687 lines
31 KiB
Lua

-- Hercules Cargo Drop Events by Anubis Yinepu
-- This script will only work for the Herculus mod by Anubis
-- Payloads carried by pylons 11, 12 and 13 need to be declared in the Herculus_Loadout.lua file
-- Except for Ammo pallets, this script will spawn whatever payload gets launched from pylons 11, 12 and 13
-- Pylons 11, 12 and 13 are moveable within the Herculus cargobay area
-- Ammo pallets can only be jettisoned from these pylons with no benefit to DCS world
-- To benefit DCS world, Ammo pallets need to be off/on loaded using DCS arming and refueling window
-- Cargo_Container_Enclosed = true: Cargo enclosed in container with parachute, need to be dropped from 100m (300ft) or more, except when parked on ground
-- Cargo_Container_Enclosed = false: Open cargo with no parachute, need to be dropped from 10m (30ft) or less
Hercules_Cargo = {}
Hercules_Cargo.Hercules_Cargo_Drop_Events = {}
local GT_DisplayName = ""
local GT_Name = ""
local Cargo_Drop_initiator = ""
local Cargo_Container_Enclosed = false
local SoldierGroup = false
local ParatrooperCount = 1
local ParatrooperGroupSpawnInit = false
local ParatrooperGroupSpawn = false
local Herc_j = 0
local Herc_Cargo = {}
Herc_Cargo.Cargo_Drop_Direction = 0
Herc_Cargo.Cargo_Contents = ""
Herc_Cargo.Cargo_Type_name = ""
Herc_Cargo.Cargo_over_water = false
Herc_Cargo.Container_Enclosed = false
Herc_Cargo.offload_cargo = false
Herc_Cargo.all_cargo_survive_to_the_ground = false
Herc_Cargo.all_cargo_gets_destroyed = false
Herc_Cargo.destroy_cargo_dropped_without_parachute = false
Herc_Cargo.scheduleFunctionID = 0
local CargoHeading = 0
local Cargo_Drop_Position = {}
local SoldierUnitID = 12000
local SoldierGroupID = 12000
local GroupSpacing = 0
--added by wrench
Hercules_Cargo.types = {
["ATGM M1045 HMMWV TOW Air [7183lb]"] = {['name'] = "M1045 HMMWV TOW", ['container'] = true},
["ATGM M1045 HMMWV TOW Skid [7073lb]"] = {['name'] = "M1045 HMMWV TOW", ['container'] = false},
["APC M1043 HMMWV Armament Air [7023lb]"] = {['name'] = "M1043 HMMWV Armament", ['container'] = true},
["APC M1043 HMMWV Armament Skid [6912lb]"] = {['name'] = "M1043 HMMWV Armament", ['container'] = false},
["SAM Avenger M1097 Air [7200lb]"] = {['name'] = "M1097 Avenger", ['container'] = true},
["SAM Avenger M1097 Skid [7090lb]"] = {['name'] = "M1097 Avenger", ['container'] = false},
["APC Cobra Air [10912lb]"] = {['name'] = "Cobra", ['container'] = true},
["APC Cobra Skid [10802lb]"] = {['name'] = "Cobra", ['container'] = false},
["APC M113 Air [21624lb]"] = {['name'] = "M-113", ['container'] = true},
["APC M113 Skid [21494lb]"] = {['name'] = "M-113", ['container'] = false},
["Tanker M978 HEMTT [34000lb]"] = {['name'] = "M978 HEMTT Tanker", ['container'] = false},
["HEMTT TFFT [34400lb]"] = {['name'] = "HEMTT TFFT", ['container'] = false},
["SPG M1128 Stryker MGS [33036lb]"] = {['name'] = "M1128 Stryker MGS", ['container'] = false},
["AAA Vulcan M163 Air [21666lb]"] = {['name'] = "Vulcan", ['container'] = true},
["AAA Vulcan M163 Skid [21577lb]"] = {['name'] = "Vulcan", ['container'] = false},
["APC M1126 Stryker ICV [29542lb]"] = {['name'] = "M1126 Stryker ICV", ['container'] = false},
["ATGM M1134 Stryker [30337lb]"] = {['name'] = "M1134 Stryker ATGM", ['container'] = false},
["APC LAV-25 Air [22520lb]"] = {['name'] = "LAV-25", ['container'] = true},
["APC LAV-25 Skid [22514lb]"] = {['name'] = "LAV-25", ['container'] = false},
