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Stop using "CAP". Use BARCAP or TARCAP instead. TARCAP no longer allowed anywhere but front lines, since that's all we have mission planning for right now. Later will add TARCAP and BARCAP for all objective types with different timing profiles. Part two of the fix for https://github.com/Khopa/dcs_liberation/issues/210.
1271 lines
48 KiB
Python
1271 lines
48 KiB
Python
from __future__ import annotations
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import logging
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import random
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from dataclasses import dataclass
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from typing import Dict, List, Optional, Tuple, Type, Union
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from dcs import helicopters
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from dcs.action import AITaskPush, ActivateGroup, MessageToAll
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from dcs.condition import CoalitionHasAirdrome, PartOfCoalitionInZone, TimeAfter
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from dcs.country import Country
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from dcs.flyingunit import FlyingUnit
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from dcs.helicopters import UH_1H, helicopter_map
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from dcs.mapping import Point
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from dcs.mission import Mission, StartType
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from dcs.planes import (
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AJS37,
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B_17G,
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Bf_109K_4,
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FW_190A8,
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FW_190D9,
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F_14B,
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I_16,
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JF_17,
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Ju_88A4,
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P_47D_30,
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P_51D,
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P_51D_30_NA,
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SpitfireLFMkIX,
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SpitfireLFMkIXCW,
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Su_33,
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)
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from dcs.point import MovingPoint, PointAction
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from dcs.task import (
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AntishipStrike,
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AttackGroup,
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Bombing,
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CAP,
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CAS,
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ControlledTask,
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EPLRS,
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EngageTargets,
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Escort,
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GroundAttack,
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OptROE,
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OptRTBOnBingoFuel,
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OptRTBOnOutOfAmmo,
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OptReactOnThreat,
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OptRestrictAfterburner,
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OptRestrictJettison,
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OrbitAction,
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PinpointStrike,
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SEAD,
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StartCommand,
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Targets,
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Task,
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)
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from dcs.terrain.terrain import Airport, NoParkingSlotError
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from dcs.translation import String
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from dcs.triggers import Event, TriggerOnce, TriggerRule
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from dcs.unitgroup import FlyingGroup, Group, ShipGroup, StaticGroup
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from dcs.unittype import FlyingType, UnitType
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from game import db
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from game.data.cap_capabilities_db import GUNFIGHTERS
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from game.settings import Settings
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from game.utils import nm_to_meter
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from gen.airfields import RunwayData
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from gen.airsupportgen import AirSupport
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from gen.ato import AirTaskingOrder, Package
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from gen.callsigns import create_group_callsign_from_unit
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from gen.flights.flight import (
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Flight,
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FlightType,
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FlightWaypoint,
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FlightWaypointType,
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)
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from gen.radios import MHz, Radio, RadioFrequency, RadioRegistry, get_radio
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from theater import TheaterGroundObject
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from theater.controlpoint import ControlPoint, ControlPointType
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from .conflictgen import Conflict
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from .flights.traveltime import PackageWaypointTiming, TotEstimator
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from .naming import namegen
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WARM_START_HELI_AIRSPEED = 120
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WARM_START_HELI_ALT = 500
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WARM_START_ALTITUDE = 3000
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WARM_START_AIRSPEED = 550
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RTB_ALTITUDE = 800
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RTB_DISTANCE = 5000
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HELI_ALT = 500
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# Note that fallback radio channels will *not* be reserved. It's possible that
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# flights using these will overlap with other channels. This is because we would
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# need to make sure we fell back to a frequency that is not used by any beacon
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# or ATC, which we don't have the information to predict. Deal with the minor
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# annoyance for now since we'll be fleshing out radio info soon enough.
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ALLIES_WW2_CHANNEL = MHz(124)
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GERMAN_WW2_CHANNEL = MHz(40)
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HELICOPTER_CHANNEL = MHz(127)
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UHF_FALLBACK_CHANNEL = MHz(251)
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# TODO: Get radio information for all the special cases.
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def get_fallback_channel(unit_type: UnitType) -> RadioFrequency:
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if unit_type in helicopter_map.values() and unit_type != UH_1H:
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return HELICOPTER_CHANNEL
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german_ww2_aircraft = [
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Bf_109K_4,
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FW_190A8,
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FW_190D9,
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Ju_88A4,
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]
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if unit_type in german_ww2_aircraft:
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return GERMAN_WW2_CHANNEL
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allied_ww2_aircraft = [
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I_16,
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P_47D_30,
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P_51D,
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P_51D_30_NA,
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SpitfireLFMkIX,
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SpitfireLFMkIXCW,
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]
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if unit_type in allied_ww2_aircraft:
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return ALLIES_WW2_CHANNEL
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return UHF_FALLBACK_CHANNEL
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class ChannelNamer:
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"""Base class allowing channel name customization per-aircraft.
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Most aircraft will want to customize this behavior, but the default is
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reasonable for any aircraft with numbered radios.
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"""
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@staticmethod
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def channel_name(radio_id: int, channel_id: int) -> str:
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"""Returns the name of the channel for the given radio and channel."""
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return f"COMM{radio_id} Ch {channel_id}"
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class MirageChannelNamer(ChannelNamer):
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"""Channel namer for the M-2000."""
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@staticmethod
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def channel_name(radio_id: int, channel_id: int) -> str:
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radio_name = ["V/UHF", "UHF"][radio_id - 1]
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return f"{radio_name} Ch {channel_id}"
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class TomcatChannelNamer(ChannelNamer):
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"""Channel namer for the F-14."""
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@staticmethod
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def channel_name(radio_id: int, channel_id: int) -> str:
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radio_name = ["UHF", "VHF/UHF"][radio_id - 1]
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return f"{radio_name} Ch {channel_id}"
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class ViggenChannelNamer(ChannelNamer):
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"""Channel namer for the AJS37."""
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@staticmethod
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def channel_name(radio_id: int, channel_id: int) -> str:
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if channel_id >= 4:
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channel_letter = "EFGH"[channel_id - 4]
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return f"FR 24 {channel_letter}"
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return f"FR 22 Special {channel_id}"
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class ViperChannelNamer(ChannelNamer):
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"""Channel namer for the F-16."""
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@staticmethod
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def channel_name(radio_id: int, channel_id: int) -> str:
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return f"COM{radio_id} Ch {channel_id}"
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class SCR522ChannelNamer(ChannelNamer):
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"""
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Channel namer for P-51 & P-47D
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"""
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@staticmethod
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def channel_name(radio_id: int, channel_id: int) -> str:
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if channel_id > 3:
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return "?"
