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* Addresses #478, adding a heading class to represent headings and angles Removed some unused code * Fixing bad merge * Formatting * Fixing type issues and other merge resolution misses
125 lines
3.8 KiB
Python
125 lines
3.8 KiB
Python
import random
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from gen.sam.group_generator import ShipGroupGenerator
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from game.utils import Heading
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from dcs.ships import USS_Arleigh_Burke_IIa, TICONDEROG
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class CarrierGroupGenerator(ShipGroupGenerator):
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def generate(self) -> None:
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# Carrier Strike Group 8
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if self.faction.carrier_names[0] == "Carrier Strike Group 8":
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carrier_type = random.choice(self.faction.aircraft_carrier)
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self.add_unit(
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carrier_type,
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"CVN-75 Harry S. Truman",
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self.position.x,
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self.position.y,
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self.heading,
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)
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# Add Arleigh Burke escort
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self.add_unit(
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USS_Arleigh_Burke_IIa,
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"USS Ramage",
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self.position.x + 6482,
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self.position.y + 6667,
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self.heading,
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)
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self.add_unit(
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USS_Arleigh_Burke_IIa,
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"USS Mitscher",
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self.position.x - 7963,
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self.position.y + 7037,
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self.heading,
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)
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self.add_unit(
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USS_Arleigh_Burke_IIa,
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"USS Forrest Sherman",
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self.position.x - 7408,
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self.position.y - 7408,
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self.heading,
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)
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self.add_unit(
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USS_Arleigh_Burke_IIa,
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"USS Lassen",
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self.position.x + 8704,
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self.position.y - 6296,
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self.heading,
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)
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# Add Ticonderoga escort
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if self.heading >= Heading.from_degrees(180):
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self.add_unit(
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TICONDEROG,
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"USS Hué City",
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self.position.x + 2222,
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self.position.y - 3333,
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self.heading,
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)
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else:
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self.add_unit(
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TICONDEROG,
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"USS Hué City",
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self.position.x - 3333,
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self.position.y + 2222,
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self.heading,
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)
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self.get_generated_group().points[0].speed = 20
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##################################################################################################
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# Add carrier for normal generation
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else:
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if len(self.faction.aircraft_carrier) > 0:
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carrier_type = random.choice(self.faction.aircraft_carrier)
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self.add_unit(
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carrier_type,
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"Carrier",
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self.position.x,
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self.position.y,
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self.heading,
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)
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else:
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return
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# Add destroyers escort
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if len(self.faction.destroyers) > 0:
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dd_type = random.choice(self.faction.destroyers)
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self.add_unit(
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dd_type,
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"DD1",
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self.position.x + 2500,
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self.position.y + 4500,
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self.heading,
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)
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self.add_unit(
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dd_type,
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"DD2",
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self.position.x + 2500,
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self.position.y - 4500,
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self.heading,
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)
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self.add_unit(
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dd_type,
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"DD3",
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self.position.x + 4500,
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self.position.y + 8500,
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self.heading,
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)
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self.add_unit(
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dd_type,
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"DD4",
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self.position.x + 4500,
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self.position.y - 8500,
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self.heading,
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)
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self.get_generated_group().points[0].speed = 20
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