["M1025 HMMWV Air [6160lb]"] = {['name'] = "Hummer", ['container'] = true},
["M1025 HMMWV Skid [6050lb]"] = {['name'] = "Hummer", ['container'] = false},
["IFV M2A2 Bradley [34720lb]"] = {['name'] = "M-2 Bradley", ['container'] = false},
["IFV MCV-80 [34720lb]"] = {['name'] = "MCV-80", ['container'] = false},
["IFV BMP-1 [23232lb]"] = {['name'] = "BMP-1", ['container'] = false},
["IFV BMP-2 [25168lb]"] = {['name'] = "BMP-2", ['container'] = false},
["IFV BMP-3 [32912lb]"] = {['name'] = "BMP-3", ['container'] = false},
["ARV BRDM-2 Air [12320lb]"] = {['name'] = "BRDM-2", ['container'] = true},
["ARV BRDM-2 Skid [12210lb]"] = {['name'] = "BRDM-2", ['container'] = false},
["APC BTR-80 Air [23936lb]"] = {['name'] = "BTR-80", ['container'] = true},
["APC BTR-80 Skid [23826lb]"] = {['name'] = "BTR-80", ['container'] = false},
["APC BTR-82A Air [24998lb]"] = {['name'] = "BTR-82A", ['container'] = true},
["APC BTR-82A Skid [24888lb]"] = {['name'] = "BTR-82A", ['container'] = false},
["SAM ROLAND ADS [34720lb]"] = {['name'] = "Roland Radar", ['container'] = false},
["SAM ROLAND LN [34720b]"] = {['name'] = "Roland ADS", ['container'] = false},
["SAM SA-13 STRELA [21624lb]"] = {['name'] = "Strela-10M3", ['container'] = false},
["AAA ZSU-23-4 Shilka [32912lb]"] = {['name'] = "ZSU-23-4 Shilka", ['container'] = false},
["SAM SA-19 Tunguska 2S6 [34720lb]"] = {['name'] = "2S6 Tunguska", ['container'] = false},
["Transport UAZ-469 Air [3747lb]"] = {['name'] = "UAZ-469", ['container'] = true},
["Transport UAZ-469 Skid [3630lb]"] = {['name'] = "UAZ-469", ['container'] = false},
["AAA GEPARD [34720lb]"] = {['name'] = "Gepard", ['container'] = false},
["SAM CHAPARRAL Air [21624lb]"] = {['name'] = "M48 Chaparral", ['container'] = true},
["SAM CHAPARRAL Skid [21516lb]"] = {['name'] = "M48 Chaparral", ['container'] = false},
["SAM LINEBACKER [34720lb]"] = {['name'] = "M6 Linebacker", ['container'] = false},
["Transport URAL-375 [14815lb]"] = {['name'] = "Ural-375", ['container'] = false},
["Transport M818 [16000lb]"] = {['name'] = "M 818", ['container'] = false},
["IFV MARDER [34720lb]"] = {['name'] = "Marder", ['container'] = false},
["Transport Tigr Air [15900lb]"] = {['name'] = "Tigr_233036", ['container'] = true},
["Transport Tigr Skid [15730lb]"] = {['name'] = "Tigr_233036", ['container'] = false},
["IFV TPZ FUCH [33440lb]"] = {['name'] = "TPZ", ['container'] = false},
["IFV BMD-1 Air [18040lb]"] = {['name'] = "BMD-1", ['container'] = true},
["IFV BMD-1 Skid [17930lb]"] = {['name'] = "BMD-1", ['container'] = false},
["IFV BTR-D Air [18040lb]"] = {['name'] = "BTR_D", ['container'] = true},
["IFV BTR-D Skid [17930lb]"] = {['name'] = "BTR_D", ['container'] = false},
["EWR SBORKA Air [21624lb]"] = {['name'] = "Dog Ear radar", ['container'] = true},
["EWR SBORKA Skid [21624lb]"] = {['name'] = "Dog Ear radar", ['container'] = false},
["ART 2S9 NONA Air [19140lb]"] = {['name'] = "SAU 2-C9", ['container'] = true},
["ART 2S9 NONA Skid [19030lb]"] = {['name'] = "SAU 2-C9", ['container'] = false},
["ART GVOZDIKA [34720lb]"] = {['name'] = "SAU Gvozdika", ['container'] = false},
["APC MTLB Air [26400lb]"] = {['name'] = "MTLB", ['container'] = true},
["APC MTLB Skid [26290lb]"] = {['name'] = "MTLB", ['container'] = false},
--["Generic Crate [20000lb]"] = {['name'] = "Hercules_Container_Parachute", ['container'] = true}
}
