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* Rename pydcs_extensions/f4/__init__.py (from pydcs_extensions/f4b/__init__.py) Rename pydcs_extensions/f4/f4b.py (from pydcs_extensions/f4b/f4b.py) * Rename pydcs_extensions/f4/f4.py (from pydcs_extensions/f4/f4b.py) * Support for the updated F-4B/C mod Updated the F4.py pydcs extension to match the updated F-4B/C mod and reworked the standard payloads to add "clean" to new F-4B pylons 11 and 12. This includes a workaround to allow Liberation to use the new VSN F-4B weapons with combined 2x Aim-9js on pylons 3 and 9 underslung with bombs on ters on new pylons 11 and 12. In mission editor the combined weapons are selected in pylons 3 and 9 and their under-slung counterparts are forced onto 11 and 12 using "required" arguments in the mod's lua. All other pylon 3 and 9 weapons use "required clean" arguments. Liberation doesn't have a way to force these linkages onto pylons 11 and 12 and without them, even without clean, no weapons will load on 3 and 9 or 11 and 12. The workaround for normal weapons on the F-4B is to set the standard load-outs to "clean" on pylons 11 and 12. This allows all normal weapons to work on pylons 3 and 9 so long as pylons 11 and 12 are left as Clean. It also allows Clean into the Liberation dropdown so it can be selected later if necessary. The workaround for the 4 new weapons that combines pylons 3 with 11 and 9 with 12 is that the user has to use the matching pair on each set of pylons. For example - if F4B_LAU105_AIM9J_2_BRU42A_MK82_3 is selected for pylon 3, BRU 42A MK823 LAU105 AIM9J2 must be selected for pylon 11. Failure to do this correctly doesn't crash liberation or DCS, the result will just be either no weapons at all on either pylon or the underslung weapons on 11 and 12 floating without a pylon attaching it to the plane. When updating f4.py in the future, note that running the pydcs database export doesn't pull any data for Pylons 11 and 12. Those matching weapons / classes have to be manually defined in those pylons for the F-4B. This is noted in f4.py. * F-4 mod support update to 2.8.7.201 * Updated QGeneratorSettings.py and the changelog. * Updated F-4B and F-4C loadouts. * Added the Phantom to some additional factions. * Changelog updated: Updated support for F-4B/C Phantom mod to 2.8.7.204 The pydcs export for the latest patch was identical, which means it's also supported. * Migrator change for renamed F-4B/C folder --------- Co-authored-by: Nosajthedevil <78634843+Nosajthedevil@users.noreply.github.com> Co-authored-by: Raffson <Raffson@users.noreply.github.com>
70 lines
1.3 KiB
JSON
70 lines
1.3 KiB
JSON
{
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"country": "USA",
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"name": "USA 1975",
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"authors": "Khopa",
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"description": "<p>US army in the 70s at the end of the war in Vietnam.</p>",
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"locales": [
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"en_US"
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],
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"aircrafts": [
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"B-52H Stratofortress",
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"C-130",
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"CH-47D",
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"CH-53E",
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"A-4E Skyhawk",
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"A-7E Corsair II",
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"F-14A Tomcat (AI)",
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"F-14A Tomcat (Block 135-GR Late)",
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"F-4B Phantom II",
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"F-4C Phantom II",
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"F-4E Phantom II",
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"F-5E Tiger II",
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"F-100 Super Sabre",
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"F-105G Thunderchief",
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"S-3B Viking",
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"OV-10A Bronco",
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"UH-1H Iroquois"
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],
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"awacs": [
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"E-2C Hawkeye"
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],
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"tankers": [
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"KC-130",
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"KC-135 Stratotanker"
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],
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"frontline_units": [
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"M113",
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"M163 Vulcan Air Defense System",
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"M48 Chaparral",
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"M60A3 \"Patton\""
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],
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"artillery_units": [
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"M109A6 Paladin"
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],
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"logistics_units": [
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"Truck M818 6x6"
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],
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"infantry_units": [
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"Infantry M249",
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"Infantry M4"
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],
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"missiles": [],
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"preset_groups": [
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"Hawk",
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"Cold-War-Flak"
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],
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"naval_units": [
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"FFG Oliver Hazard Perry",
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"CV-59 Forrestal"
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],
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"air_defense_units": [
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"SAM Hawk SR (AN/MPQ-50)",
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"M163 Vulcan Air Defense System",
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"M48 Chaparral"
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],
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"carrier_names": [
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"CVN-59 Forrestal"
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],
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"requirements": {},
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"doctrine": "coldwar"
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} |