dcs-retribution/theater/thechannel.py

98 lines
4.9 KiB
Python

from dcs.terrain import thechannel
from .conflicttheater import *
from .landmap import *
class ChannelTheater(ConflictTheater):
terrain = dcs.terrain.TheChannel()
overview_image = "thechannel.gif"
reference_points = {(thechannel.Abbeville_Drucat.position.x, thechannel.Abbeville_Drucat.position.y): (2400, 4100),
(thechannel.Detling.position.x, thechannel.Detling.position.y): (1100, 2000)}
landmap = load_landmap("resources\\channellandmap.p")
daytime_map = {
"dawn": (6, 8),
"day": (10, 17),
"dusk": (17, 18),
"night": (0, 5),
}
def __init__(self):
super(ChannelTheater, self).__init__()
self.abeville = ControlPoint.from_airport(thechannel.Abbeville_Drucat, LAND, SIZE_SMALL, IMPORTANCE_LOW)
#self.detling = ControlPoint.from_airport(thechannel.Detling, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.stomer = ControlPoint.from_airport(thechannel.Saint_Omer_Longuenesse, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.dunkirk = ControlPoint.from_airport(thechannel.Dunkirk_Mardyck, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.hawkinge = ControlPoint.from_airport(thechannel.Hawkinge, LAND, SIZE_SMALL, IMPORTANCE_LOW)
#self.highhalden = ControlPoint.from_airport(thechannel.High_Halden, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.lympne = ControlPoint.from_airport(thechannel.Lympne, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.manston = ControlPoint.from_airport(thechannel.Manston, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.merville = ControlPoint.from_airport(thechannel.Merville_Calonne, LAND, SIZE_SMALL, IMPORTANCE_LOW)
# England
self.add_controlpoint(self.hawkinge, connected_to=[self.lympne, self.manston])
self.add_controlpoint(self.lympne, connected_to=[self.hawkinge])
self.add_controlpoint(self.manston, connected_to=[self.hawkinge])
# France
self.add_controlpoint(self.dunkirk, connected_to=[self.stomer])
self.add_controlpoint(self.stomer, connected_to=[self.dunkirk, self.merville, self.abeville])
self.add_controlpoint(self.merville, connected_to=[self.stomer])
self.add_controlpoint(self.abeville, connected_to=[self.stomer])
#self.detling.captured = True
self.hawkinge.captured = True
self.dunkirk.captured = True
#self.highhalden.captured = True
self.lympne.captured = True
self.manston.captured = True
class ChannelTheaterComplete(ConflictTheater):
terrain = dcs.terrain.TheChannel()
overview_image = "thechannel.gif"
reference_points = {(thechannel.Abbeville_Drucat.position.x, thechannel.Abbeville_Drucat.position.y): (2400, 4100),
(thechannel.Detling.position.x, thechannel.Detling.position.y): (1100, 2000)}
landmap = load_landmap("resources\\channellandmap.p")
daytime_map = {
"dawn": (6, 8),
"day": (10, 17),
"dusk": (17, 18),
"night": (0, 5),
}
def __init__(self):
super(ChannelTheaterComplete, self).__init__()
self.abeville = ControlPoint.from_airport(thechannel.Abbeville_Drucat, LAND, SIZE_SMALL, IMPORTANCE_LOW)
#self.detling = ControlPoint.from_airport(thechannel.Detling, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.stomer = ControlPoint.from_airport(thechannel.Saint_Omer_Longuenesse, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.dunkirk = ControlPoint.from_airport(thechannel.Dunkirk_Mardyck, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.hawkinge = ControlPoint.from_airport(thechannel.Hawkinge, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.highhalden = ControlPoint.from_airport(thechannel.High_Halden, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.lympne = ControlPoint.from_airport(thechannel.Lympne, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.manston = ControlPoint.from_airport(thechannel.Manston, LAND, SIZE_SMALL, IMPORTANCE_LOW)
self.merville = ControlPoint.from_airport(thechannel.Merville_Calonne, LAND, SIZE_SMALL, IMPORTANCE_LOW)
# England
self.add_controlpoint(self.hawkinge, connected_to=[self.lympne, self.manston])
self.add_controlpoint(self.lympne, connected_to=[self.hawkinge, self.highhalden])
self.add_controlpoint(self.manston, connected_to=[self.hawkinge])
self.add_controlpoint(self.highhalden, connected_to=[self.lympne])
# France
self.add_controlpoint(self.dunkirk, connected_to=[self.stomer])
self.add_controlpoint(self.stomer, connected_to=[self.dunkirk, self.merville, self.abeville])
self.add_controlpoint(self.merville, connected_to=[self.stomer])
self.add_controlpoint(self.abeville, connected_to=[self.stomer])
#self.detling.captured = True
self.hawkinge.captured = True
#self.dunkirk.captured = True
self.highhalden.captured = True
self.lympne.captured = True
self.manston.captured = True