dcs-retribution/gen/flights/waypointbuilder.py
2020-10-09 00:26:57 -07:00

299 lines
11 KiB
Python

from __future__ import annotations
from typing import List, Optional, Union
from dcs.mapping import Point
from dcs.unit import Unit
from game.data.doctrine import Doctrine
from game.utils import nm_to_meter
from theater import ControlPoint, MissionTarget, TheaterGroundObject
from .flight import FlightWaypoint, FlightWaypointType
class WaypointBuilder:
def __init__(self, doctrine: Doctrine) -> None:
self.doctrine = doctrine
self.waypoints: List[FlightWaypoint] = []
self.ingress_point: Optional[FlightWaypoint] = None
def build(self) -> List[FlightWaypoint]:
return self.waypoints
def ascent(self, departure: ControlPoint, is_helo: bool = False) -> None:
"""Create ascent waypoint for the given departure airfield or carrier.
Args:
departure: Departure airfield or carrier.
"""
# TODO: Pick runway based on wind direction.
heading = departure.heading
position = departure.position.point_from_heading(
heading, nm_to_meter(5)
)
waypoint = FlightWaypoint(
FlightWaypointType.ASCEND_POINT,
position.x,
position.y,
500 if is_helo else self.doctrine.pattern_altitude
)
waypoint.name = "ASCEND"
waypoint.alt_type = "RADIO"
waypoint.description = "Ascend"
waypoint.pretty_name = "Ascend"
self.waypoints.append(waypoint)
def descent(self, arrival: ControlPoint, is_helo: bool = False) -> None:
"""Create descent waypoint for the given arrival airfield or carrier.
Args:
arrival: Arrival airfield or carrier.
"""
# TODO: Pick runway based on wind direction.
# ControlPoint.heading is the departure heading.
heading = (arrival.heading + 180) % 360
position = arrival.position.point_from_heading(
heading, nm_to_meter(5)
)
waypoint = FlightWaypoint(
FlightWaypointType.DESCENT_POINT,
position.x,
position.y,
300 if is_helo else self.doctrine.pattern_altitude
)
waypoint.name = "DESCEND"
waypoint.alt_type = "RADIO"
waypoint.description = "Descend to pattern altitude"
waypoint.pretty_name = "Descend"
self.waypoints.append(waypoint)
def land(self, arrival: ControlPoint) -> None:
"""Create descent waypoint for the given arrival airfield or carrier.
Args:
arrival: Arrival airfield or carrier.
"""
position = arrival.position
waypoint = FlightWaypoint(
FlightWaypointType.LANDING_POINT,
position.x,
position.y,
0
)
waypoint.name = "LANDING"
waypoint.alt_type = "RADIO"
waypoint.description = "Land"
waypoint.pretty_name = "Land"
self.waypoints.append(waypoint)
def join(self, position: Point) -> None:
waypoint = FlightWaypoint(
FlightWaypointType.JOIN,
position.x,
position.y,
self.doctrine.ingress_altitude
)
waypoint.pretty_name = "Join"
waypoint.description = "Rendezvous with package"
waypoint.name = "JOIN"
self.waypoints.append(waypoint)
def split(self, position: Point) -> None:
waypoint = FlightWaypoint(
FlightWaypointType.SPLIT,
position.x,
position.y,
self.doctrine.ingress_altitude
)
waypoint.pretty_name = "Split"
waypoint.description = "Depart from package"
waypoint.name = "SPLIT"
self.waypoints.append(waypoint)
def ingress_cas(self, position: Point, objective: MissionTarget) -> None:
self._ingress(FlightWaypointType.INGRESS_CAS, position, objective)
def ingress_sead(self, position: Point, objective: MissionTarget) -> None:
self._ingress(FlightWaypointType.INGRESS_SEAD, position, objective)
def ingress_strike(self, position: Point, objective: MissionTarget) -> None:
self._ingress(FlightWaypointType.INGRESS_STRIKE, position, objective)
def _ingress(self, ingress_type: FlightWaypointType, position: Point,
objective: MissionTarget) -> None:
if self.ingress_point is not None:
raise RuntimeError("A flight plan can have only one ingress point.")