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else:
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return f"Button " + "ABCD"[channel_id - 1]
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@dataclass(frozen=True)
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class ChannelAssignment:
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radio_id: int
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channel: int
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@dataclass
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class FlightData:
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"""Details of a planned flight."""
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flight_type: FlightType
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#: All units in the flight.
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units: List[FlyingUnit]
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#: Total number of aircraft in the flight.
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size: int
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#: True if this flight belongs to the player's coalition.
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friendly: bool
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#: Number of seconds after mission start the flight is set to depart.
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departure_delay: int
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#: Arrival airport.
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arrival: RunwayData
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#: Departure airport.
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departure: RunwayData
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#: Diver airport.
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divert: Optional[RunwayData]
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#: Waypoints of the flight plan.
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waypoints: List[FlightWaypoint]
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#: Radio frequency for intra-flight communications.
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intra_flight_channel: RadioFrequency
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#: Map of radio frequencies to their assigned radio and channel, if any.
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frequency_to_channel_map: Dict[RadioFrequency, ChannelAssignment]
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def __init__(self, flight_type: FlightType, units: List[FlyingUnit],
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size: int, friendly: bool, departure_delay: int,
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departure: RunwayData, arrival: RunwayData,
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divert: Optional[RunwayData], waypoints: List[FlightWaypoint],
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intra_flight_channel: RadioFrequency) -> None:
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self.flight_type = flight_type
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self.units = units
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self.size = size
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self.friendly = friendly
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self.departure_delay = departure_delay
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self.departure = departure
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self.arrival = arrival
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self.divert = divert
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self.waypoints = waypoints
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self.intra_flight_channel = intra_flight_channel
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self.frequency_to_channel_map = {}
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self.callsign = create_group_callsign_from_unit(self.units[0])
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@property
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def client_units(self) -> List[FlyingUnit]:
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"""List of playable units in the flight."""
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return [u for u in self.units if u.is_human()]
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@property
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def aircraft_type(self) -> FlyingType:
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"""Returns the type of aircraft in this flight."""
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return self.units[0].unit_type
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def num_radio_channels(self, radio_id: int) -> int:
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"""Returns the number of preset channels for the given radio."""
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# Note: pydcs only initializes the radio presets for client slots.
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return self.client_units[0].num_radio_channels(radio_id)
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def channel_for(
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self, frequency: RadioFrequency) -> Optional[ChannelAssignment]:
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"""Returns the radio and channel number for the given frequency."""
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return self.frequency_to_channel_map.get(frequency, None)
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def assign_channel(self, radio_id: int, channel_id: int,
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frequency: RadioFrequency) -> None:
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"""Assigns a preset radio channel to the given frequency."""
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for unit in self.client_units:
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unit.set_radio_channel_preset(radio_id, channel_id, frequency.mhz)
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# One frequency could be bound to multiple channels. Prefer the first,
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# since with the current implementation it will be the lowest numbered
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# channel.
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if frequency not in self.frequency_to_channel_map:
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self.frequency_to_channel_map[frequency] = ChannelAssignment(
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radio_id, channel_id
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)
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class RadioChannelAllocator:
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"""Base class for radio channel allocators."""
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def assign_channels_for_flight(self, flight: FlightData,
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air_support: AirSupport) -> None:
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"""Assigns mission frequencies to preset channels for the flight."""
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raise NotImplementedError
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@dataclass(frozen=True)
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class CommonRadioChannelAllocator(RadioChannelAllocator):
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"""Radio channel allocator suitable for most aircraft.
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Most of the aircraft with preset channels available have one or more radios
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with 20 or more channels available (typically per-radio, but this is not the
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case for the JF-17).
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"""
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#: Index of the radio used for intra-flight communications. Matches the
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#: index of the panel_radio field of the pydcs.dcs.planes object.
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inter_flight_radio_index: Optional[int]
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#: Index of the radio used for intra-flight communications. Matches the
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#: index of the panel_radio field of the pydcs.dcs.planes object.
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intra_flight_radio_index: Optional[int]
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def assign_channels_for_flight(self, flight: FlightData,
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air_support: AirSupport) -> None:
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if self.intra_flight_radio_index is not None:
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flight.assign_channel(
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self.intra_flight_radio_index, 1, flight.intra_flight_channel)
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if self.inter_flight_radio_index is None:
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return
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# For cases where the inter-flight and intra-flight radios share presets
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# (the JF-17 only has one set of channels, even though it can use two
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# channels simultaneously), start assigning inter-flight channels at 2.
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radio_id = self.inter_flight_radio_index
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if self.intra_flight_radio_index == radio_id:
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first_channel = 2
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else:
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first_channel = 1
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last_channel = flight.num_radio_channels(radio_id)
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channel_alloc = iter(range(first_channel, last_channel + 1))
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if flight.departure.atc is not None:
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flight.assign_channel(radio_id, next(channel_alloc),
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flight.departure.atc)
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# TODO: If there ever are multiple AWACS, limit to mission relevant.
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for awacs in air_support.awacs:
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flight.assign_channel(radio_id, next(channel_alloc), awacs.freq)
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if flight.arrival != flight.departure and flight.arrival.atc is not None:
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flight.assign_channel(radio_id, next(channel_alloc),
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flight.arrival.atc)
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try:
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# TODO: Skip incompatible tankers.
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for tanker in air_support.tankers:
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flight.assign_channel(
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radio_id, next(channel_alloc), tanker.freq)
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if flight.divert is not None and flight.divert.atc is not None:
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flight.assign_channel(radio_id, next(channel_alloc),
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flight.divert.atc)
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except StopIteration:
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# Any remaining channels are nice-to-haves, but not necessary for
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# the few aircraft with a small number of channels available.
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pass
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@dataclass(frozen=True)
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class WarthogRadioChannelAllocator(RadioChannelAllocator):
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"""Preset channel allocator for the A-10C."""
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def assign_channels_for_flight(self, flight: FlightData,
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air_support: AirSupport) -> None:
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# The A-10's radio works differently than most aircraft. Doesn't seem to
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# be a way to set these from the mission editor, let alone pydcs.
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pass
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@dataclass(frozen=True)
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class ViggenRadioChannelAllocator(RadioChannelAllocator):
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"""Preset channel allocator for the AJS37."""
