Raffson 48938fc529
Dan's massive refactor
Squashing 8 commits by DanAlbert:

- Track theater in ControlPoint.
Simplifies finding the owning theater of a control point. Not used yet.

- Clean some cruft out of FlightPlanBuilder.
- Clean up silly some exception handling.
- Move FlightPlan instantiation into the builder.
I'm working on moving the builder to be owned by the Flight, which will simplify callers that need to create (or recreate) flight plans for a flight.

- Simplify IBuilder constructor.
We have access to the theater via the flight's departure airbase now.

- Move FlightPlan creation into Flight.
For now this is just a callsite cleanup. Later, this will make it easier
to separate unscheduled and scheduled flights into different classes without complicating the layout/scheduling.

- Remove superfluous constructors.
- Remove unused Package field.
2022-08-24 19:25:30 +02:00

94 lines
2.9 KiB
Python

from __future__ import annotations
from collections.abc import Iterator
from dataclasses import dataclass
from datetime import timedelta
from typing import TYPE_CHECKING, Type
from game.utils import feet
from .ibuilder import IBuilder
from .standard import StandardFlightPlan, StandardLayout
from .waypointbuilder import WaypointBuilder
from ..flightstate import InFlight
if TYPE_CHECKING:
from ..flightwaypoint import FlightWaypoint
@dataclass(frozen=True)
class RtbLayout(StandardLayout):
abort_location: FlightWaypoint
nav_to_destination: list[FlightWaypoint]
def iter_waypoints(self) -> Iterator[FlightWaypoint]:
yield self.departure
yield self.abort_location
yield from self.nav_to_destination
yield self.arrival
if self.divert is not None:
yield self.divert
yield self.bullseye
class RtbFlightPlan(StandardFlightPlan[RtbLayout]):
@staticmethod
def builder_type() -> Type[Builder]:
return Builder
@property
def abort_index(self) -> int:
return 1
@property
def tot_waypoint(self) -> FlightWaypoint | None:
return None
def tot_for_waypoint(self, waypoint: FlightWaypoint) -> timedelta | None:
return None
def depart_time_for_waypoint(self, waypoint: FlightWaypoint) -> timedelta | None:
return None
@property
def mission_departure_time(self) -> timedelta:
return timedelta()
class Builder(IBuilder[RtbFlightPlan, RtbLayout]):
def layout(self) -> RtbLayout:
if not isinstance(self.flight.state, InFlight):
raise RuntimeError(f"Cannot abort {self} because it is not in flight")
current_position = self.flight.state.estimate_position()
current_altitude, altitude_reference = self.flight.state.estimate_altitude()
altitude_is_agl = self.flight.unit_type.dcs_unit_type.helicopter
altitude = (
feet(1500)
if altitude_is_agl
else self.flight.unit_type.preferred_patrol_altitude
)
builder = WaypointBuilder(self.flight, self.flight.coalition)
abort_point = builder.nav(
current_position, current_altitude, altitude_reference == "RADIO"
)
abort_point.name = "ABORT AND RTB"
abort_point.pretty_name = "Abort and RTB"
abort_point.description = "Abort mission and return to base"
return RtbLayout(
departure=builder.takeoff(self.flight.departure),
abort_location=abort_point,
nav_to_destination=builder.nav_path(
current_position,
self.flight.arrival.position,
altitude,
altitude_is_agl,
),
arrival=builder.land(self.flight.arrival),
divert=builder.divert(self.flight.divert),
bullseye=builder.bullseye(),
)
def build(self) -> RtbFlightPlan:
return RtbFlightPlan(self.flight, self.layout())