62 lines
1.9 KiB
Python

import logging
import os
import sys
from shutil import copyfile
import dcs
from PySide2.QtGui import QPixmap
from PySide2.QtWidgets import QApplication, QSplashScreen
from dcs import installation
from qt_ui import uiconstants
from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
from qt_ui.windows.QLiberationWindow import QLiberationWindow
from userdata import persistency, logging as logging_module
if __name__ == "__main__":
persistency.setup(installation.get_dcs_saved_games_directory())
custom_payloads = os.path.join(os.path.dirname(os.path.realpath(__file__)), "..\\resources\\customized_payloads")
if os.path.exists(custom_payloads):
dcs.planes.FlyingType.payload_dirs.append(custom_payloads)
VERSION_STRING = "2.0"
logging_module.setup_version_string(VERSION_STRING)
logging.info("Using {} as userdata folder".format(persistency.base_path()))
app = QApplication(sys.argv)
# Splash screen setup
pixmap = QPixmap("./resources/ui/splash_screen.png")
splash = QSplashScreen(pixmap)
splash.show()
# Once splash screen is up : load resources & setup stuff
uiconstants.load_icons()
uiconstants.load_event_icons()
uiconstants.load_aircraft_icons()
uiconstants.load_vehicle_icons()
css = ""
with open("./resources/stylesheets/style.css") as stylesheet:
css = stylesheet.read()
# Replace DCS Mission scripting file to allow DCS Liberation to work
print("Replace : " + installation.get_dcs_install_directory() + os.path.sep + "Scripts/MissionScripting.lua")
copyfile("./resources/scripts/MissionScripting.lua", installation.get_dcs_install_directory() + os.path.sep + "Scripts/MissionScripting.lua")
app.processEvents()
# Apply CSS (need works)
app.setStyleSheet(css)
GameUpdateSignal()
# Start window
window = QLiberationWindow()
window.showMaximized()
splash.finish(window)
sys.exit(app.exec_())