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def assign_channels_for_flight(self, flight: FlightData,
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air_support: AirSupport) -> None:
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# The Viggen's preset channels are handled differently from other
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# aircraft. The aircraft automatically configures channels for every
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# allied flight in the game (including AWACS) and for every airfield. As
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# such, we don't need to allocate any of those. There are seven presets
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# we can modify, however: three channels for the main radio intended for
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# communication with wingmen, and four emergency channels for the backup
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# radio. We'll set the first channel of the main radio to the
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# intra-flight channel, and the first three emergency channels to each
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# of the flight plan's airfields. The fourth emergency channel is always
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# the guard channel.
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radio_id = 1
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flight.assign_channel(radio_id, 1, flight.intra_flight_channel)
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if flight.departure.atc is not None:
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flight.assign_channel(radio_id, 4, flight.departure.atc)
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if flight.arrival.atc is not None:
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flight.assign_channel(radio_id, 5, flight.arrival.atc)
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# TODO: Assign divert to 6 when we support divert airfields.
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@dataclass(frozen=True)
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class SCR522RadioChannelAllocator(RadioChannelAllocator):
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"""Preset channel allocator for the SCR522 WW2 radios. (4 channels)"""
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def assign_channels_for_flight(self, flight: FlightData,
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air_support: AirSupport) -> None:
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radio_id = 1
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flight.assign_channel(radio_id, 1, flight.intra_flight_channel)
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if flight.departure.atc is not None:
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flight.assign_channel(radio_id, 2, flight.departure.atc)
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if flight.arrival.atc is not None:
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flight.assign_channel(radio_id, 3, flight.arrival.atc)
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# TODO : Some GCI on Channel 4 ?
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@dataclass(frozen=True)
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class AircraftData:
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"""Additional aircraft data not exposed by pydcs."""
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#: The type of radio used for inter-flight communications.
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inter_flight_radio: Radio
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#: The type of radio used for intra-flight communications.
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intra_flight_radio: Radio
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#: The radio preset channel allocator, if the aircraft supports channel
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#: presets. If the aircraft does not support preset channels, this will be
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#: None.
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channel_allocator: Optional[RadioChannelAllocator]
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#: Defines how channels should be named when printed in the kneeboard.
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channel_namer: Type[ChannelNamer] = ChannelNamer
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# Indexed by the id field of the pydcs PlaneType.
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AIRCRAFT_DATA: Dict[str, AircraftData] = {
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"A-10C": AircraftData(
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inter_flight_radio=get_radio("AN/ARC-164"),
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# VHF for intraflight is not accepted anymore by DCS
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# (see https://forums.eagle.ru/showthread.php?p=4499738).
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intra_flight_radio=get_radio("AN/ARC-164"),
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channel_allocator=WarthogRadioChannelAllocator()
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),
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"AJS37": AircraftData(
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# The AJS37 has somewhat unique radio configuration. Two backup radio
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# (FR 24) can only operate simultaneously with the main radio in guard
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# mode. As such, we only use the main radio for both inter- and intra-
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# flight communication.
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inter_flight_radio=get_radio("FR 22"),
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intra_flight_radio=get_radio("FR 22"),
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channel_allocator=ViggenRadioChannelAllocator(),
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channel_namer=ViggenChannelNamer
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),
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"AV8BNA": AircraftData(
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inter_flight_radio=get_radio("AN/ARC-210"),
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intra_flight_radio=get_radio("AN/ARC-210"),
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channel_allocator=CommonRadioChannelAllocator(
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inter_flight_radio_index=2,
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intra_flight_radio_index=1
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)
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),
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"F-14B": AircraftData(
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inter_flight_radio=get_radio("AN/ARC-159"),
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intra_flight_radio=get_radio("AN/ARC-182"),
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channel_allocator=CommonRadioChannelAllocator(
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inter_flight_radio_index=1,
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intra_flight_radio_index=2
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),
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channel_namer=TomcatChannelNamer
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),
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"F-16C_50": AircraftData(
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inter_flight_radio=get_radio("AN/ARC-164"),
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intra_flight_radio=get_radio("AN/ARC-222"),
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# COM2 is the AN/ARC-222, which is the VHF radio we want to use for
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# intra-flight communication to leave COM1 open for UHF inter-flight.
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channel_allocator=CommonRadioChannelAllocator(
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inter_flight_radio_index=1,
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intra_flight_radio_index=2
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),
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channel_namer=ViperChannelNamer
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),
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"FA-18C_hornet": AircraftData(
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inter_flight_radio=get_radio("AN/ARC-210"),
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intra_flight_radio=get_radio("AN/ARC-210"),
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# DCS will clobber channel 1 of the first radio compatible with the
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# flight's assigned frequency. Since the F/A-18's two radios are both
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# AN/ARC-210s, radio 1 will be compatible regardless of which frequency
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|
# is assigned, so we must use radio 1 for the intra-flight radio.
|
|
channel_allocator=CommonRadioChannelAllocator(
|
|
inter_flight_radio_index=2,
|
|
intra_flight_radio_index=1
|
|
)