function Hercules_Cargo.Soldier_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, GroupSpacing)
SoldierUnitID = SoldierUnitID + 30
SoldierGroupID = SoldierGroupID + 1
local Herc_Soldier_Spawn =
{
["visible"] = false,
["tasks"] =
{
}, -- end of ["tasks"]
["uncontrollable"] = false,
["task"] = "Ground Nothing",
["taskSelected"] = true,
["groupId"] = SoldierGroupID,
["hidden"] = false,
["units"] =
{
[1] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 0.5 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 0.5 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [1]
[2] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 1.0 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 1.0 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [2]
[3] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 1.5 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 1.0 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [3]
[4] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 2.0 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 2.0 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [4]
[5] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 2.5 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 2.5 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [5]
[6] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 3.0 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 3.0 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [6]
[7] =
{
["type"] = "Soldier M249",
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 3.5 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 3.5 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [7]
[8] =
{
["type"] = "Soldier M249",
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 4.0 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 4.0 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [8]
[9] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 4.5 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 4.5 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [9]
[10] =
{
["type"] = "Paratrooper RPG-16",
["transportable"] =
{
["randomTransportable"] = true,
}, -- end of ["transportable"]
["unitId"] = SoldierUnitID + 1,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z + 5.0 + GroupSpacing,
["x"] = Cargo_Drop_Position.x + 5.0 + GroupSpacing,
["name"] = "Soldier Unit "..SoldierUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = false,
}, -- end of [10]
}, -- end of ["units"]
["y"] = Cargo_Drop_Position.z,
["x"] = Cargo_Drop_Position.x,
["name"] = "Soldier_Group_"..SoldierGroupID,
["start_time"] = 0,
}
coalition.addGroup(Cargo_Country, Group.Category.GROUND, Herc_Soldier_Spawn)
end
local CargoUnitID = 10000
local CargoGroupID = 10000
local CargoStaticGroupID = 11000
function Hercules_Cargo.Cargo_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country)
CargoUnitID = CargoUnitID + 1
CargoGroupID = CargoGroupID + 1
local Herc_Cargo_Spawn =
{
["visible"] = false,
["tasks"] =
{
}, -- end of ["tasks"]
["uncontrollable"] = false,
["task"] = "Ground Nothing",
["groupId"] = CargoGroupID,
["hidden"] = false,
["units"] =
{
[1] =
{
["type"] = Cargo_Type_name,
["transportable"] =
{
["randomTransportable"] = false,
}, -- end of ["transportable"]
["unitId"] = CargoUnitID,
["skill"] = "Excellent",
["y"] = Cargo_Drop_Position.z,
["x"] = Cargo_Drop_Position.x,
["name"] = "Cargo Unit "..CargoUnitID,
["heading"] = CargoHeading,
["playerCanDrive"] = true,
