dcs-retribution/game/data/doctrine.py
RndName 60c8c80480 Decoupling and generalization of templates
Improvement for factions and templates which will allow decoupling of the templates from the actual units
- Implement UnitGroup class which matches unit_types and possible templates as the needed abstraction layer for decoupling.
- Refactor UnitType, Add ShipUnitType and all ships we currently use
- Remove serialized template.json and migrated to multiple yaml templates (one for each template) and multiple .miz
- Reorganized a lot of templates and started with generalization of many types (AAA, Flak, SHORAD, Navy)
- Fixed a lot of bugs from the previous reworks (group name generation, strike targets...)
- Reorganized the faction file completly. removed redundant lists, added presets for complex groups / families of units like sams
- Reworked the building template handling. Some templates are unused like "village"
- Reworked how groups from templates can be merged again for the dcs group creation (e.g. the skynet plugin requires them to be in the same group)
- Allow to define alternative tasks
2022-02-21 20:45:41 +01:00

190 lines
5.6 KiB
Python

from dataclasses import dataclass
from datetime import timedelta
from game.data.units import UnitClass
from game.utils import Distance, feet, nautical_miles
@dataclass
class GroundUnitProcurementRatios:
ratios: dict[UnitClass, float]
def for_unit_class(self, unit_class: UnitClass) -> float:
try:
return self.ratios[unit_class] / sum(self.ratios.values())
except KeyError:
return 0.0
@dataclass(frozen=True)
class Doctrine:
cas: bool
cap: bool
sead: bool
strike: bool
antiship: bool
rendezvous_altitude: Distance
#: The minimum distance between the departure airfield and the hold point.
hold_distance: Distance
#: The minimum distance between the hold point and the join point.
push_distance: Distance
#: The distance between the join point and the ingress point. Only used for the
#: fallback flight plan layout (when the departure airfield is near a threat zone).
join_distance: Distance
#: The maximum distance between the ingress point (beginning of the attack) and
#: target.
max_ingress_distance: Distance
#: The minimum distance between the ingress point (beginning of the attack) and
#: target.
min_ingress_distance: Distance
ingress_altitude: Distance
min_patrol_altitude: Distance
max_patrol_altitude: Distance
pattern_altitude: Distance
#: The duration that CAP flights will remain on-station.
cap_duration: timedelta
#: The minimum length of the CAP race track.
cap_min_track_length: Distance
#: The maximum length of the CAP race track.
cap_max_track_length: Distance
#: The minimum distance between the defended position and the *end* of the
#: CAP race track.
cap_min_distance_from_cp: Distance
#: The maximum distance between the defended position and the *end* of the
#: CAP race track.
cap_max_distance_from_cp: Distance
#: The engagement range of CAP flights. Any enemy aircraft within this range
#: of the CAP's current position will be engaged by the CAP.
cap_engagement_range: Distance
cas_duration: timedelta
sweep_distance: Distance
ground_unit_procurement_ratios: GroundUnitProcurementRatios
MODERN_DOCTRINE = Doctrine(
cap=True,
cas=True,
sead=True,
strike=True,
antiship=True,
rendezvous_altitude=feet(25000),
hold_distance=nautical_miles(25),
push_distance=nautical_miles(20),
join_distance=nautical_miles(20),
max_ingress_distance=nautical_miles(45),
min_ingress_distance=nautical_miles(10),
ingress_altitude=feet(20000),
min_patrol_altitude=feet(15000),
max_patrol_altitude=feet(33000),
pattern_altitude=feet(5000),
cap_duration=timedelta(minutes=30),
cap_min_track_length=nautical_miles(15),
cap_max_track_length=nautical_miles(40),
cap_min_distance_from_cp=nautical_miles(10),
cap_max_distance_from_cp=nautical_miles(40),
cap_engagement_range=nautical_miles(50),
cas_duration=timedelta(minutes=30),
sweep_distance=nautical_miles(60),
ground_unit_procurement_ratios=GroundUnitProcurementRatios(
{
UnitClass.Tank: 3,
UnitClass.Atgm: 2,
UnitClass.Apc: 2,
UnitClass.Ifv: 3,
UnitClass.Artillery: 1,
UnitClass.SHORAD: 2,
UnitClass.Recon: 1,
}
),
)
COLDWAR_DOCTRINE = Doctrine(
cap=True,
cas=True,
sead=True,
strike=True,
antiship=True,
rendezvous_altitude=feet(22000),
hold_distance=nautical_miles(15),
push_distance=nautical_miles(10),
join_distance=nautical_miles(10),
max_ingress_distance=nautical_miles(30),
min_ingress_distance=nautical_miles(10),
ingress_altitude=feet(18000),
min_patrol_altitude=feet(10000),
max_patrol_altitude=feet(24000),
pattern_altitude=feet(5000),
cap_duration=timedelta(minutes=30),
cap_min_track_length=nautical_miles(12),
cap_max_track_length=nautical_miles(24),
cap_min_distance_from_cp=nautical_miles(8),
cap_max_distance_from_cp=nautical_miles(25),
cap_engagement_range=nautical_miles(35),
cas_duration=timedelta(minutes=30),
sweep_distance=nautical_miles(40),
ground_unit_procurement_ratios=GroundUnitProcurementRatios(
{
UnitClass.Tank: 4,
UnitClass.Atgm: 2,
UnitClass.Apc: 3,
UnitClass.Ifv: 2,
UnitClass.Artillery: 1,
UnitClass.SHORAD: 2,
UnitClass.Recon: 1,
}
),
)
WWII_DOCTRINE = Doctrine(
cap=True,
cas=True,
sead=False,
strike=True,
antiship=True,
hold_distance=nautical_miles(10),
push_distance=nautical_miles(5),
join_distance=nautical_miles(5),
rendezvous_altitude=feet(10000),
max_ingress_distance=nautical_miles(7),
min_ingress_distance=nautical_miles(5),
ingress_altitude=feet(8000),
min_patrol_altitude=feet(4000),
max_patrol_altitude=feet(15000),
pattern_altitude=feet(5000),
cap_duration=timedelta(minutes=30),
cap_min_track_length=nautical_miles(8),
cap_max_track_length=nautical_miles(18),
cap_min_distance_from_cp=nautical_miles(0),
cap_max_distance_from_cp=nautical_miles(5),
cap_engagement_range=nautical_miles(20),
cas_duration=timedelta(minutes=30),
sweep_distance=nautical_miles(10),
ground_unit_procurement_ratios=GroundUnitProcurementRatios(
{
UnitClass.Tank: 3,
UnitClass.Atgm: 3,
UnitClass.Apc: 3,
UnitClass.Artillery: 1,
UnitClass.SHORAD: 3,
UnitClass.Recon: 1,
}
),
)