dcs-retribution/game/commander/tasks/primitive/convoyinterdiction.py
Druss99 dd7e4c908e
Recovery tanker support (#429)
* fix conflict

* squash bugs and reuse patrol layout

* fix tanker tacan and formatting

* fix unlimited fuel option

* update pretense for tanker changes

* reuse refueling flight plan and bugfix for sunken carrier

changelog

* remove unitmap dependency

* formatting and more unit map removal

* more formatting

* typing and black

* keep tanker out of clouds

* fix if there are no clouds

* better cloud handling

* groundwork for recovery task

* remove changes to game/commander

* Finishing up recovery tankers

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Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-12-23 04:39:10 +00:00

27 lines
884 B
Python

from __future__ import annotations
from dataclasses import dataclass
from game.ato.flighttype import FlightType
from game.commander.tasks.packageplanningtask import PackagePlanningTask
from game.commander.theaterstate import TheaterState
from game.transfers import Convoy
@dataclass
class PlanConvoyInterdiction(PackagePlanningTask[Convoy]):
def preconditions_met(self, state: TheaterState) -> bool:
if self.target not in state.enemy_convoys:
return False
if not self.target_area_preconditions_met(state):
return False
return super().preconditions_met(state)
def apply_effects(self, state: TheaterState) -> None:
state.enemy_convoys.remove(self.target)
super().apply_effects(state)
def propose_flights(self) -> None:
self.propose_flight(FlightType.BAI, 2)
self.propose_common_escorts()