}, -- end of [1]
}, -- end of ["units"]
["y"] = Cargo_Drop_Position.z,
["x"] = Cargo_Drop_Position.x,
["name"] = "Cargo Group "..CargoUnitID,
["start_time"] = 0,
}
coalition.addGroup(Cargo_Country, Group.Category.GROUND, Herc_Cargo_Spawn)
end
function Hercules_Cargo.Cargo_SpawnStatic(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, dead, Cargo_Country)
CargoStaticGroupID = CargoStaticGroupID + 1
local Herc_CargoObject_Spawn =
{
["type"] = Cargo_Type_name,
["y"] = Cargo_Drop_Position.z,
["x"] = Cargo_Drop_Position.x,
["name"] = "Cargo Static Group "..CargoStaticGroupID,
["heading"] = CargoHeading,
["dead"] = dead,
}
coalition.addStaticObject(Cargo_Country, Herc_CargoObject_Spawn)
end
function Hercules_Cargo.Cargo_SpawnObjects(Cargo_Drop_Direction, Cargo_Content_position, Cargo_Type_name, Cargo_over_water, Container_Enclosed, ParatrooperGroupSpawn, offload_cargo, all_cargo_survive_to_the_ground, all_cargo_gets_destroyed, destroy_cargo_dropped_without_parachute, Cargo_Country)
if offload_cargo == true then
------------------------------------------------------------------------------
if CargoHeading >= 3.14 then
CargoHeading = 0
Cargo_Drop_Position = {["x"] = Cargo_Content_position.x - (30.0 * math.cos(Cargo_Drop_Direction - 1.0)),
["z"] = Cargo_Content_position.z - (30.0 * math.sin(Cargo_Drop_Direction - 1.0))}
else
if CargoHeading >= 1.57 then
CargoHeading = 3.14
Cargo_Drop_Position = {["x"] = Cargo_Content_position.x - (20.0 * math.cos(Cargo_Drop_Direction + 0.5)),
["z"] = Cargo_Content_position.z - (20.0 * math.sin(Cargo_Drop_Direction + 0.5))}
else
if CargoHeading >= 0 then
CargoHeading = 1.57
Cargo_Drop_Position = {["x"] = Cargo_Content_position.x - (10.0 * math.cos(Cargo_Drop_Direction + 1.5)),
["z"] = Cargo_Content_position.z - (10.0 * math.sin(Cargo_Drop_Direction + 1.5))}
end
end
end
------------------------------------------------------------------------------
if ParatrooperGroupSpawn == true then
Hercules_Cargo.Soldier_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, 0)
Hercules_Cargo.Soldier_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, 5)
Hercules_Cargo.Soldier_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, 10)
else
Hercules_Cargo.Cargo_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, 0)
end
else
------------------------------------------------------------------------------
CargoHeading = 0
Cargo_Drop_Position = {["x"] = Cargo_Content_position.x - (20.0 * math.cos(Cargo_Drop_Direction)),
["z"] = Cargo_Content_position.z - (20.0 * math.cos(Cargo_Drop_Direction))}
------------------------------------------------------------------------------
if all_cargo_gets_destroyed == true or Cargo_over_water == true then
if Container_Enclosed == true then
Hercules_Cargo.Cargo_SpawnStatic(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
if ParatrooperGroupSpawn == false then
Hercules_Cargo.Cargo_SpawnStatic(Cargo_Drop_Position, "Hercules_Container_Parachute_Static", CargoHeading, true, Cargo_Country)
end
else
Hercules_Cargo.Cargo_SpawnStatic(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
end
else
------------------------------------------------------------------------------
if all_cargo_survive_to_the_ground == true then
if ParatrooperGroupSpawn == true then
Hercules_Cargo.Cargo_SpawnStatic(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
else
Hercules_Cargo.Cargo_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country)
