43 lines
1.2 KiB
Python

from __future__ import annotations
from typing import TYPE_CHECKING
from pydantic import BaseModel
from game.server.leaflet import LeafletPoint
if TYPE_CHECKING:
from game import Game
from game.theater import ControlPoint
class ControlPointJs(BaseModel):
id: int
name: str
blue: bool
position: LeafletPoint
mobile: bool
destination: LeafletPoint | None
sidc: str
@staticmethod
def for_control_point(control_point: ControlPoint) -> ControlPointJs:
destination = None
if control_point.target_position is not None:
destination = control_point.target_position.latlng()
return ControlPointJs(
id=control_point.id,
name=control_point.name,
blue=control_point.captured,
position=control_point.position.latlng(),
mobile=control_point.moveable and control_point.captured,
destination=destination,
sidc=str(control_point.sidc()),
)
@staticmethod
def all_in_game(game: Game) -> list[ControlPointJs]:
return [
ControlPointJs.for_control_point(cp) for cp in game.theater.controlpoints
]