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Resolves #313 * Initial commit of OH-6 Modpack v1.2 + Vietnam Asset Pack v1 support. * Added OH-6 Mod loadouts by @Starfire13 * Modified pydcs_extensions/oh6_vietnamassetpack/oh6_vietnamassetpack.py Added resources/units/ground_units/vap_m35_truck.yaml Added resources/units/ground_units/vap_mule.yaml Added resources/units/ground_units/vap_mutt.yaml Added resources/units/ground_units/vap_mutt_gun.yaml Added resources/units/ground_units/vap_type63_mlrs.yaml Added resources/units/ground_units/vap_vc_bicycle_ak.yaml Added resources/units/ground_units/vap_vc_zis.yaml * Modified changelog.md Modified resources/factions/USA 1970 Vietnam War.json Modified resources/factions/USA 1971 Vietnam War.json Modified resources/units/ground_units/vap_mule.yaml Added resources/units/aircraft/OH-6A.yaml * Added the OH-6 to factions and implemented the mod selection in the new game wizard. Added an icon an a banner. * Modified resources/units/aircraft/OH-6A.yaml * Added icons for the Vietnam Asset Pack ground units. Also added an icon for the PT-76 since it was missing. Added a Viet Cong 1970s faction. * Added resources/units/ships/vap_us_seafloat.yaml * Adjust tasking for OH-6A OH-6A is only capable of Transport & Reconnaissance, but we can ignore this if the lead slot is a client. AI however will most likely not support this, but we can add Transport & Air Assault instead... * Fix bug in configure task + client override fallback --------- Co-authored-by: Raffson <Raffson@users.noreply.github.com>
45 lines
1.1 KiB
Python
45 lines
1.1 KiB
Python
from .SWPack import *
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from .a4ec import *
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from .a7e import *
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from .a6a import *
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from .ea6b import *
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from .f9f import *
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from .f100 import *
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from .f104 import *
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from .f105 import *
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from .f106 import *
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from .f15d import *
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from .f15i_idf import *
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from .f16i_idf import *
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from .f22a import *
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from .f4 import *
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from .f84g import *
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from .fa18efg import *
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from .fa18ef_tanker import *
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from .frenchpack import *
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from .hercules import *
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from .highdigitsams import *
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from .irondome import *
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from .jas39 import *
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from .oh6 import *
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from .oh6_vietnamassetpack import *
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from .ov10a import *
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from .spanishnavypack import *
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from .super_etendard import *
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from .sk60 import *
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from .su15 import *
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from .su30 import *
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from .su57 import *
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from .swedishmilitaryassetspack import *
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from .coldwarassets import *
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from .uh60l import *
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def load_mods() -> None:
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"""Loads all mods.
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Note that this function doesn't *do* anything. Its purpose is to prevent editors
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from removing `import pydcs_extensions` when it is "unused", because mod imports
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have side effects (unit types are registered with pydcs).
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"""
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