|
|
),
|
|
|
|
"JF-17": AircraftData(
|
|
inter_flight_radio=get_radio("R&S M3AR UHF"),
|
|
intra_flight_radio=get_radio("R&S M3AR VHF"),
|
|
channel_allocator=CommonRadioChannelAllocator(
|
|
inter_flight_radio_index=1,
|
|
intra_flight_radio_index=1
|
|
),
|
|
# Same naming pattern as the Viper, so just reuse that.
|
|
channel_namer=ViperChannelNamer
|
|
),
|
|
|
|
"M-2000C": AircraftData(
|
|
inter_flight_radio=get_radio("TRT ERA 7000 V/UHF"),
|
|
intra_flight_radio=get_radio("TRT ERA 7200 UHF"),
|
|
channel_allocator=CommonRadioChannelAllocator(
|
|
inter_flight_radio_index=1,
|
|
intra_flight_radio_index=2
|
|
),
|
|
channel_namer=MirageChannelNamer
|
|
),
|
|
|
|
"P-51D": AircraftData(
|
|
inter_flight_radio=get_radio("SCR522"),
|
|
intra_flight_radio=get_radio("SCR522"),
|
|
channel_allocator=CommonRadioChannelAllocator(
|
|
inter_flight_radio_index=1,
|
|
intra_flight_radio_index=1
|
|
),
|
|
channel_namer=SCR522ChannelNamer
|
|
),
|
|
}
|
|
AIRCRAFT_DATA["A-10C_2"] = AIRCRAFT_DATA["A-10C"]
|
|
AIRCRAFT_DATA["P-51D-30-NA"] = AIRCRAFT_DATA["P-51D"]
|
|
AIRCRAFT_DATA["P-47D-30"] = AIRCRAFT_DATA["P-51D"]
|
|
|
|
|
|
class AircraftConflictGenerator:
|
|
def __init__(self, mission: Mission, conflict: Conflict, settings: Settings,
|
|
game, radio_registry: RadioRegistry):
|
|
self.m = mission
|
|
self.game = game
|
|
self.settings = settings
|
|
self.conflict = conflict
|
|
self.radio_registry = radio_registry
|
|
self.escort_targets: List[Tuple[FlyingGroup, int]] = []
|
|
self.flights: List[FlightData] = []
|
|
|
|
def get_intra_flight_channel(self, airframe: UnitType) -> RadioFrequency:
|
|
"""Allocates an intra-flight channel to a group.
|
|
|
|
Args:
|
|
airframe: The type of aircraft a channel should be allocated for.
|
|
|
|
Returns:
|
|
The frequency of the intra-flight channel.
|
|
"""
|
|
try:
|
|
aircraft_data = AIRCRAFT_DATA[airframe.id]
|
|
return self.radio_registry.alloc_for_radio(
|
|
aircraft_data.intra_flight_radio)
|
|
except KeyError:
|
|
return get_fallback_channel(airframe)
|
|
|
|
@staticmethod
|
|
def _start_type(start_type: str) -> StartType:
|
|
if start_type == "Runway":
|
|
return StartType.Runway
|
|
elif start_type == "Cold":
|
|
return StartType.Cold
|
|
return StartType.Warm
|
|
|
|
def _setup_group(self, group: FlyingGroup, for_task: Type[Task],
|
|
flight: Flight, dynamic_runways: Dict[str, RunwayData]):
|
|
did_load_loadout = False
|
|
unit_type = group.units[0].unit_type
|
|
|
|
if unit_type in db.PLANE_PAYLOAD_OVERRIDES:
|
|
override_loadout = db.PLANE_PAYLOAD_OVERRIDES[unit_type]
|
|
# Clear pylons
|
|
for p in group.units:
|
|
p.pylons.clear()
|
|
|
|
# Now load loadout
|
|
if for_task in db.PLANE_PAYLOAD_OVERRIDES[unit_type]:
|
|
payload_name = db.PLANE_PAYLOAD_OVERRIDES[unit_type][for_task]
|
|
group.load_loadout(payload_name)
|
|
did_load_loadout = True
|
|
logging.info("Loaded overridden payload for {} - {} for task {}".format(unit_type, payload_name, for_task))
|
|
|
|
if not did_load_loadout:
|
|
group.load_task_default_loadout(for_task)
|
|
|
|
if unit_type in db.PLANE_LIVERY_OVERRIDES:
|
|
for unit_instance in group.units:
|
|
unit_instance.livery_id = db.PLANE_LIVERY_OVERRIDES[unit_type]
|
|
|
|
single_client = flight.client_count == 1
|
|
for idx in range(0, min(len(group.units), flight.client_count)):
|
|
unit = group.units[idx]
|
|
if single_client:
|
|
unit.set_player()
|
|
else:
|
|
unit.set_client()
|
|
|
|
# Do not generate player group with late activation.
|
|
if group.late_activation:
|
|
group.late_activation = False
|
|
|
|
# Set up F-14 Client to have pre-stored alignement
|
|
if unit_type is F_14B:
|
|
unit.set_property(F_14B.Properties.INSAlignmentStored.id, True)
|
|
|
|
|
|
group.points[0].tasks.append(OptReactOnThreat(OptReactOnThreat.Values.EvadeFire))
|
|
|
|
channel = self.get_intra_flight_channel(unit_type)
|
|
group.set_frequency(channel.mhz)
|
|
|
|
# TODO: Support for different departure/arrival airfields.
|
|
cp = flight.from_cp
|
|
fallback_runway = RunwayData(cp.full_name, runway_name="")
|
|
if cp.cptype == ControlPointType.AIRBASE:
|
|
departure_runway = self.get_preferred_runway(flight.from_cp.airport)
|
|
elif cp.is_fleet:
|
|
departure_runway = dynamic_runways.get(cp.name, fallback_runway)
|
|
else:
|
|
logging.warning(f"Unhandled departure control point: {cp.cptype}")
|
|
departure_runway = fallback_runway
|
|
|
|
# The first waypoint is set automatically by pydcs, so it's not in our
|
|
# list. Convert the pydcs MovingPoint to a FlightWaypoint so it shows up
|
|
# in our FlightData.
|
|
first_point = FlightWaypoint.from_pydcs(group.points[0], flight.from_cp)
|
|
self.flights.append(FlightData(
|
|
flight_type=flight.flight_type,
|
|
units=group.units,
|
|
size=len(group.units),
|
|
friendly=flight.from_cp.captured,
|
|
departure_delay=flight.scheduled_in,
|
|
departure=departure_runway,
|
|
arrival=departure_runway,
|
|
# TODO: Support for divert airfields.
|
|
divert=None,
|
|
# Waypoints are added later, after they've had their TOTs set.
|
|
waypoints=[],
|
|
intra_flight_channel=channel
|
|
))
|
|
|
|
# Special case so Su 33 carrier take off
|
|
if unit_type is Su_33:
|
|
if flight.flight_type is not CAP:
|
|
for unit in group.units:
|
|
unit.fuel = Su_33.fuel_max / 2.2
|
|
else:
|
|
for unit in group.units:
|
|
unit.fuel = Su_33.fuel_max * 0.8
|
|
|
|
def get_preferred_runway(self, airport: Airport) -> RunwayData:
|
|
"""Returns the preferred runway for the given airport.
|
|
|
|
Right now we're only selecting runways based on whether or not they have
|
|
ILS, but we could also choose based on wind conditions, or which
|
|
direction flight plans should follow.