waypoint = FlightWaypoint(
ingress_type,
position.x,
position.y,
self.doctrine.ingress_altitude
)
waypoint.pretty_name = "INGRESS on " + objective.name
waypoint.description = "INGRESS on " + objective.name
waypoint.name = "INGRESS"
self.waypoints.append(waypoint)
self.ingress_point = waypoint
def egress(self, position: Point, target: MissionTarget) -> None:
waypoint = FlightWaypoint(
FlightWaypointType.EGRESS,
position.x,
position.y,
self.doctrine.ingress_altitude
)
waypoint.pretty_name = "EGRESS from " + target.name
waypoint.description = "EGRESS from " + target.name
waypoint.name = "EGRESS"
self.waypoints.append(waypoint)
def dead_point(self, target: Union[TheaterGroundObject, Unit], name: str,
location: MissionTarget) -> None:
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
location)
# TODO: Seems fishy.
if self.ingress_point is not None:
self.ingress_point.targetGroup = location
def sead_point(self, target: Union[TheaterGroundObject, Unit], name: str,
location: MissionTarget) -> None:
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
location)
# TODO: Seems fishy.
if self.ingress_point is not None:
self.ingress_point.targetGroup = location
def strike_point(self, target: Union[TheaterGroundObject, Unit], name: str,
location: MissionTarget) -> None:
self._target_point(target, name, f"STRIKE [{location.name}]: {name}",
location)
def _target_point(self, target: Union[TheaterGroundObject, Unit], name: str,
description: str, location: MissionTarget) -> None:
if self.ingress_point is None:
raise RuntimeError(
"An ingress point must be added before target points."
)
waypoint = FlightWaypoint(
FlightWaypointType.TARGET_POINT,
target.position.x,
target.position.y,
0
)
waypoint.description = description
waypoint.pretty_name = description
waypoint.name = name
waypoint.only_for_player = True
self.waypoints.append(waypoint)
# TODO: This seems wrong, but it's what was there before.
self.ingress_point.targets.append(location)
def sead_area(self, target: MissionTarget) -> None:
self._target_area(f"SEAD on {target.name}", target)
# TODO: Seems fishy.
if self.ingress_point is not None:
self.ingress_point.targetGroup = target
def dead_area(self, target: MissionTarget) -> None:
self._target_area(f"DEAD on {target.name}", target)
# TODO: Seems fishy.
if self.ingress_point is not None:
self.ingress_point.targetGroup = target
def _target_area(self, name: str, location: MissionTarget) -> None:
if self.ingress_point is None:
raise RuntimeError(
"An ingress point must be added before target points."
)
waypoint = FlightWaypoint(
FlightWaypointType.TARGET_GROUP_LOC,
location.position.x,
location.position.y,
0
)
waypoint.description = name
waypoint.pretty_name = name
waypoint.name = name
waypoint.only_for_player = True
self.waypoints.append(waypoint)
# TODO: This seems wrong, but it's what was there before.
self.ingress_point.targets.append(location)
def cas(self, position: Point, altitude: int) -> None:
waypoint = FlightWaypoint(
FlightWaypointType.CAS,
position.x,
position.y,
altitude
)
waypoint.alt_type = "RADIO"
waypoint.description = "Provide CAS"
waypoint.name = "CAS"
waypoint.pretty_name = "CAS"
self.waypoints.append(waypoint)
def race_track_start(self, position: Point, altitude: int) -> None:
"""Creates a racetrack start waypoint.
Args:
position: Position of the waypoint.
altitude: Altitude of the racetrack in meters.
"""
waypoint = FlightWaypoint(
FlightWaypointType.PATROL_TRACK,
position.x,
position.y,
altitude
)
waypoint.name = "RACETRACK START"
waypoint.description = "Orbit between this point and the next point"
waypoint.pretty_name = "Race-track start"
self.waypoints.append(waypoint)
# TODO: Does this actually do anything?
# orbit0.targets.append(location)
# Note: Targets of PATROL TRACK waypoints are the points to be defended.
# orbit0.targets.append(flight.from_cp)
# orbit0.targets.append(center)
def race_track_end(self, position: Point, altitude: int) -> None:
"""Creates a racetrack end waypoint.
Args:
position: Position of the waypoint.
altitude: Altitude of the racetrack in meters.
"""
waypoint = FlightWaypoint(
FlightWaypointType.PATROL,
position.x,
position.y,
altitude
)
waypoint.name = "RACETRACK END"
waypoint.description = "Orbit between this point and the previous point"
waypoint.pretty_name = "Race-track end"
self.waypoints.append(waypoint)
def race_track(self, start: Point, end: Point, altitude: int) -> None:
"""Creates two waypoint for a racetrack orbit.
Args:
start: The beginning racetrack waypoint.
end: The ending racetrack waypoint.
altitude: The racetrack altitude.
"""
self.race_track_start(start, altitude)
self.race_track_end(end, altitude)
def rtb(self, arrival: ControlPoint, is_helo: bool = False) -> None:
"""Creates descent ant landing waypoints for the given control point.
Args:
arrival: Arrival airfield or carrier.
"""
self.descent(arrival, is_helo)
self.land(arrival)