end
if Container_Enclosed == true then
if ParatrooperGroupSpawn == false then
Hercules_Cargo.Cargo_SpawnStatic({["z"] = Cargo_Drop_Position.z + 10.0,["x"] = Cargo_Drop_Position.x + 10.0}, "Hercules_Container_Parachute_Static", CargoHeading, false, Cargo_Country)
end
end
end
------------------------------------------------------------------------------
if destroy_cargo_dropped_without_parachute == true then
if Container_Enclosed == true then
if ParatrooperGroupSpawn == true then
Hercules_Cargo.Soldier_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country, 0)
else
Hercules_Cargo.Cargo_SpawnGroup(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, Cargo_Country)
Hercules_Cargo.Cargo_SpawnStatic({["z"] = Cargo_Drop_Position.z + 10.0,["x"] = Cargo_Drop_Position.x + 10.0}, "Hercules_Container_Parachute_Static", CargoHeading, false, Cargo_Country)
end
else
Hercules_Cargo.Cargo_SpawnStatic(Cargo_Drop_Position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
end
end
------------------------------------------------------------------------------
end
end
end
function Hercules_Cargo.Calculate_Object_Height_AGL(object)
return object:getPosition().p.y - land.getHeight({x = object:getPosition().p.x, y = object:getPosition().p.z})
end
function Hercules_Cargo.Check_SurfaceType(object)
-- LAND,--1 SHALLOW_WATER,--2 WATER,--3 ROAD,--4 RUNWAY--5
return land.getSurfaceType({x = object:getPosition().p.x, y = object:getPosition().p.z})
end
function Hercules_Cargo.Cargo_Track(Arg, time)
local status, result = pcall(
function()
local next = next
if next(Arg[1].Cargo_Contents) ~= nil then
if Hercules_Cargo.Calculate_Object_Height_AGL(Arg[1].Cargo_Contents) < 5.0 then--pallet less than 5m above ground before spawning
if Hercules_Cargo.Check_SurfaceType(Arg[1].Cargo_Contents) == 2 or Hercules_Cargo.Check_SurfaceType(Arg[1].Cargo_Contents) == 3 then
Arg[1].Cargo_over_water = true--pallets gets destroyed in water
end
Arg[1].Cargo_Contents:destroy()--remove pallet+parachute before hitting ground and replace with Cargo_SpawnContents
Hercules_Cargo.Cargo_SpawnObjects(Arg[1].Cargo_Drop_Direction, Object.getPoint(Arg[1].Cargo_Contents), Arg[1].Cargo_Type_name, Arg[1].Cargo_over_water, Arg[1].Container_Enclosed, Arg[1].ParatrooperGroupSpawn, Arg[1].offload_cargo, Arg[1].all_cargo_survive_to_the_ground, Arg[1].all_cargo_gets_destroyed, Arg[1].destroy_cargo_dropped_without_parachute, Arg[1].Cargo_Country)
timer.removeFunction(Arg[1].scheduleFunctionID)
Arg[1] = {}
end
return time + 0.1
end
end) -- pcall
if not status then
-- env.error(string.format("Cargo_Spawn: %s", result))
else
return result
end
end
function Hercules_Cargo.Calculate_Cargo_Drop_initiator_NorthCorrection(point) --correction needed for true north
if not point.z then --Vec2; convert to Vec3
point.z = point.y
point.y = 0
end
local lat, lon = coord.LOtoLL(point)
local north_posit = coord.LLtoLO(lat + 1, lon)
return math.atan2(north_posit.z - point.z, north_posit.x - point.x)
end
function Hercules_Cargo.Calculate_Cargo_Drop_initiator_Heading(Cargo_Drop_initiator)
local Heading = math.atan2(Cargo_Drop_initiator:getPosition().x.z, Cargo_Drop_initiator:getPosition().x.x)
Heading = Heading + Hercules_Cargo.Calculate_Cargo_Drop_initiator_NorthCorrection(Cargo_Drop_initiator:getPosition().p)
if Heading < 0 then
Heading = Heading + (2 * math.pi)-- put heading in range of 0 to 2*pi
