MetalStormGhost ca98183e94
IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.

* Added an Israel 2017 faction with the David's Sling.

* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.

* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"

These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.

* IronDome to IDF-Assets migration

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00

241 lines
12 KiB
Python

from __future__ import unicode_literals
from datetime import timedelta
from PySide6 import QtWidgets, QtGui
from PySide6.QtCore import Qt
from PySide6.QtWidgets import QLabel, QVBoxLayout
from game.campaignloader import Campaign
from game.campaignloader.campaign import DEFAULT_BUDGET
from qt_ui.widgets.spinsliders import CurrencySpinner
DEFAULT_MISSION_LENGTH: timedelta = timedelta(minutes=60)
class BudgetInputs(QtWidgets.QGridLayout):
def __init__(self, label: str, value: int) -> None:
super().__init__()
self.addWidget(QtWidgets.QLabel(label), 0, 0)
minimum = 0
maximum = 5000
slider = QtWidgets.QSlider(Qt.Orientation.Horizontal)
slider.setMinimum(minimum)
slider.setMaximum(maximum)
slider.setValue(value)
self.starting_money = CurrencySpinner(minimum, maximum, value)
slider.valueChanged.connect(lambda x: self.starting_money.setValue(x))
self.starting_money.valueChanged.connect(lambda x: slider.setValue(x))
self.addWidget(slider, 1, 0)
self.addWidget(self.starting_money, 1, 1)
class GeneratorOptions(QtWidgets.QWizardPage):
def __init__(self, campaign: Campaign, parent=None):
super().__init__(parent)
self.setTitle("Generator settings")
self.setSubTitle("\nOptions affecting the generation of the game.")
self.setPixmap(
QtWidgets.QWizard.WizardPixmap.LogoPixmap,
QtGui.QPixmap("./resources/ui/wizard/logo1.png"),
)
# Campaign settings
generatorSettingsGroup = QtWidgets.QGroupBox("Generator Settings")
self.no_carrier = QtWidgets.QCheckBox()
self.registerField("no_carrier", self.no_carrier)
self.no_lha = QtWidgets.QCheckBox()
self.registerField("no_lha", self.no_lha)
self.no_player_navy = QtWidgets.QCheckBox()
self.registerField("no_player_navy", self.no_player_navy)
self.no_enemy_navy = QtWidgets.QCheckBox()
self.registerField("no_enemy_navy", self.no_enemy_navy)
self.squadrons_start_full = QtWidgets.QCheckBox()
self.registerField("squadrons_start_full", self.squadrons_start_full)
generatorLayout = QtWidgets.QGridLayout()
generatorLayout.addWidget(QtWidgets.QLabel("No Aircraft Carriers"), 1, 0)
generatorLayout.addWidget(self.no_carrier, 1, 1)
generatorLayout.addWidget(QtWidgets.QLabel("No LHA"), 2, 0)
generatorLayout.addWidget(self.no_lha, 2, 1)
generatorLayout.addWidget(QtWidgets.QLabel("No Player Navy"), 3, 0)
generatorLayout.addWidget(self.no_player_navy, 3, 1)
generatorLayout.addWidget(QtWidgets.QLabel("No Enemy Navy"), 4, 0)
generatorLayout.addWidget(self.no_enemy_navy, 4, 1)
label = QtWidgets.QLabel("Squadrons start at full capacity")
label.setToolTip(
"Campaign will start with all squadrons at full strength "
"given enough room at the airfield in question.\n"
"Each squadron's capacity can be defined during Air Wing Configuration."
)
generatorLayout.addWidget(label, 5, 0)
generatorLayout.addWidget(self.squadrons_start_full, 5, 1)
generatorLayout.addWidget(QtWidgets.QWidget(), 6, 0)
self.player_budget = BudgetInputs("Player starting budget", DEFAULT_BUDGET)
self.registerField("starting_money", self.player_budget.starting_money)
generatorLayout.addLayout(self.player_budget, 7, 0)