|
|
"""
|
|
runways = list(RunwayData.for_pydcs_airport(airport))
|
|
for runway in runways:
|
|
# Prefer any runway with ILS.
|
|
if runway.ils is not None:
|
|
return runway
|
|
# Otherwise we lack the mission information to pick more usefully,
|
|
# so just use the first runway.
|
|
return runways[0]
|
|
|
|
def _generate_at_airport(self, name: str, side: Country,
|
|
unit_type: FlyingType, count: int, start_type: str,
|
|
airport: Optional[Airport] = None) -> FlyingGroup:
|
|
assert count > 0
|
|
|
|
logging.info("airgen: {} for {} at {}".format(unit_type, side.id, airport))
|
|
return self.m.flight_group_from_airport(
|
|
country=side,
|
|
name=name,
|
|
aircraft_type=unit_type,
|
|
airport=airport,
|
|
maintask=None,
|
|
start_type=self._start_type(start_type),
|
|
group_size=count,
|
|
parking_slots=None)
|
|
|
|
def _generate_inflight(self, name: str, side: Country, unit_type: FlyingType, count: int, at: Point) -> FlyingGroup:
|
|
assert count > 0
|
|
|
|
if unit_type in helicopters.helicopter_map.values():
|
|
alt = WARM_START_HELI_ALT
|
|
speed = WARM_START_HELI_AIRSPEED
|
|
else:
|
|
alt = WARM_START_ALTITUDE
|
|
speed = WARM_START_AIRSPEED
|
|
|
|
pos = Point(at.x + random.randint(100, 1000), at.y + random.randint(100, 1000))
|
|
|
|
logging.info("airgen: {} for {} at {} at {}".format(unit_type, side.id, alt, speed))
|
|
group = self.m.flight_group(
|
|
country=side,
|
|
name=name,
|
|
aircraft_type=unit_type,
|
|
airport=None,
|
|
position=pos,
|
|
altitude=alt,
|
|
speed=speed,
|
|
maintask=None,
|
|
group_size=count)
|
|
|
|
group.points[0].alt_type = "RADIO"
|
|
return group
|
|
|
|
def _generate_at_group(self, name: str, side: Country,
|
|
unit_type: FlyingType, count: int, start_type: str,
|
|
at: Union[ShipGroup, StaticGroup]) -> FlyingGroup:
|
|
assert count > 0
|
|
|
|
logging.info("airgen: {} for {} at unit {}".format(unit_type, side.id, at))
|
|
return self.m.flight_group_from_unit(
|
|
country=side,
|
|
name=name,
|
|
aircraft_type=unit_type,
|
|
pad_group=at,
|
|
maintask=None,
|
|
start_type=self._start_type(start_type),
|
|
group_size=count)
|
|
|
|
def _add_radio_waypoint(self, group: FlyingGroup, position, altitude: int, airspeed: int = 600):
|
|
point = group.add_waypoint(position, altitude, airspeed)
|
|
point.alt_type = "RADIO"
|
|
return point
|
|
|
|
def _rtb_for(self, group: FlyingGroup, cp: ControlPoint,
|
|
at: Optional[db.StartingPosition] = None):
|
|
if at is None:
|
|
at = cp.at
|
|
position = at if isinstance(at, Point) else at.position
|
|
|
|
last_waypoint = group.points[-1]
|
|
if last_waypoint is not None:
|
|
heading = position.heading_between_point(last_waypoint.position)
|
|
tod_location = position.point_from_heading(heading, RTB_DISTANCE)
|
|
self._add_radio_waypoint(group, tod_location, last_waypoint.alt)
|
|
|
|
destination_waypoint = self._add_radio_waypoint(group, position, RTB_ALTITUDE)
|
|
if isinstance(at, Airport):
|
|
group.land_at(at)
|
|
return destination_waypoint
|
|
|
|
def _at_position(self, at) -> Point:
|
|
if isinstance(at, Point):
|
|
return at
|
|
elif isinstance(at, ShipGroup):
|
|
return at.position
|
|
elif issubclass(at, Airport):
|
|
return at.position
|
|
else:
|
|
assert False
|
|
|
|
|
|
def _setup_custom_payload(self, flight, group:FlyingGroup):
|
|
if flight.use_custom_loadout:
|
|
|
|
logging.info("Custom loadout for flight : " + flight.__repr__())
|
|
for p in group.units:
|
|
p.pylons.clear()
|
|
|
|
for key in flight.loadout.keys():
|
|
if "Pylon" + key in flight.unit_type.__dict__.keys():
|
|
print(flight.loadout)
|
|
weapon_dict = flight.unit_type.__dict__["Pylon" + key].__dict__
|
|
if flight.loadout[key] in weapon_dict.keys():
|
|
weapon = weapon_dict[flight.loadout[key]]
|
|
group.load_pylon(weapon, int(key))
|
|
else:
|
|
logging.warning("Pylon not found ! => Pylon" + key + " on " + str(flight.unit_type))
|
|
|
|
def clear_parking_slots(self) -> None:
|
|
for cp in self.game.theater.controlpoints:
|
|
if cp.airport is not None:
|
|
for parking_slot in cp.airport.parking_slots:
|
|
parking_slot.unit_id = None
|
|
|
|
def generate_flights(self, country, ato: AirTaskingOrder,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
self.clear_parking_slots()
|
|
|
|
for package in ato.packages:
|
|
if not package.flights:
|
|
continue
|
|
timing = PackageWaypointTiming.for_package(package)
|
|
for flight in package.flights:
|
|
culled = self.game.position_culled(flight.from_cp.position)
|
|
if flight.client_count == 0 and culled:
|
|
logging.info("Flight not generated: culled")
|
|
continue
|
|
logging.info(f"Generating flight: {flight.unit_type}")
|
|
group = self.generate_planned_flight(flight.from_cp, country,
|
|
flight)
|
|
self.setup_flight_group(group, package, flight, timing,
|
|
dynamic_runways)
|
|
|
|
def set_activation_time(self, flight: Flight, group: FlyingGroup,
|
|
delay: int) -> None:
|
|
# Note: Late activation causes the waypoint TOTs to look *weird* in the
|
|
# mission editor. Waypoint times will be relative to the group
|
|
# activation time rather than in absolute local time. A flight delayed
|
|
# until 09:10 when the overall mission start time is 09:00, with a join
|
|
# time of 09:30 will show the join time as 00:30, not 09:30.
|
|
group.late_activation = True
|
|
|
|
activation_trigger = TriggerOnce(
|
|
Event.NoEvent, f"FlightLateActivationTrigger{group.id}")
|
|
activation_trigger.add_condition(TimeAfter(seconds=delay))
|
|
|
|
self.prevent_spawn_at_hostile_airbase(flight, activation_trigger)
|
|
activation_trigger.add_action(ActivateGroup(group.id))
|
|
self.m.triggerrules.triggers.append(activation_trigger)
|
|
|
|
def set_startup_time(self, flight: Flight, group: FlyingGroup,
|
|
delay: int) -> None:
