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102 lines
2.7 KiB
Python
102 lines
2.7 KiB
Python
import random
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from dcs.vehicles import AirDefence, Unarmed
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from gen.sam.airdefensegroupgenerator import (
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AirDefenseRange,
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AirDefenseGroupGenerator,
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)
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GFLAK = [
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AirDefence.AAA_Flak_Vierling_38_Quad_20mm,
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AirDefence.AAA_8_8cm_Flak_18,
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AirDefence.AAA_8_8cm_Flak_36,
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AirDefence.AAA_8_8cm_Flak_37,
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AirDefence.AAA_8_8cm_Flak_41,
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AirDefence.AAA_Flak_38_20mm,
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]
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class FlakGenerator(AirDefenseGroupGenerator):
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"""
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This generate a German flak artillery group
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"""
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name = "Flak Site"
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price = 135
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def generate(self):
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grid_x = random.randint(2, 3)
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grid_y = random.randint(2, 3)
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spacing = random.randint(20, 35)
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index = 0
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mixed = random.choice([True, False])
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unit_type = random.choice(GFLAK)
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for i in range(grid_x):
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for j in range(grid_y):
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index = index + 1
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self.add_unit(
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unit_type,
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"AAA#" + str(index),
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self.position.x + spacing * i + random.randint(1, 5),
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self.position.y + spacing * j + random.randint(1, 5),
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self.heading,
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)
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if mixed:
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unit_type = random.choice(GFLAK)
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# Search lights
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search_pos = self.get_circular_position(random.randint(2, 3), 80)
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for index, pos in enumerate(search_pos):
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self.add_unit(
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AirDefence.SL_Flakscheinwerfer_37,
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"SearchLight#" + str(index),
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pos[0],
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pos[1],
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self.heading,
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)
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# Support
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self.add_unit(
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AirDefence.PU_Maschinensatz_33,
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"MC33#",
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self.position.x - 20,
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self.position.y - 20,
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self.heading,
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)
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self.add_unit(
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AirDefence.AAA_SP_Kdo_G_40,
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"KDO#",
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self.position.x - 25,
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self.position.y - 20,
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self.heading,
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)
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# Commander
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self.add_unit(
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Unarmed.LUV_Kubelwagen_82,
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"Kubel#",
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self.position.x - 35,
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self.position.y - 20,
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self.heading,
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)
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# Some Opel Blitz trucks
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for i in range(int(max(1, grid_x / 2))):
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for j in range(int(max(1, grid_x / 2))):
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self.add_unit(
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Unarmed.Truck_Opel_Blitz,
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"BLITZ#" + str(index),
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self.position.x + 125 + 15 * i + random.randint(1, 5),
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self.position.y + 15 * j + random.randint(1, 5),
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75,
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)
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@classmethod
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def range(cls) -> AirDefenseRange:
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return AirDefenseRange.Short
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