self.enemy_budget = BudgetInputs("Enemy starting budget", DEFAULT_BUDGET)
self.registerField("enemy_starting_money", self.enemy_budget.starting_money)
generatorLayout.addLayout(self.enemy_budget, 8, 0)
generatorSettingsGroup.setLayout(generatorLayout)
modSettingsGroup = QtWidgets.QGroupBox("Mod Settings")
self.a4_skyhawk = QtWidgets.QCheckBox()
self.registerField("a4_skyhawk", self.a4_skyhawk)
self.a6a_intruder = QtWidgets.QCheckBox()
self.registerField("a6a_intruder", self.a6a_intruder)
self.a7e_corsair2 = QtWidgets.QCheckBox()
self.registerField("a7e_corsair2", self.a7e_corsair2)
self.hercules = QtWidgets.QCheckBox()
self.registerField("hercules", self.hercules)
self.uh_60l = QtWidgets.QCheckBox()
self.registerField("uh_60l", self.uh_60l)
self.f4bc_phantom = QtWidgets.QCheckBox()
self.registerField("f4bc_phantom", self.f4bc_phantom)
self.f15d_baz = QtWidgets.QCheckBox()
self.registerField("f15d_baz", self.f15d_baz)
self.f_15_idf = QtWidgets.QCheckBox()
self.registerField("f_15_idf", self.f_15_idf)
self.f_16_idf = QtWidgets.QCheckBox()
self.registerField("f_16_idf", self.f_16_idf)
self.fa_18efg = QtWidgets.QCheckBox()
self.registerField("fa_18efg", self.fa_18efg)
self.fa18ef_tanker = QtWidgets.QCheckBox()
self.registerField("fa18ef_tanker", self.fa18ef_tanker)
self.f22_raptor = QtWidgets.QCheckBox()
self.registerField("f22_raptor", self.f22_raptor)
self.f84g_thunderjet = QtWidgets.QCheckBox()
self.registerField("f84g_thunderjet", self.f84g_thunderjet)
self.f100_supersabre = QtWidgets.QCheckBox()
self.registerField("f100_supersabre", self.f100_supersabre)
self.f104_starfighter = QtWidgets.QCheckBox()
self.registerField("f104_starfighter", self.f104_starfighter)
self.f105_thunderchief = QtWidgets.QCheckBox()
self.registerField("f105_thunderchief", self.f105_thunderchief)
self.jas39_gripen = QtWidgets.QCheckBox()
self.registerField("jas39_gripen", self.jas39_gripen)
self.su30_flanker_h = QtWidgets.QCheckBox()
self.registerField("su30_flanker_h", self.su30_flanker_h)
self.su57_felon = QtWidgets.QCheckBox()
self.registerField("su57_felon", self.su57_felon)
self.ov10a_bronco = QtWidgets.QCheckBox()
self.registerField("ov10a_bronco", self.ov10a_bronco)
self.frenchpack = QtWidgets.QCheckBox()
self.registerField("frenchpack", self.frenchpack)
self.high_digit_sams = QtWidgets.QCheckBox()
self.registerField("high_digit_sams", self.high_digit_sams)
self.swedishmilitaryassetspack = QtWidgets.QCheckBox()
self.registerField("swedishmilitaryassetspack", self.swedishmilitaryassetspack)
self.SWPack = QtWidgets.QCheckBox()
self.registerField("SWPack", self.SWPack)
self.spanishnavypack = QtWidgets.QCheckBox()
self.registerField("spanishnavypack", self.spanishnavypack)
self.irondome = QtWidgets.QCheckBox()
self.registerField("irondome", self.irondome)
modHelpText = QtWidgets.QLabel(
"<p>Select the mods you have installed. If your chosen factions support them, you'll be able to use these mods in your campaign.</p>"
)
modHelpText.setAlignment(Qt.AlignmentFlag.AlignCenter)
modLayout = QtWidgets.QGridLayout()
modLayout_row = 1
mod_pairs = [
("A-4E Skyhawk (v2.2.0)", self.a4_skyhawk),
("A-6A Intruder (v2.7.5.01)", self.a6a_intruder),
("A-7E Corsair II", self.a7e_corsair2),
("C-130J-30 Super Hercules", self.hercules),
("F-4B/C Phantom II (2.8.7.204)", self.f4bc_phantom),
("F-15D Baz (v1.0)", self.f15d_baz),
("F-15I Ra'am (v1.0 by IDF Mods Project)", self.f_15_idf),
("F-16I Sufa & F-16D (v3.6 by IDF Mods Project)", self.f_16_idf),
("F/A-18E/F/G Super Hornet (version 2.1)", self.fa_18efg),