end
return Heading + 0.06 -- rad
end
function Hercules_Cargo.Cargo_Initialize(initiator, Cargo_Contents, Cargo_Type_name, Container_Enclosed)
local status, result = pcall(
function()
Cargo_Drop_initiator = Unit.getByName(initiator:getName())
local next = next
if next(Cargo_Drop_initiator) ~= nil then
if ParatrooperGroupSpawnInit == true then
if (ParatrooperCount == 1 or ParatrooperCount == 2 or ParatrooperCount == 3) then
Herc_j = Herc_j + 1
Herc_Cargo[Herc_j] = {}
Herc_Cargo[Herc_j].Cargo_Drop_Direction = Hercules_Cargo.Calculate_Cargo_Drop_initiator_Heading(Cargo_Drop_initiator)
Herc_Cargo[Herc_j].Cargo_Contents = Cargo_Contents
Herc_Cargo[Herc_j].Cargo_Type_name = Cargo_Type_name
Herc_Cargo[Herc_j].Container_Enclosed = Container_Enclosed
Herc_Cargo[Herc_j].ParatrooperGroupSpawn = ParatrooperGroupSpawnInit
Herc_Cargo[Herc_j].Cargo_Country = initiator:getCountry()
------------------------------------------------------------------------------
if Hercules_Cargo.Calculate_Object_Height_AGL(Cargo_Drop_initiator) < 5.0 then--aircraft on ground
Herc_Cargo[Herc_j].offload_cargo = true
ParatrooperCount = 0
ParatrooperGroupSpawnInit = false
else
------------------------------------------------------------------------------
if Hercules_Cargo.Calculate_Object_Height_AGL(Cargo_Drop_initiator) < 10.0 then--aircraft less than 10m above ground
Herc_Cargo[Herc_j].all_cargo_survive_to_the_ground = true
else
------------------------------------------------------------------------------
if Hercules_Cargo.Calculate_Object_Height_AGL(Cargo_Drop_initiator) < 100.0 then--aircraft more than 10m but less than 100m above ground
Herc_Cargo[Herc_j].all_cargo_gets_destroyed = true
else
------------------------------------------------------------------------------
Herc_Cargo[Herc_j].destroy_cargo_dropped_without_parachute = true--aircraft more than 100m above ground
end
end
end
------------------------------------------------------------------------------
Herc_Cargo[Herc_j].scheduleFunctionID = timer.scheduleFunction(Hercules_Cargo.Cargo_Track, {Herc_Cargo[Herc_j]}, timer.getTime() + 0.1)
ParatrooperCount = ParatrooperCount + 1.0
else
if (ParatrooperCount == 30) then
ParatrooperGroupSpawnInit = false
ParatrooperCount = 1
else
ParatrooperCount = ParatrooperCount + 1.0
end
end
else
Herc_j = Herc_j + 1
Herc_Cargo[Herc_j] = {}
Herc_Cargo[Herc_j].Cargo_Drop_Direction = Hercules_Cargo.Calculate_Cargo_Drop_initiator_Heading(Cargo_Drop_initiator)
Herc_Cargo[Herc_j].Cargo_Contents = Cargo_Contents
Herc_Cargo[Herc_j].Cargo_Type_name = Cargo_Type_name
Herc_Cargo[Herc_j].Container_Enclosed = Container_Enclosed
Herc_Cargo[Herc_j].ParatrooperGroupSpawn = ParatrooperGroupSpawnInit
Herc_Cargo[Herc_j].Cargo_Country = initiator:getCountry()
------------------------------------------------------------------------------
if Hercules_Cargo.Calculate_Object_Height_AGL(Cargo_Drop_initiator) < 5.0 then--aircraft on ground
Herc_Cargo[Herc_j].offload_cargo = true
else
------------------------------------------------------------------------------
if Hercules_Cargo.Calculate_Object_Height_AGL(Cargo_Drop_initiator) < 10.0 then--aircraft less than 10m above ground
Herc_Cargo[Herc_j].all_cargo_survive_to_the_ground = true
else
------------------------------------------------------------------------------
if Hercules_Cargo.Calculate_Object_Height_AGL(Cargo_Drop_initiator) < 100.0 then--aircraft more than 10m but less than 100m above ground
