dcs-retribution/gen/sam/sam_hawk.py

36 lines
1.2 KiB
Python

import random
from dcs.vehicles import AirDefence
from gen.sam.airdefensegroupgenerator import (
AirDefenseRange,
AirDefenseGroupGenerator,
)
class HawkGenerator(AirDefenseGroupGenerator):
"""
This generate an HAWK group
"""
name = "Hawk Site"
price = 115
def generate(self):
self.add_unit(AirDefence.SAM_Hawk_SR_AN_MPQ_50, "SR", self.position.x + 20, self.position.y, self.heading)
self.add_unit(AirDefence.SAM_Hawk_PCP, "PCP", self.position.x, self.position.y, self.heading)
self.add_unit(AirDefence.SAM_Hawk_TR_AN_MPQ_46, "TR", self.position.x + 40, self.position.y, self.heading)
# Triple A for close range defense
self.add_unit(AirDefence.AAA_Vulcan_M163, "AAA", self.position.x + 20, self.position.y+30, self.heading)
num_launchers = random.randint(3, 6)
positions = self.get_circular_position(num_launchers, launcher_distance=120, coverage=180)
for i, position in enumerate(positions):
self.add_unit(AirDefence.SAM_Hawk_LN_M192, "LN#" + str(i), position[0], position[1], position[2])
@classmethod
def range(cls) -> AirDefenseRange:
return AirDefenseRange.Medium