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* Added a separate Doctrine page in settings with the following new options: - Minimum number of aircraft for autoplanner to plan OCA packages against - Airbase threat range (nmi) - TARCAP threat buffer distance (nmi) - AEW&C threat buffer distance (nmi) - Theater tanker threat buffer distance (nmi) Implemented handling for the OPFOR autoplanner aggressiveness in objectivefinder.py vulnerable_control_points(). * * Added three new options in Settings: - Autoplanner plans refueling flights for Strike packages - Autoplanner plans refueling flights for OCA packages - Autoplanner plans refueling flights for DEAD packages Fixed a bug in faction.py where F-16Ds were not correctly removed from the faction when the F-16I/F-16D mod was not selected. * Renamed Maximum frontline length -> Maximum frontline width.
34 lines
1.1 KiB
Python
34 lines
1.1 KiB
Python
from __future__ import annotations
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from dataclasses import dataclass
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from random import randint
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from game.ato.flighttype import FlightType
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from game.commander.tasks.packageplanningtask import PackagePlanningTask
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from game.commander.theaterstate import TheaterState
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from game.theater import ControlPoint
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@dataclass
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class PlanOcaStrike(PackagePlanningTask[ControlPoint]):
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aircraft_cold_start: bool
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def preconditions_met(self, state: TheaterState) -> bool:
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if self.target not in state.oca_targets:
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return False
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if not self.target_area_preconditions_met(state):
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return False
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return super().preconditions_met(state)
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def apply_effects(self, state: TheaterState) -> None:
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state.oca_targets.remove(self.target)
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def propose_flights(self) -> None:
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size = self.get_flight_size()
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self.propose_flight(FlightType.OCA_RUNWAY, size)
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if self.aircraft_cold_start:
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self.propose_flight(FlightType.OCA_AIRCRAFT, 2)
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self.propose_common_escorts()
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if self.target.coalition.game.settings.autoplan_tankers_for_oca:
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self.propose_flight(FlightType.REFUELING, 1)
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