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This is a replacement for the existing "zone geometry" classes that are currently used for choosing locations for IP, hold, and join points. The older approach required the author to define the methods for choosing locations at a rather low level using shapely APIs to merge or mask geometries. Debug UIs had to be defined manually which was a great deal of work. Worse, those debug UIs were only useable for *successful* waypoint placement. If there was a bug in the solver (which was pretty much unavoidable during development or tuning), it wasn't possible to use the debug UI. This new system adds a (very simple) geometric constraint solver to allow the author to describe the requirements for a waypoint at a high level. Each waypoint type will define a waypoint solver that defines one or more waypoint strategies which will be tried in order. For example, the IP solver might have the following strategies: 1. Safe IP 2. Threat tolerant IP 3. Unsafe IP 4. Safe backtracking IP 5. Unsafe backtracking IP We prefer those in the order defined, but the preferred strategies won't always have a valid solution. When that happens, the next one is tried. The strategies define the constraints for the waypoint location. For example, the safe IP strategy could be defined as (in pseudo code): * At least 5 NM away from the departure airfield * Not farther from the departure airfield than the target is * Within 10 NM and 45 NM of the target (doctrine dependent) * Safe * Within the permissible region, select the point nearest the departure airfield When a solver fails to find a solution using any strategy, debug information is automatically written in a GeoJSON format which can be viewed on geojson.io. Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3085.
191 lines
6.9 KiB
Python
191 lines
6.9 KiB
Python
from __future__ import annotations
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from pathlib import Path
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import pytest
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from pytest import approx
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from shapely.geometry import Point, MultiPolygon
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from game.flightplan.waypointstrategy import WaypointStrategy, angle_between_points
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from game.utils import meters, Heading
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def test_safe_prerequisite_safe_point() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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strategy.prerequisite(Point(0, 0)).is_safe()
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assert strategy.prerequisites_are_satisfied()
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def test_safe_prerequisite_unsafe_point() -> None:
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strategy = WaypointStrategy(MultiPolygon([Point(0, 0).buffer(1)]))
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strategy.prerequisite(Point(0, 0)).is_safe()
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assert not strategy.prerequisites_are_satisfied()
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def test_no_solution_if_prerequisites_failed() -> None:
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"""Verify that no solution is found if prerequisites are not satisfied.
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This test has a 1-meter radius threat zone about the center of the plane. It has a
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prerequisite for a safe center, which will fail. The test verifies that even if
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there are no .require() constraints that would prevent finding a solution, failed
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prerequisites still prevent it (prerequisites differ from constraints in that they
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will prevent any of the other operations from happening without needing to location
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constraints, which is important because it allows strategies to avoid defending
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against invalid cases).
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"""
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strategy = WaypointStrategy(MultiPolygon([Point(0, 0).buffer(1)]))
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strategy.prerequisite(Point(0, 0)).is_safe()
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# This constraint won't actually apply, but it's required before calling find() so
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# we need to set it even though it's not actually relevant to the test.