Herc_Cargo[Herc_j].all_cargo_gets_destroyed = true
else
------------------------------------------------------------------------------
Herc_Cargo[Herc_j].destroy_cargo_dropped_without_parachute = true--aircraft more than 100m above ground
end
end
end
------------------------------------------------------------------------------
Herc_Cargo[Herc_j].scheduleFunctionID = timer.scheduleFunction(Hercules_Cargo.Cargo_Track, {Herc_Cargo[Herc_j]}, timer.getTime() + 0.1)
end
end
end) -- pcall
if not status then
-- env.error(string.format("Cargo_Initialize: %s", result))
else
return result
end
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- EventHandlers
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
function Hercules_Cargo.Hercules_Cargo_Drop_Events:onEvent(Cargo_Drop_Event)
if Cargo_Drop_Event.id == world.event.S_EVENT_SHOT then
GT_DisplayName = Weapon.getDesc(Cargo_Drop_Event.weapon).typeName:sub(15, -1)--Remove "weapons.bombs." from string
-- trigger.action.outTextForCoalition(coalition.side.BLUE, string.format("Cargo_Drop_Event: %s", Weapon.getDesc(Cargo_Drop_Event.weapon).typeName), 10)
-- trigger.action.outTextForCoalition(coalition.side.RED, string.format("Cargo_Drop_Event: %s", Weapon.getDesc(Cargo_Drop_Event.weapon).typeName), 10)
---------------------------------------------------------------------------------------------------------------------------------
if (GT_DisplayName == "Squad 30 x Soldier [7950lb]") then
GT_Name = "Soldier M4 GRG"
SoldierGroup = true
ParatrooperGroupSpawnInit = true
Hercules_Cargo.Cargo_Initialize(Cargo_Drop_Event.initiator, Cargo_Drop_Event.weapon, GT_Name, SoldierGroup)
end
---------------------------------------------------------------------------------------------------------------------------------
if Hercules_Cargo.types[GT_DisplayName] then
local GT_Name = Hercules_Cargo.types[GT_DisplayName]['name']
local Cargo_Container_Enclosed = Hercules_Cargo.types[GT_DisplayName]['container']
Hercules_Cargo.Cargo_Initialize(Cargo_Drop_Event.initiator, Cargo_Drop_Event.weapon, GT_Name, Cargo_Container_Enclosed)
end
end
end
world.addEventHandler(Hercules_Cargo.Hercules_Cargo_Drop_Events)
-- trigger.action.outTextForCoalition(coalition.side.BLUE, string.format("Cargo_Drop_Event.weapon: %s", Weapon.getDesc(Cargo_Drop_Event.weapon).typeName), 10)
-- trigger.action.outTextForCoalition(coalition.side.BLUE, tostring('Calculate_Object_Height_AGL: ' .. aaaaa), 10)
-- trigger.action.outTextForCoalition(coalition.side.BLUE, string.format("Speed: %.2f", Calculate_Object_Speed(Cargo_Drop_initiator)), 10)
-- trigger.action.outTextForCoalition(coalition.side.BLUE, string.format("Russian Interceptor Patrol scrambled from Nalchik"), 10)
-- function basicSerialize(var)
-- if var == nil then
-- return "\"\""
-- else
-- if ((type(var) == 'number') or
-- (type(var) == 'boolean') or
-- (type(var) == 'function') or
-- (type(var) == 'table') or
-- (type(var) == 'userdata') ) then
-- return tostring(var)
-- else
-- if type(var) == 'string' then
-- var = string.format('%q', var)
-- return var
-- end
-- end
-- end
-- end
-- function tableShow(tbl, loc, indent, tableshow_tbls) --based on serialize_slmod, this is a _G serialization
-- tableshow_tbls = tableshow_tbls or {} --create table of tables
-- loc = loc or ""
-- indent = indent or ""
-- if type(tbl) == 'table' then --function only works for tables!
