mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
91 lines
2.2 KiB
Python
Executable File
91 lines
2.2 KiB
Python
Executable File
#!/usr/bin/env python3
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import dcs
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import os
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import gen
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import theater.caucasus
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import game.operation
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import ui.window
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import ui.mainmenu
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from game.game import Game
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from theater import start_generator
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from theater.controlpoint import *
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from dcs.planes import *
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from dcs.vehicles import *
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m = dcs.Mission()
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theater = theater.caucasus.CaucasusTheater()
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start_generator.generate_initial(theater, "Russia")
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g = Game(theater=theater)
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w = ui.window.Window()
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m = ui.mainmenu.MainMenu(w, None, g)
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m.display()
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w.run()
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"""
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selected_cp = None # type: ControlPoint
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while True:
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ptr = 0
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print("Budget: {}m".format(g.budget))
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if selected_cp is None:
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print("Events:")
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for event in g.events:
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ptr += 1
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print("{}. {} {}".format(ptr, event.attacker != g.side and "!" or " ", event))
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print("Control Points:")
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controlpoints = g.theater.controlpoints
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controlpoints.sort(key=lambda x: x.captured)
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for cp in g.theater.controlpoints:
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ptr += 1
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print("{}. [{}{}] {}{}{}{}".format(
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ptr,
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cp.captured and "x" or " ",
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int(cp.base.readiness * 10),
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cp.name,
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"^" * cp.base.total_planes,
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"." * cp.base.total_armor,
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"*" * cp.base.total_aa))
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events_boundary = len(g.events)
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try:
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selected_idx = int(input(">").strip()) - 1
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except:
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continue
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if selected_idx == -1:
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g.pass_turn()
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continue
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if selected_idx < events_boundary:
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event = g.events[selected_idx]
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else:
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selected_cp = controlpoints[selected_idx - events_boundary]
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else:
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print("Units on the base: ")
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for unit, count in selected_cp.base.all_units:
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print("{} ({}) ".format(unit.name and unit.name or unit.id, count), end="")
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print("")
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try:
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selected_idx = int(input(">").strip()) - 1
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except:
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continue
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if selected_idx == -1:
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selected_cp = None
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if not os.path.exists("./build"):
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os.mkdir("./build")
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m.save("build/output.miz")
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"""
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