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* Addresses #478, adding a heading class to represent headings and angles Removed some unused code * Fixing bad merge * Formatting * Fixing type issues and other merge resolution misses
154 lines
4.4 KiB
Python
154 lines
4.4 KiB
Python
import random
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from dcs.vehicles import AirDefence, Unarmed
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from gen.sam.airdefensegroupgenerator import (
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AirDefenseRange,
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AirDefenseGroupGenerator,
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)
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class EarlyColdWarFlakGenerator(AirDefenseGroupGenerator):
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"""
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This generator attempt to mimic an early cold-war era flak AAA site.
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The Flak 18 88mm is used as the main long range gun, S-60 is used as a mid range gun and 2 Bofors 40mm guns provide short range protection.
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This does not include search lights and telemeter computer (Kdo.G 40) because these are paid units only available in WW2 asset pack
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"""
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name = "Early Cold War Flak Site"
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def generate(self) -> None:
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spacing = random.randint(30, 60)
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index = 0
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# Long range guns
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for i in range(3):
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for j in range(2):
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index = index + 1
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self.add_unit(
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AirDefence.Flak18,
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"AAA#" + str(index),
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self.position.x + spacing * i + random.randint(1, 5),
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self.position.y + spacing * j + random.randint(1, 5),
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self.heading,
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)
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# Medium range guns
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self.add_unit(
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AirDefence.S_60_Type59_Artillery,
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"SHO#1",
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self.position.x - 40,
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self.position.y - 40,
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self.heading.opposite,
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),
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self.add_unit(
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AirDefence.S_60_Type59_Artillery,
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"SHO#2",
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self.position.x + spacing * 2 + 40,
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self.position.y + spacing + 40,
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self.heading,
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),
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# Short range guns
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self.add_unit(
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AirDefence.ZU_23_Emplacement_Closed,
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"SHO#3",
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self.position.x - 80,
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self.position.y - 40,
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self.heading.opposite,
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),
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self.add_unit(
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AirDefence.ZU_23_Emplacement_Closed,
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"SHO#4",
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self.position.x + spacing * 2 + 80,
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self.position.y + spacing + 40,
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self.heading,
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),
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# Add a truck
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self.add_unit(
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Unarmed.KAMAZ_Truck,
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"Truck#",
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self.position.x - 60,
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self.position.y - 20,
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self.heading,
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)
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@classmethod
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def range(cls) -> AirDefenseRange:
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return AirDefenseRange.AAA
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class ColdWarFlakGenerator(AirDefenseGroupGenerator):
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"""
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This generator attempt to mimic a cold-war era flak AAA site.
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The Flak 18 88mm is used as the main long range gun, 2 S-60 57mm gun improve mid range firepower, while 2 Zu-23 guns even provide short range protection.
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The site is also fitted with a P-19 radar for early detection.
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"""
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name = "Cold War Flak Site"
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def generate(self) -> None:
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spacing = random.randint(30, 60)
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index = 0
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# Long range guns
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for i in range(3):
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for j in range(2):
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index = index + 1
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self.add_unit(
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AirDefence.Flak18,
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"AAA#" + str(index),
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self.position.x + spacing * i + random.randint(1, 5),
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self.position.y + spacing * j + random.randint(1, 5),
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self.heading,
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)
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# Medium range guns
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self.add_unit(
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AirDefence.S_60_Type59_Artillery,
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"SHO#1",
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self.position.x - 40,
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self.position.y - 40,
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self.heading.opposite,
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),
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self.add_unit(
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AirDefence.S_60_Type59_Artillery,
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"SHO#2",
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self.position.x + spacing * 2 + 40,
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self.position.y + spacing + 40,
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self.heading,
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),
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# Short range guns
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self.add_unit(
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AirDefence.ZU_23_Emplacement_Closed,
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"SHO#3",
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self.position.x - 80,
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self.position.y - 40,
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self.heading.opposite,
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),
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self.add_unit(
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AirDefence.ZU_23_Emplacement_Closed,
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"SHO#4",
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self.position.x + spacing * 2 + 80,
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self.position.y + spacing + 40,
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self.heading,
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),
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# Add a P19 Radar for EWR
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self.add_unit(
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AirDefence.P_19_s_125_sr,
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"SR#0",
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self.position.x - 60,
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self.position.y - 20,
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self.heading,
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)
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@classmethod
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def range(cls) -> AirDefenseRange:
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return AirDefenseRange.AAA
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