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The release behavior isn't used yet, but I'm working on pre-allocating laser codes for front lines and flights to make it easier for players to pick the laser codes for their weapons.
18 lines
357 B
Python
18 lines
357 B
Python
from __future__ import annotations
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from abc import ABC, abstractmethod
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from .lasercode import LaserCode
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class ILaserCodeRegistry(ABC):
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@abstractmethod
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def alloc_laser_code(self) -> LaserCode:
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...
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@abstractmethod
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def release_code(self, code: LaserCode) -> None:
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...
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