-- tableshow_tbls[tbl] = loc
-- local tbl_str = {}
-- tbl_str[#tbl_str + 1] = indent .. '{\n'
-- for ind,val in pairs(tbl) do -- serialize its fields
-- if type(ind) == "number" then
-- tbl_str[#tbl_str + 1] = indent
-- tbl_str[#tbl_str + 1] = loc .. '['
-- tbl_str[#tbl_str + 1] = tostring(ind)
-- tbl_str[#tbl_str + 1] = '] = '
-- else
-- tbl_str[#tbl_str + 1] = indent
-- tbl_str[#tbl_str + 1] = loc .. '['
-- tbl_str[#tbl_str + 1] = basicSerialize(ind)
-- tbl_str[#tbl_str + 1] = '] = '
-- end
-- if ((type(val) == 'number') or (type(val) == 'boolean')) then
-- tbl_str[#tbl_str + 1] = tostring(val)
-- tbl_str[#tbl_str + 1] = ',\n'
-- elseif type(val) == 'string' then
-- tbl_str[#tbl_str + 1] = basicSerialize(val)
-- tbl_str[#tbl_str + 1] = ',\n'
-- elseif type(val) == 'nil' then -- won't ever happen, right?
-- tbl_str[#tbl_str + 1] = 'nil,\n'
-- elseif type(val) == 'table' then
-- if tableshow_tbls[val] then
-- tbl_str[#tbl_str + 1] = tostring(val) .. ' already defined: ' .. tableshow_tbls[val] .. ',\n'
-- else
-- tableshow_tbls[val] = loc .. '[' .. basicSerialize(ind) .. ']'
-- tbl_str[#tbl_str + 1] = tostring(val) .. ' '
-- tbl_str[#tbl_str + 1] = tableShow(val, loc .. '[' .. basicSerialize(ind).. ']', indent .. ' ', tableshow_tbls)
-- tbl_str[#tbl_str + 1] = ',\n'
-- end
-- elseif type(val) == 'function' then
-- if debug and debug.getinfo then
-- local fcnname = tostring(val)
-- local info = debug.getinfo(val, "S")
-- if info.what == "C" then
-- tbl_str[#tbl_str + 1] = string.format('%q', fcnname .. ', C function') .. ',\n'
-- else
-- if (string.sub(info.source, 1, 2) == [[./]]) then
-- tbl_str[#tbl_str + 1] = string.format('%q', fcnname .. ', defined in (' .. info.linedefined .. '-' .. info.lastlinedefined .. ')' .. info.source) ..',\n'
-- else
-- tbl_str[#tbl_str + 1] = string.format('%q', fcnname .. ', defined in (' .. info.linedefined .. '-' .. info.lastlinedefined .. ')') ..',\n'
-- end
-- end
-- else
-- tbl_str[#tbl_str + 1] = 'a function,\n'
-- end
-- else
-- tbl_str[#tbl_str + 1] = 'unable to serialize value type ' .. basicSerialize(type(val)) .. ' at index ' .. tostring(ind)
-- end
-- end
-- tbl_str[#tbl_str + 1] = indent .. '}'
-- return table.concat(tbl_str)
-- end
-- end
-- function F10CargoDrop(GroupId, Unitname)
-- local rootPath = missionCommands.addSubMenuForGroup(GroupId, "Cargo Drop")
-- missionCommands.addCommandForGroup(GroupId, "Drop direction", rootPath, CruiseMissilesMessage, {GroupId, Unitname})
-- missionCommands.addCommandForGroup(GroupId, "Drop distance", rootPath, ForwardConvoy, nil)
-- local measurementsSetPath = missionCommands.addSubMenuForGroup(GroupId,"Set measurement units",rootPath)
-- missionCommands.addCommandForGroup(GroupId, "Set to Imperial (feet, knts)",measurementsSetPath,setMeasurements,{GroupId, "imperial"})
-- missionCommands.addCommandForGroup(GroupId, "Set to Metric (meters, km/h)",measurementsSetPath,setMeasurements,{GroupId, "metric"})
-- end
-- function Calculate_Object_Speed(object)
-- return math.sqrt(object:getVelocity().x^2 + object:getVelocity().y^2 + object:getVelocity().z^2) * 3600 / 1852 -- knts
-- end
-- function vecDotProduct(vec1, vec2)
-- return vec1.x*vec2.x + vec1.y*vec2.y + vec1.z*vec2.z
-- end
-- function Calculate_Aircraft_ForwardVelocity(Drop_initiator)
-- return vecDotProduct(Drop_initiator:getPosition().x, Drop_initiator:getVelocity())
-- end