mirror of
https://github.com/dcs-retribution/dcs-retribution.git
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160 lines
6.7 KiB
Python
160 lines
6.7 KiB
Python
from PySide2.QtCore import Qt
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from PySide2.QtWidgets import QDialog, QGridLayout, QLabel, QComboBox, QHBoxLayout, QVBoxLayout, QPushButton
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from dcs import Point
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from game import Game
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from gen.flights.flight import Flight, FlightWaypoint
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from qt_ui.uiconstants import EVENT_ICONS
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from qt_ui.windows.mission.flight.waypoints.QFlightWaypointInfoBox import QFlightWaypointInfoBox
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PREDEFINED_WAYPOINT_CATEGORIES = [
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"Frontline (CAS AREA)",
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"Building",
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"Units",
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"Airbase"
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]
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class QPredefinedWaypointSelectionWindow(QDialog):
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def __init__(self, game: Game, flight: Flight, flight_waypoint_list):
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super(QPredefinedWaypointSelectionWindow, self).__init__()
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self.game = game
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self.flight = flight
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self.setWindowFlags(Qt.WindowStaysOnTopHint)
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self.setMinimumSize(450, 350)
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self.setModal(True)
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self.setWindowTitle("Add Predefined Waypoint")
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self.setWindowIcon(EVENT_ICONS["strike"])
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self.flight_waypoint_list = flight_waypoint_list
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self.selected_cp = self.game.theater.controlpoints[0]
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self.cp_selection_box = QComboBox()
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for cp in self.game.theater.controlpoints:
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self.cp_selection_box.addItem(cp.name)
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self.wpt_type_selection_box = QComboBox()
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for cat in PREDEFINED_WAYPOINT_CATEGORIES:
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self.wpt_type_selection_box.addItem(cat)
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self.cp_selection_box.currentTextChanged.connect(self.on_parameters_changed)
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self.wpt_type_selection_box.currentTextChanged.connect(self.on_parameters_changed)
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self.wpt_selection_box = QComboBox()
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self.wpt_selection_box.setMinimumWidth(200)
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self.wpt_selection_box.currentTextChanged.connect(self.on_select_wpt_changed)
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self.selected_waypoint = None
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self.wpt_info = QFlightWaypointInfoBox(self.selected_waypoint)
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self.add_button = QPushButton("Add")
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self.add_button.clicked.connect(self.add_waypoint)
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self.init_ui()
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self.on_parameters_changed()
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print("DONE")
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def init_ui(self):
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layout = QVBoxLayout()
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near_layout = QHBoxLayout()
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near_layout.addWidget(QLabel("Near : "))
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near_layout.addWidget(self.cp_selection_box)
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near_layout.addStretch()
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type_layout = QHBoxLayout()
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type_layout.addWidget(QLabel("Type : "))
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type_layout.addWidget(self.wpt_type_selection_box)
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type_layout.addStretch()
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wpt_layout = QHBoxLayout()
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wpt_layout.addWidget(QLabel("Waypoint : "))
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wpt_layout.addWidget(self.wpt_selection_box)
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wpt_layout.addStretch()
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layout.addLayout(near_layout)
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layout.addLayout(type_layout)
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layout.addLayout(wpt_layout)
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layout.addWidget(self.wpt_info)
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layout.addStretch()
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layout.addWidget(self.add_button)
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self.setLayout(layout)
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def on_select_wpt_changed(self):
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self.selected_waypoint = self.wpt_selection_box.currentData()
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self.wpt_info.set_flight_waypoint(self.selected_waypoint)
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if self.selected_waypoint is None:
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self.add_button.setDisabled(True)
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else:
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self.add_button.setDisabled(False)
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def on_parameters_changed(self):
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self.wpt_selection_box.clear()
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select_cp_text = self.cp_selection_box.currentText()
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select_cp = None
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for cp in self.game.theater.controlpoints:
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if cp.name == select_cp_text:
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select_cp = cp
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break
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if select_cp is not None:
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selected_wpt_type = self.wpt_type_selection_box.currentText()
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if selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[0]: # CAS
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enemy_cp = [cp for cp in select_cp.connected_points if cp.captured != select_cp.captured]
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for ecp in enemy_cp:
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wpt = FlightWaypoint((select_cp.position.x + ecp.position.x)/2, (select_cp.position.y + ecp.position.y)/2, 800)
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wpt.name = "Frontline with " + ecp.name + " [CAS]"
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wpt.description = "Frontline"
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self.wpt_selection_box.addItem(wpt.name, userData=wpt)
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if len(enemy_cp) == 0:
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self.wpt_selection_box.addItem("None", userData=None)
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elif selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[1]: # Building
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for ground_object in select_cp.ground_objects:
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if not ground_object.is_dead and not ground_object.dcs_identifier == "AA":
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wpt = FlightWaypoint(ground_object.position.x,ground_object.position.y, 0)
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wpt.name = ground_object.category + " #" + str(ground_object.object_id) + " @ site #" + str(ground_object.group_id)
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if select_cp.captured:
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wpt.description = "Friendly Building"
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else:
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wpt.description = "Enemy Building"
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self.wpt_selection_box.addItem(wpt.name, userData=wpt)
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elif selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[2]: # Known units position
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for ground_object in select_cp.ground_objects:
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if not ground_object.is_dead and ground_object.dcs_identifier == "AA":
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for g in ground_object.groups:
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for u in g.units:
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wpt = FlightWaypoint(ground_object.position.x, ground_object.position.y, 0)
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wpt.name = u.type + " @ site #" + str(ground_object.group_id)
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if select_cp.captured:
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wpt.description = "Friendly unit :" + u.type
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else:
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wpt.description = "Enemy unit :" + u.type
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self.wpt_selection_box.addItem(wpt.name, userData=wpt)
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elif selected_wpt_type == PREDEFINED_WAYPOINT_CATEGORIES[3]: # CAS
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wpt = FlightWaypoint(select_cp.position.x, select_cp.position.y, 0)
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wpt.name = select_cp.name
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if select_cp.captured:
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wpt.description = "Position of " + select_cp.name + " [Friendly Airbase]"
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else:
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wpt.description = "Position of " + select_cp.name + " [Enemy Airbase]"
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self.wpt_selection_box.addItem("Airbase", userData=wpt)
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else:
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self.wpt_selection_box.addItem("None", userData=None)
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else:
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self.wpt_selection_box.addItem("None", userData=None)
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self.wpt_selection_box.setCurrentIndex(0)
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def add_waypoint(self):
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if not self.selected_waypoint is None:
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self.flight.points.append(self.selected_waypoint)
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self.flight_waypoint_list.update_list()
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self.close()
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