|
|
# Uncontrolled causes the AI unit to spawn, but not begin startup.
|
|
group.uncontrolled = True
|
|
|
|
activation_trigger = TriggerOnce(Event.NoEvent,
|
|
f"FlightStartTrigger{group.id}")
|
|
activation_trigger.add_condition(TimeAfter(seconds=delay))
|
|
|
|
self.prevent_spawn_at_hostile_airbase(flight, activation_trigger)
|
|
group.add_trigger_action(StartCommand())
|
|
activation_trigger.add_action(AITaskPush(group.id, len(group.tasks)))
|
|
self.m.triggerrules.triggers.append(activation_trigger)
|
|
|
|
def prevent_spawn_at_hostile_airbase(self, flight: Flight,
|
|
trigger: TriggerRule) -> None:
|
|
# Prevent delayed flights from spawning at airbases if they were
|
|
# captured before they've spawned.
|
|
if flight.from_cp.cptype != ControlPointType.AIRBASE:
|
|
return
|
|
|
|
if flight.from_cp.captured:
|
|
coalition = self.game.get_player_coalition_id()
|
|
else:
|
|
coalition = self.game.get_enemy_coalition_id()
|
|
|
|
trigger.add_condition(
|
|
CoalitionHasAirdrome(coalition, flight.from_cp.id))
|
|
|
|
def generate_planned_flight(self, cp, country, flight:Flight):
|
|
try:
|
|
if flight.start_type == "In Flight":
|
|
group = self._generate_inflight(
|
|
name=namegen.next_unit_name(country, cp.id, flight.unit_type),
|
|
side=country,
|
|
unit_type=flight.unit_type,
|
|
count=flight.count,
|
|
at=cp.position)
|
|
elif cp.is_fleet:
|
|
group_name = cp.get_carrier_group_name()
|
|
group = self._generate_at_group(
|
|
name=namegen.next_unit_name(country, cp.id, flight.unit_type),
|
|
side=country,
|
|
unit_type=flight.unit_type,
|
|
count=flight.count,
|
|
start_type=flight.start_type,
|
|
at=self.m.find_group(group_name))
|
|
else:
|
|
group = self._generate_at_airport(
|
|
name=namegen.next_unit_name(country, cp.id, flight.unit_type),
|
|
side=country,
|
|
unit_type=flight.unit_type,
|
|
count=flight.count,
|
|
start_type=flight.start_type,
|
|
airport=cp.airport)
|
|
except Exception as e:
|
|
# Generated when there is no place on Runway or on Parking Slots
|
|
logging.error(e)
|
|
logging.warning("No room on runway or parking slots. Starting from the air.")
|
|
flight.start_type = "In Flight"
|
|
group = self._generate_inflight(
|
|
name=namegen.next_unit_name(country, cp.id, flight.unit_type),
|
|
side=country,
|
|
unit_type=flight.unit_type,
|
|
count=flight.count,
|
|
at=cp.position)
|
|
group.points[0].alt = 1500
|
|
|
|
flight.group = group
|
|
return group
|
|
|
|
@staticmethod
|
|
def configure_behavior(
|
|
group: FlyingGroup,
|
|
react_on_threat: Optional[OptReactOnThreat.Values] = None,
|
|
roe: Optional[OptROE.Values] = None,
|
|
rtb_winchester: Optional[OptRTBOnOutOfAmmo.Values] = None,
|
|
restrict_jettison: Optional[bool] = None) -> None:
|
|
group.points[0].tasks.clear()
|
|
if react_on_threat is not None:
|
|
group.points[0].tasks.append(OptReactOnThreat(react_on_threat))
|
|
if roe is not None:
|
|
group.points[0].tasks.append(OptROE(roe))
|
|
if restrict_jettison is not None:
|
|
group.points[0].tasks.append(OptRestrictJettison(restrict_jettison))
|
|
if rtb_winchester is not None:
|
|
group.points[0].tasks.append(OptRTBOnOutOfAmmo(rtb_winchester))
|
|
|
|
group.points[0].tasks.append(OptRTBOnBingoFuel(True))
|
|
group.points[0].tasks.append(OptRestrictAfterburner(True))
|
|
|
|
@staticmethod
|
|
def configure_eplrs(group: FlyingGroup, flight: Flight) -> None:
|
|
if hasattr(flight.unit_type, 'eplrs'):
|
|
if flight.unit_type.eplrs:
|
|
group.points[0].tasks.append(EPLRS(group.id))
|
|
|
|
def configure_cap(self, group: FlyingGroup, flight: Flight,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
group.task = CAP.name
|
|
self._setup_group(group, CAP, flight, dynamic_runways)
|
|
|
|
if flight.unit_type not in GUNFIGHTERS:
|
|
ammo_type = OptRTBOnOutOfAmmo.Values.AAM
|
|
else:
|
|
ammo_type = OptRTBOnOutOfAmmo.Values.Cannon
|
|
|
|
self.configure_behavior(group, rtb_winchester=ammo_type)
|
|
|
|
group.points[0].tasks.append(EngageTargets(max_distance=nm_to_meter(50),
|
|
targets=[Targets.All.Air]))
|
|
|
|
def configure_cas(self, group: FlyingGroup, flight: Flight,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
group.task = CAS.name
|
|
self._setup_group(group, CAS, flight, dynamic_runways)
|
|
self.configure_behavior(
|
|
group,
|
|
react_on_threat=OptReactOnThreat.Values.EvadeFire,
|
|
roe=OptROE.Values.OpenFireWeaponFree,
|
|
rtb_winchester=OptRTBOnOutOfAmmo.Values.Unguided,
|
|
restrict_jettison=True)
|
|
group.points[0].tasks.append(
|
|
EngageTargets(max_distance=nm_to_meter(10),
|
|
targets=[Targets.All.GroundUnits.GroundVehicles])
|
|
)
|
|
|
|
def configure_sead(self, group: FlyingGroup, flight: Flight,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
group.task = SEAD.name
