2023-10-14 18:42:48 +02:00

50 lines
1.8 KiB
Python

from PySide6.QtCore import Qt
from PySide6.QtWidgets import QGridLayout, QScrollArea, QVBoxLayout, QWidget
from game.dcs.groundunittype import GroundUnitType
from game.purchaseadapter import GroundUnitPurchaseAdapter
from game.theater import ControlPoint
from qt_ui.models import GameModel
from qt_ui.windows.basemenu.UnitTransactionFrame import UnitTransactionFrame
class QArmorRecruitmentMenu(UnitTransactionFrame[GroundUnitType]):
def __init__(self, cp: ControlPoint, game_model: GameModel):
super().__init__(
game_model,
GroundUnitPurchaseAdapter(
cp, game_model.game.coalition_for(cp.captured), game_model.game
),
)
self.cp = cp
self.game_model = game_model
self.purchase_groups = {}
self.bought_amount_labels = {}
self.existing_units_labels = {}
main_layout = QVBoxLayout()
scroll_content = QWidget()
task_box_layout = QGridLayout()
scroll_content.setLayout(task_box_layout)
row = 0
unit_types = list(
set(self.game_model.game.faction_for(player=True).ground_units)
)
unit_types.sort(key=lambda u: u.display_name)
for row, unit_type in enumerate(unit_types):
self.add_purchase_row(unit_type, task_box_layout, row)
stretch = QVBoxLayout()
stretch.addStretch()
task_box_layout.addLayout(stretch, row, 0)
scroll_content.setLayout(task_box_layout)
scroll = QScrollArea()
scroll.setHorizontalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOff)
scroll.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOn)
scroll.setWidgetResizable(True)
scroll.setWidget(scroll_content)
main_layout.addWidget(scroll)
self.setLayout(main_layout)