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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
125 lines
3.3 KiB
Python
125 lines
3.3 KiB
Python
from __future__ import annotations
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from abc import ABC, abstractmethod
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from datetime import datetime, timedelta
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from typing import Optional, TYPE_CHECKING
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from dcs import Point
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from game.ato.starttype import StartType
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if TYPE_CHECKING:
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from game.ato.flight import Flight
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from game.settings import Settings
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from game.sim.gameupdateevents import GameUpdateEvents
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from game.threatzones import ThreatPoly
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class FlightState(ABC):
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def __init__(self, flight: Flight, settings: Settings) -> None:
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self.flight = flight
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self.settings = settings
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self.avoid_further_combat = False
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def reinitialize(self, now: datetime) -> None:
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from game.ato.flightstate import WaitingForStart
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start_time = self.flight.flight_plan.startup_time()
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if start_time <= now:
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self._set_active_flight_state(start_time)
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else:
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self.flight.set_state(
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WaitingForStart(self.flight, self.settings, start_time)
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)
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def _set_active_flight_state(self, now: datetime) -> None:
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from game.ato.flightstate import StartUp
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from game.ato.flightstate import Taxi
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from game.ato.flightstate import Takeoff
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from game.ato.flightstate import Navigating
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match self.flight.start_type:
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case StartType.COLD:
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self.flight.set_state(StartUp(self.flight, self.settings, now))
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case StartType.WARM:
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self.flight.set_state(Taxi(self.flight, self.settings, now))
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case StartType.RUNWAY:
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self.flight.set_state(Takeoff(self.flight, self.settings, now))
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case StartType.IN_FLIGHT:
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self.flight.set_state(
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Navigating(self.flight, self.settings, waypoint_index=0)
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)
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case _:
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raise ValueError(
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f"Unknown start type {self.flight.start_type} for {self.flight}"
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)
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@property
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def alive(self) -> bool:
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return True
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@property
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@abstractmethod
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def cancelable(self) -> bool:
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...
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@abstractmethod
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def on_game_tick(
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self, events: GameUpdateEvents, time: datetime, duration: timedelta
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) -> None:
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...
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@property
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def in_flight(self) -> bool:
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return False
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@property
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def is_at_ip(self) -> bool:
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return False
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@property
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def in_combat(self) -> bool:
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return False
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@property
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def vulnerable_to_intercept(self) -> bool:
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return False
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@property
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def vulnerable_to_sam(self) -> bool:
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return False
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@property
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def will_join_air_combat(self) -> bool:
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return False
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def should_halt_sim(self) -> bool:
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return False
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@property
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@abstractmethod
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def is_waiting_for_start(self) -> bool:
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...
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@abstractmethod
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def estimate_position(self) -> Point:
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...
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@property
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@abstractmethod
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def spawn_type(self) -> StartType:
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...
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def a2a_commit_region(self) -> Optional[ThreatPoly]:
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return None
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def estimate_fuel(self) -> float:
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"""Returns the estimated remaining fuel **in kilograms**."""
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return self.flight.fuel
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@property
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@abstractmethod
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def description(self) -> str:
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"""Describes the current flight state."""
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...
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