|
|
self._setup_group(group, SEAD, flight, dynamic_runways)
|
|
self.configure_behavior(
|
|
group,
|
|
react_on_threat=OptReactOnThreat.Values.EvadeFire,
|
|
roe=OptROE.Values.OpenFire,
|
|
rtb_winchester=OptRTBOnOutOfAmmo.Values.ASM,
|
|
restrict_jettison=True)
|
|
|
|
def configure_strike(self, group: FlyingGroup, flight: Flight,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
group.task = PinpointStrike.name
|
|
self._setup_group(group, GroundAttack, flight, dynamic_runways)
|
|
self.configure_behavior(
|
|
group,
|
|
react_on_threat=OptReactOnThreat.Values.EvadeFire,
|
|
roe=OptROE.Values.OpenFire,
|
|
restrict_jettison=True)
|
|
|
|
def configure_anti_ship(self, group: FlyingGroup, flight: Flight,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
group.task = AntishipStrike.name
|
|
self._setup_group(group, AntishipStrike, flight, dynamic_runways)
|
|
self.configure_behavior(
|
|
group,
|
|
react_on_threat=OptReactOnThreat.Values.EvadeFire,
|
|
roe=OptROE.Values.OpenFire,
|
|
restrict_jettison=True)
|
|
|
|
def configure_escort(self, group: FlyingGroup, flight: Flight,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
group.task = Escort.name
|
|
self._setup_group(group, Escort, flight, dynamic_runways)
|
|
self.configure_behavior(group, roe=OptROE.Values.OpenFire,
|
|
restrict_jettison=True)
|
|
|
|
def configure_unknown_task(self, group: FlyingGroup,
|
|
flight: Flight) -> None:
|
|
logging.error(f"Unhandled flight type: {flight.flight_type.name}")
|
|
self.configure_behavior(group)
|
|
|
|
def setup_flight_group(self, group: FlyingGroup, package: Package,
|
|
flight: Flight, timing: PackageWaypointTiming,
|
|
dynamic_runways: Dict[str, RunwayData]) -> None:
|
|
flight_type = flight.flight_type
|
|
if flight_type in [FlightType.BARCAP, FlightType.TARCAP,
|
|
FlightType.INTERCEPTION]:
|
|
self.configure_cap(group, flight, dynamic_runways)
|
|
elif flight_type in [FlightType.CAS, FlightType.BAI]:
|
|
self.configure_cas(group, flight, dynamic_runways)
|
|
elif flight_type in [FlightType.SEAD, FlightType.DEAD]:
|
|
self.configure_sead(group, flight, dynamic_runways)
|
|
elif flight_type in [FlightType.STRIKE]:
|
|
self.configure_strike(group, flight, dynamic_runways)
|
|
elif flight_type in [FlightType.ANTISHIP]:
|
|
self.configure_anti_ship(group, flight, dynamic_runways)
|
|
elif flight_type == FlightType.ESCORT:
|
|
self.configure_escort(group, flight, dynamic_runways)
|
|
else:
|
|
self.configure_unknown_task(group, flight)
|
|
|
|
self.configure_eplrs(group, flight)
|
|
|
|
for waypoint in flight.points:
|
|
waypoint.tot = None
|
|
|
|
takeoff_point = FlightWaypoint.from_pydcs(group.points[0],
|
|
flight.from_cp)
|
|
self.set_takeoff_time(takeoff_point, package, flight, group)
|
|
for point in flight.points:
|
|
if point.only_for_player and not flight.client_count:
|
|
continue
|
|
|
|
PydcsWaypointBuilder.for_waypoint(
|
|
point, group, flight, timing, self.m
|
|
).build()
|
|
|
|
# Set here rather than when the FlightData is created so they waypoints
|
|
# have their TOTs set.
|
|
self.flights[-1].waypoints = [takeoff_point] + flight.points
|
|
self._setup_custom_payload(flight, group)
|
|
|
|
def set_takeoff_time(self, waypoint: FlightWaypoint, package: Package,
|
|
flight: Flight, group: FlyingGroup) -> None:
|
|
estimator = TotEstimator(package)
|
|
start_time = estimator.mission_start_time(flight)
|
|
|
|
if start_time > 0:
|
|
if self.should_activate_late(flight):
|
|
# Late activation causes the aircraft to not be spawned until
|
|
# triggered.
|
|
self.set_activation_time(flight, group, start_time)
|
|
elif flight.start_type == "Cold":
|
|
# Setting the start time causes the AI to wait until the
|
|
# specified time to begin their startup sequence.
|
|
self.set_startup_time(flight, group, start_time)
|
|
|
|
# And setting *our* waypoint TOT causes the takeoff time to show up in
|
|
# the player's kneeboard.
|
|
waypoint.tot = estimator.takeoff_time_for_flight(flight)
|
|
|
|
@staticmethod
|
|
def should_activate_late(flight: Flight) -> bool:
|
|
if flight.client_count:
|
|
# Never delay players. Note that cold start player flights with
|
|
# AI members will still be marked as uncontrolled until the start
|
|
# trigger fires to postpone engine start.
|
|
#
|
|
# Player flights that start on the runway or in the air will start
|
|
# immediately, and AI flight members will not be delayed.
|
|
return False
|
|
|
|
if flight.start_type != "Cold":
|
|
# Avoid spawning aircraft in the air or on the runway until it's
|
|
# time for their mission. Also avoid burning through gas spawning
|
|
# hot aircraft hours before their takeoff time.
|
|
return True
|
|
|
|
if flight.from_cp.is_fleet:
