30000,
type='defense',
template='sa10-red',
}),
sa5 = Preset:new({
display = 'SAM',
cost=20000,
type='defense',
template='sa5-red',
}),
sa3 = Preset:new({
display = 'SAM',
cost=4000,
type='defense',
template='sa3-red',
}),
sa6 = Preset:new({
display = 'SAM',
cost=6000,
type='defense',
template='sa6-red',
}),
sa11 = Preset:new({
display = 'SAM',
cost=10000,
type='defense',
template='sa11-red',
}),
hawk = Preset:new({
display = 'SAM',
cost=6000,
type='defense',
template='hawk-red',
}),
patriot = Preset:new({
display = 'SAM',
cost=30000,
type='defense',
template='patriot-red',
}),
nasamsb = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='nasamsb-red',
}),
nasamsc = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='nasamsc-red',
}),
rapier = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='rapier-red',
}),
roland = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='roland-red',
}),
irondome = Preset:new({
display = 'SAM',
cost=20000,
type='defense',
template='irondome-red',
}),
davidsling = Preset:new({
display = 'SAM',
cost=30000,
type='defense',
template='davidsling-red',
}),
hq7 = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='hq7-red',
})
},
blue = {
infantry = Preset:new({
display = 'Infantry',
cost=2000,
type='defense',
template='infantry-blue',
}),
artillery = Preset:new({
display = 'Artillery',
cost=2500,
type='defense',
template='artillery-blue',
}),
shorad = Preset:new({
display = 'SHORAD',
cost=2500,
type='defense',
template='shorad-blue',
}),
sa2 = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='sa2-blue',
}),
sa10 = Preset:new({
display = 'SAM',
cost=30000,
type='defense',
template='sa10-blue',
}),
sa5 = Preset:new({
display = 'SAM',
cost=20000,
type='defense',
template='sa5-blue',
}),
sa3 = Preset:new({
display = 'SAM',
cost=4000,
type='defense',
template='sa3-blue',
}),
sa6 = Preset:new({
display = 'SAM',
cost=6000,
type='defense',
template='sa6-blue',
}),
sa11 = Preset:new({
display = 'SAM',
cost=10000,
type='defense',
template='sa11-blue',
}),
hawk = Preset:new({
display = 'SAM',
cost=6000,
type='defense',
template='hawk-blue',
}),
patriot = Preset:new({
display = 'SAM',
cost=30000,
type='defense',
template='patriot-blue',
}),
nasamsb = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='nasamsb-blue',
}),
nasamsc = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='nasamsc-blue',
}),
rapier = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='rapier-blue',
}),
roland = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='roland-blue',
}),
irondome = Preset:new({
display = 'SAM',
cost=20000,
type='defense',
template='irondome-blue',
}),
davidsling = Preset:new({
display = 'SAM',
cost=30000,
type='defense',
template='davidsling-blue',
}),
hq7 = Preset:new({
display = 'SAM',
cost=3000,
type='defense',
template='hq7-blue',
})
}
},
missions = {
supply = {
convoy = Preset:new({
display = 'Supply convoy',
cost = 4000,
type = 'mission',
missionType = ZoneCommand.missionTypes.supply_convoy
}),
convoy_escorted = Preset:new({
display = 'Supply convoy',
cost = 3000,
type = 'mission',
missionType = ZoneCommand.missionTypes.supply_convoy
}),
helo = Preset:new({
display = 'Supply helicopter',
cost = 2500,
type='mission',
missionType = ZoneCommand.missionTypes.supply_air
}),
transfer = Preset:new({
display = 'Supply transfer',
cost = 1000,
type='mission',
missionType = ZoneCommand.missionTypes.supply_transfer
})
},
attack = {
surface = Preset:new({
display = 'Ground assault',
cost = 100,
type = 'mission',
missionType = ZoneCommand.missionTypes.assault,
}),
cas = Preset:new({
display = 'CAS',
cost = 200,
type='mission',
missionType = ZoneCommand.missionTypes.cas
}),
bai = Preset:new({
display = 'BAI',
cost = 200,
type='mission',
missionType = ZoneCommand.missionTypes.bai
}),
strike = Preset:new({
display = 'Strike',
cost = 300,
type='mission',
missionType = ZoneCommand.missionTypes.strike
}),
sead = Preset:new({
display = 'SEAD',
cost = 200,
type='mission',
missionType = ZoneCommand.missionTypes.sead
}),
helo = Preset:new({
display = 'CAS',
cost = 100,
type='mission',
missionType = ZoneCommand.missionTypes.cas_helo
})
},
patrol={
aircraft = Preset:new({
display= "Patrol",
cost = 100,
type='mission',
missionType = ZoneCommand.missionTypes.patrol
})
},
support ={
awacs = Preset:new({
display= "AWACS",
cost = 300,
type='mission',
bias='5',
missionType = ZoneCommand.missionTypes.awacs
}),
tanker = Preset:new({
display= "Tanker",
cost = 200,
type='mission',
bias='2',
missionType = ZoneCommand.missionTypes.tanker
})
}
},
special = {
red = {
infantry = Preset:new({
display = 'Infantry',
cost=-1,
type='defense',
template='defense-red',
}),
},
blue = {
infantry = Preset:new({
display = 'Infantry',
cost=-1,
type='defense',
template='defense-blue',
})
}
}
}
zones = {}
do