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strategy.nearest(Point(0, 0))
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assert strategy.find() is None
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def test_has_solution_if_prerequisites_satisfied() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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strategy.prerequisite(Point(0, 0)).is_safe()
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strategy.nearest(Point(0, 0))
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assert strategy.find() is not None
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def test_require_nearest() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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center = Point(0, 0)
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strategy.nearest(center)
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assert strategy.find() == center
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def test_find_without_nearest_raises() -> None:
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with pytest.raises(RuntimeError):
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WaypointStrategy(MultiPolygon([])).find()
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def test_multiple_nearest_raises() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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strategy.nearest(Point(0, 0))
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with pytest.raises(RuntimeError):
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strategy.nearest(Point(0, 0))
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def test_require_at_least() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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center = Point(0, 0)
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strategy.require().at_least(meters(10)).away_from(center)
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strategy.nearest(center)
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solution = strategy.find()
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assert solution is not None
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assert solution.distance(center) == approx(10, 0.1)
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def test_require_at_most() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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center = Point(0, 0)
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strategy.require().at_most(meters(1)).away_from(center)
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strategy.nearest(Point(10, 0))
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solution = strategy.find()
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assert solution is not None
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assert solution.distance(center) <= 1
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def test_require_safe() -> None:
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threat = MultiPolygon([Point(0, 0).buffer(10)])
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strategy = WaypointStrategy(threat)
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strategy.require().safe()
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strategy.nearest(Point(0, 0))
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solution = strategy.find()
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assert solution is not None
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assert not solution.intersects(threat)
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def test_require_maximum_turn_to() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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turn_point = Point(1, 0)
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turn_target = Point(0, 0)
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strategy.require().maximum_turn_to(turn_point, turn_target, Heading(90))
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strategy.nearest(Point(0, 1))
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pre_turn_heading = Heading.from_degrees(
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angle_between_points(strategy.find(), turn_point)
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)
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post_turn_heading = Heading.from_degrees(
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angle_between_points(turn_point, turn_target)
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)
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assert pre_turn_heading.angle_between(post_turn_heading) <= Heading(90)
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def test_combined_constraints() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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center = Point(0, 0)
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offset = Point(1, 0)
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midpoint = Point(0.5, 0)
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strategy.require().at_least(meters(1)).away_from(center)
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strategy.require().at_least(meters(1)).away_from(offset)
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strategy.nearest(midpoint)
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solution = strategy.find()
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assert solution is not None
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assert solution.distance(center) == approx(1, rel=0.1, abs=0.1)
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assert solution.distance(offset) == approx(1, rel=0.1, abs=0.1)
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assert solution.distance(midpoint) < 1
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def test_threat_tolerance(tmp_path: Path) -> None:
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home = Point(20, 0)
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target = Point(-1, 0)
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max_distance = meters(5)
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threat = MultiPolygon([Point(0, 0).buffer(10)])
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strategy = WaypointStrategy(threat)
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strategy.require().at_most(max_distance).away_from(target)
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strategy.threat_tolerance(target, max_distance, meters(1))
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strategy.require().safe()
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strategy.nearest(home)
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solution = strategy.find()
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assert solution is not None
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# Max distance of 5 from -1, so the point should be at 4. Home is at 20.
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assert solution.distance(home) == 16
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def test_threat_tolerance_does_nothing_if_no_threats(tmp_path: Path) -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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strategy.threat_tolerance(Point(0, 0), meters(1), meters(1))
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assert strategy._threat_tolerance is None
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def test_no_solutions() -> None:
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strategy = WaypointStrategy(MultiPolygon([]))
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strategy.require().at_most(meters(1)).away_from(Point(0, 0))
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strategy.require().at_least(meters(2)).away_from(Point(0, 0))
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strategy.nearest(Point(0, 0))
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assert strategy.find() is None
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def test_debug() -> None:
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center = Point(0, 0)
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threat = MultiPolygon([center.buffer(5)])
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strategy = WaypointStrategy(threat)
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strategy.require().at_most(meters(10)).away_from(center, "center")
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strategy.require().at_least(meters(2)).away_from(center)
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strategy.require().safe()
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strategy.nearest(center)
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solution = strategy.find()
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assert solution is not None
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debug_info = list(strategy.iter_debug_info())
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assert len(debug_info) == 4
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max_distance_debug, min_distance_debug, safe_debug, solution_debug = debug_info
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assert max_distance_debug.description == "at most 10 meters away from center"
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assert max_distance_debug.geometry.distance(center) == approx(10, 0.1)
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assert min_distance_debug.description == "at least 2 meters away from POINT (0 0)"
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assert max_distance_debug.geometry.boundary.distance(center) == approx(10, 0.1)
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assert safe_debug.description == "safe"
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assert safe_debug.geometry == threat
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assert solution_debug.description == "solution"
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assert solution_debug.geometry == solution
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def test_debug_info_omits_solution_if_none() -> None:
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center = Point(0, 0)
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strategy = WaypointStrategy(MultiPolygon([]))
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strategy.require().at_most(meters(1)).away_from(center)
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strategy.require().at_least(meters(2)).away_from(center)
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strategy.nearest(center)
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debug_infos = list(strategy.iter_debug_info())
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assert len(debug_infos) == 2
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