|
|
# Carrier spawns will crowd the carrier deck, especially without
|
|
# super carrier.
|
|
# TODO: Is there enough parking on the supercarrier?
|
|
return True
|
|
|
|
return False
|
|
|
|
|
|
class PydcsWaypointBuilder:
|
|
def __init__(self, waypoint: FlightWaypoint, group: FlyingGroup,
|
|
flight: Flight, timing: PackageWaypointTiming,
|
|
mission: Mission) -> None:
|
|
self.waypoint = waypoint
|
|
self.group = group
|
|
self.flight = flight
|
|
self.timing = timing
|
|
self.mission = mission
|
|
|
|
def build(self) -> MovingPoint:
|
|
waypoint = self.group.add_waypoint(
|
|
Point(self.waypoint.x, self.waypoint.y), self.waypoint.alt)
|
|
|
|
waypoint.alt_type = self.waypoint.alt_type
|
|
waypoint.name = String(self.waypoint.name)
|
|
return waypoint
|
|
|
|
def set_waypoint_tot(self, waypoint: MovingPoint, tot: int) -> None:
|
|
self.waypoint.tot = tot
|
|
waypoint.ETA = tot
|
|
waypoint.ETA_locked = True
|
|
waypoint.speed_locked = False
|
|
|
|
@classmethod
|
|
def for_waypoint(cls, waypoint: FlightWaypoint, group: FlyingGroup,
|
|
flight: Flight, timing: PackageWaypointTiming,
|
|
mission: Mission) -> PydcsWaypointBuilder:
|
|
builders = {
|
|
FlightWaypointType.EGRESS: EgressPointBuilder,
|
|
FlightWaypointType.INGRESS_SEAD: SeadIngressBuilder,
|
|
FlightWaypointType.INGRESS_STRIKE: StrikeIngressBuilder,
|
|
FlightWaypointType.JOIN: JoinPointBuilder,
|
|
FlightWaypointType.LANDING_POINT: LandingPointBuilder,
|
|
FlightWaypointType.LOITER: HoldPointBuilder,
|
|
FlightWaypointType.PATROL_TRACK: RaceTrackBuilder,
|
|
FlightWaypointType.SPLIT: SplitPointBuilder,
|
|
FlightWaypointType.TARGET_GROUP_LOC: TargetPointBuilder,
|
|
FlightWaypointType.TARGET_POINT: TargetPointBuilder,
|
|
FlightWaypointType.TARGET_SHIP: TargetPointBuilder,
|
|
}
|
|
builder = builders.get(waypoint.waypoint_type, DefaultWaypointBuilder)
|
|
return builder(waypoint, group, flight, timing, mission)
|
|
|
|
|
|
class DefaultWaypointBuilder(PydcsWaypointBuilder):
|
|
pass
|
|
|
|
|
|
class HoldPointBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
loiter = ControlledTask(OrbitAction(
|
|
altitude=waypoint.alt,
|
|
pattern=OrbitAction.OrbitPattern.Circle
|
|
))
|
|
loiter.stop_after_time(
|
|
self.timing.push_time(self.flight, self.waypoint))
|
|
waypoint.add_task(loiter)
|
|
return waypoint
|
|
|
|
|
|
class EgressPointBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
self.set_waypoint_tot(waypoint, self.timing.egress)
|
|
return waypoint
|
|
|
|
|
|
class IngressBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
self.set_waypoint_tot(waypoint, self.timing.ingress)
|
|
return waypoint
|
|
|
|
|
|
class SeadIngressBuilder(IngressBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
|
|
target_group = self.waypoint.targetGroup
|
|
if isinstance(target_group, TheaterGroundObject):
|
|
tgroup = self.mission.find_group(target_group.group_identifier)
|
|
if tgroup is not None:
|
|
task = AttackGroup(tgroup.id)
|
|
task.params["expend"] = "All"
|
|
task.params["attackQtyLimit"] = False
|
|
task.params["directionEnabled"] = False
|
|
task.params["altitudeEnabled"] = False
|
|
task.params["weaponType"] = 268402702 # Guided Weapons
|
|
task.params["groupAttack"] = True
|
|
waypoint.tasks.append(task)
|
|
|
|
for i, t in enumerate(self.waypoint.targets):
|
|
if self.group.units[0].unit_type == JF_17 and i < 4:
|
|
self.group.add_nav_target_point(t.position, "PP" + str(i + 1))
|
|
if self.group.units[0].unit_type == F_14B and i == 0:
|
|
self.group.add_nav_target_point(t.position, "ST")
|
|
if self.group.units[0].unit_type == AJS37 and i < 9:
|
|
self.group.add_nav_target_point(t.position, "M" + str(i + 1))
|
|
return waypoint
|
|
|
|
|
|
class StrikeIngressBuilder(IngressBuilder):
|
|
def build(self) -> MovingPoint:
|
|
if self.group.units[0].unit_type == B_17G:
|
|
return self.build_bombing()
|
|
else:
|
|
return self.build_strike()
|
|
|
|
def build_bombing(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
|
|
targets = self.waypoint.targets
|
|
if not targets:
|
|
return waypoint
|
|
|
|
center = Point(0, 0)
|
|
for target in targets:
|
|
center.x += target.position.x
|
|
center.y += target.position.y
|
|
center.x /= len(targets)
|
|
center.y /= len(targets)
|
|
bombing = Bombing(center)
|
|
bombing.params["expend"] = "All"
|
|
bombing.params["attackQtyLimit"] = False
|
|
bombing.params["directionEnabled"] = False
|
|
bombing.params["altitudeEnabled"] = False
|
|
bombing.params["weaponType"] = 2032
|
|
bombing.params["groupAttack"] = True
|
|
waypoint.tasks.append(bombing)
|
|
return waypoint
|
|
|
|
def build_strike(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
|
|
for i, t in enumerate(self.waypoint.targets):
|
|
waypoint.tasks.append(Bombing(t.position))
|
|
if self.group.units[0].unit_type == JF_17 and i < 4:
|
|
self.group.add_nav_target_point(t.position, "PP" + str(i + 1))
|
|
if self.group.units[0].unit_type == F_14B and i == 0:
|
|
self.group.add_nav_target_point(t.position, "ST")
|
|
if self.group.units[0].unit_type == AJS37 and i < 9:
|
|
self.group.add_nav_target_point(t.position, "M" + str(i + 1))
|
|
return waypoint
|
|
|
|
|
|
class JoinPointBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
self.set_waypoint_tot(waypoint, self.timing.join)
|
|
return waypoint
|
|
|
|
|
|
class LandingPointBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
waypoint.type = "Land"
|
|
waypoint.action = PointAction.Landing
|
|
return waypoint
|
|
|
|
|
|
class RaceTrackBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
|
|
racetrack = ControlledTask(OrbitAction(
|
|
altitude=waypoint.alt,
|
|
pattern=OrbitAction.OrbitPattern.RaceTrack
|
|
))
|
|
|
|
self.set_waypoint_tot(waypoint, self.timing.race_track_start)
|
|
racetrack.stop_after_time(self.timing.race_track_end)
|
|
waypoint.add_task(racetrack)
|
|
return waypoint
|
|
|
|
|
|
class SplitPointBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
self.set_waypoint_tot(waypoint, self.timing.split)
|
|
return waypoint
|
|
|
|
|
|
class TargetPointBuilder(PydcsWaypointBuilder):
|
|
def build(self) -> MovingPoint:
|
|
waypoint = super().build()
|
|
self.set_waypoint_tot(waypoint, self.timing.target)
|
|
return waypoint
|