MetalStormGhost 140410f1ed
OH-6 Cayuse mod v1.2 support (#346)
Resolves #313

* Initial commit of OH-6 Modpack v1.2 + Vietnam Asset Pack v1 support.

* Added OH-6 Mod loadouts by @Starfire13

* Modified   pydcs_extensions/oh6_vietnamassetpack/oh6_vietnamassetpack.py
Added      resources/units/ground_units/vap_m35_truck.yaml
Added      resources/units/ground_units/vap_mule.yaml
Added      resources/units/ground_units/vap_mutt.yaml
Added      resources/units/ground_units/vap_mutt_gun.yaml
Added      resources/units/ground_units/vap_type63_mlrs.yaml
Added      resources/units/ground_units/vap_vc_bicycle_ak.yaml
Added      resources/units/ground_units/vap_vc_zis.yaml

* Modified   changelog.md
Modified   resources/factions/USA 1970 Vietnam War.json
Modified   resources/factions/USA 1971 Vietnam War.json
Modified   resources/units/ground_units/vap_mule.yaml
Added      resources/units/aircraft/OH-6A.yaml

* Added the OH-6 to factions and implemented the mod selection in the new game wizard. Added an icon an a banner.

* Modified   resources/units/aircraft/OH-6A.yaml

* Added icons for the Vietnam Asset Pack ground units. Also added an icon for the PT-76 since it was missing. Added a Viet Cong 1970s faction.

* Added      resources/units/ships/vap_us_seafloat.yaml

* Adjust tasking for OH-6A

OH-6A is only capable of Transport & Reconnaissance, but we can ignore this if the lead slot is a client. AI however will most likely not support this, but we can add Transport & Air Assault instead...

* Fix bug in configure task + client override fallback

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-22 20:53:14 +02:00

45 lines
1.1 KiB
Python

from .SWPack import *
from .a4ec import *
from .a7e import *
from .a6a import *
from .ea6b import *
from .f9f import *
from .f100 import *
from .f104 import *
from .f105 import *
from .f106 import *
from .f15d import *
from .f15i_idf import *
from .f16i_idf import *
from .f22a import *
from .f4 import *
from .f84g import *
from .fa18efg import *
from .fa18ef_tanker import *
from .frenchpack import *
from .hercules import *
from .highdigitsams import *
from .irondome import *
from .jas39 import *
from .oh6 import *
from .oh6_vietnamassetpack import *
from .ov10a import *
from .spanishnavypack import *
from .super_etendard import *
from .sk60 import *
from .su15 import *
from .su30 import *
from .su57 import *
from .swedishmilitaryassetspack import *
from .coldwarassets import *
from .uh60l import *
def load_mods() -> None:
"""Loads all mods.
Note that this function doesn't *do* anything. Its purpose is to prevent editors
from removing `import pydcs_extensions` when it is "unused", because mod imports
have side effects (unit types are registered with pydcs).
"""