Dan Albert 6ebda41922 Replace debug QObject models with Pydantic.
This requires less duplication and paves the way for us replacing
QWebChannel with FastAPI, which in turn gets us closer to not needing
Qt.
2022-02-13 14:52:41 -08:00

59 lines
2.1 KiB
Python

from __future__ import annotations
from pydantic import Field
from pydantic.main import BaseModel
from game import Game
from game.ato import Flight
from game.flightplan import JoinZoneGeometry
from .config import ENABLE_EXPENSIVE_DEBUG_TOOLS
from .leaflet import LeafletPoly
from .shapelyutil import ShapelyUtil
class JoinZonesJs(BaseModel):
home_bubble: LeafletPoly = Field(alias="homeBubble")
target_bubble: LeafletPoly = Field(alias="targetBubble")
ip_bubble: LeafletPoly = Field(alias="ipBubble")
excluded_zones: list[LeafletPoly] = Field(alias="excludedZones")
permissible_zones: list[LeafletPoly] = Field(alias="permissibleZones")
preferred_lines: list[LeafletPoly] = Field(alias="preferredLines")
@classmethod
def empty(cls) -> JoinZonesJs:
return JoinZonesJs(
homeBubble=[],
targetBubble=[],
ipBubble=[],
excludedZones=[],
permissibleZones=[],
preferredLines=[],
)
@classmethod
def for_flight(cls, flight: Flight, game: Game) -> JoinZonesJs:
if not ENABLE_EXPENSIVE_DEBUG_TOOLS:
return JoinZonesJs.empty()
target = flight.package.target
home = flight.departure
if flight.package.waypoints is None:
return JoinZonesJs.empty()
ip = flight.package.waypoints.ingress
geometry = JoinZoneGeometry(target.position, home.position, ip, game.blue)
return JoinZonesJs(
homeBubble=ShapelyUtil.poly_to_leaflet(geometry.home_bubble, game.theater),
targetBubble=ShapelyUtil.poly_to_leaflet(
geometry.target_bubble, game.theater
),
ipBubble=ShapelyUtil.poly_to_leaflet(geometry.ip_bubble, game.theater),
excludedZones=ShapelyUtil.polys_to_leaflet(
geometry.excluded_zones, game.theater
),
permissibleZones=ShapelyUtil.polys_to_leaflet(
geometry.permissible_zones, game.theater
),
preferredLines=ShapelyUtil.lines_to_leaflet(
geometry.preferred_lines, game.theater
),
)