("F/A-18E/F Super Hornet AI Tanker (version 1.4)", self.fa18ef_tanker),
("F-22A Raptor", self.f22_raptor),
("F-84G Thunderjet (v2.5.7.01)", self.f84g_thunderjet),
("F-100 Super Sabre (v2.7.18.30765 patch 20.10.22)", self.f100_supersabre),
("F-104 Starfighter (v2.7.11.222.01)", self.f104_starfighter),
("F-105 Thunderchief (v2.7.12.23x)", self.f105_thunderchief),
("Frenchpack", self.frenchpack),
("High Digit SAMs", self.high_digit_sams),
("Swedish Military Assets pack (1.10)", self.swedishmilitaryassetspack),
("JAS 39 Gripen (v1.8.5-beta)", self.jas39_gripen),
("OV-10A Bronco", self.ov10a_bronco),
("Su-30 Flanker-H (V2.7.3 beta)", self.su30_flanker_h),
("Su-57 Felon (build-04)", self.su57_felon),
("UH-60L Black Hawk (v1.3.1)", self.uh_60l),
("Star Wars Modpack 2.54+", self.SWPack),
("Spanish Naval Assets pack (desdemicabina 3.2.0)", self.spanishnavypack),
("IDF Assets Pack (v1.1 by IDF Mods Project)", self.irondome),
]
for i in range(len(mod_pairs)):
if i % 15 == 0:
modLayout_row = 1
col = 2 * (i // 15)
if i % 5 == 0:
# Section break here for readability
modLayout.addWidget(QtWidgets.QWidget(), modLayout_row, col)
modLayout_row += 1
label, cb = mod_pairs[i]
modLayout.addWidget(QLabel(label), modLayout_row, col)
modLayout.addWidget(cb, modLayout_row, col + 1)
modLayout_row += 1
modSettingsGroup.setLayout(modLayout)
mlayout = QVBoxLayout()
mlayout.addWidget(generatorSettingsGroup)
mlayout.addWidget(modSettingsGroup)
mlayout.addWidget(modHelpText)
self.setLayout(mlayout)
self.update_settings(campaign)
def update_settings(self, campaign: Campaign) -> None:
s = campaign.settings
self.player_budget.starting_money.setValue(campaign.recommended_player_money)
self.enemy_budget.starting_money.setValue(campaign.recommended_enemy_money)
self.no_carrier.setChecked(s.get("no_carrier", False))
self.no_lha.setChecked(s.get("no_lha", False))
self.no_player_navy.setChecked(s.get("no_player_navy", False))
self.no_enemy_navy.setChecked(s.get("no_enemy_navy", False))
self.squadrons_start_full.setChecked(s.get("squadron_start_full", False))
self.a4_skyhawk.setChecked(s.get("a4_skyhawk", False))
self.a6a_intruder.setChecked(s.get("a6a_intruder", False))
self.a7e_corsair2.setChecked(s.get("a7e_corsair2", False))
self.hercules.setChecked(s.get("hercules", False))
self.uh_60l.setChecked(s.get("uh_60l", False))
self.f4bc_phantom.setChecked(s.get("f4bc_phantom", False))
self.f15d_baz.setChecked(s.get("f15d_baz", False))
self.f_15_idf.setChecked(s.get("f_15_idf", False))
self.f_16_idf.setChecked(s.get("f_16_idf", False))
self.fa_18efg.setChecked(s.get("fa_18efg", False))
self.f22_raptor.setChecked(s.get("f22_raptor", False))
self.f84g_thunderjet.setChecked(s.get("f84g_thunderjet", False))
self.f100_supersabre.setChecked(s.get("f100_supersabre", False))
self.f104_starfighter.setChecked(s.get("f104_starfighter", False))
self.f105_thunderchief.setChecked(s.get("f105_thunderchief", False))
self.jas39_gripen.setChecked(s.get("jas39_gripen", False))
self.su30_flanker_h.setChecked(s.get("su30_flanker_h", False))
self.su57_felon.setChecked(s.get("su57_felon", False))
self.ov10a_bronco.setChecked(s.get("ov10a_bronco", False))
self.frenchpack.setChecked(s.get("frenchpack", False))
self.high_digit_sams.setChecked(s.get("high_digit_sams", False))
self.spanishnavypack.setChecked(s.get("spanishnavypack", False))
self.irondome.setChecked(s.get("irondome", False))
self.swedishmilitaryassetspack.setChecked(
s.get("swedishmilitaryassetspack", False)
)