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42 lines
1.2 KiB
Python
42 lines
1.2 KiB
Python
"""Dialog window for editing flights."""
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from PySide2.QtWidgets import (
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QDialog,
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QVBoxLayout,
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)
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from gen.flights.flight import Flight
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from qt_ui.models import GameModel, PackageModel
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from qt_ui.uiconstants import EVENT_ICONS
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from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
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from qt_ui.windows.mission.flight.QFlightPlanner import QFlightPlanner
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class QEditFlightDialog(QDialog):
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"""Dialog window for editing flight plans and loadouts."""
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def __init__(
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self,
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game_model: GameModel,
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package_model: PackageModel,
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flight: Flight,
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parent=None,
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) -> None:
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super().__init__(parent=parent)
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self.game_model = game_model
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self.setWindowTitle("Edit flight")
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self.setWindowIcon(EVENT_ICONS["strike"])
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layout = QVBoxLayout()
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self.flight_planner = QFlightPlanner(package_model, flight, game_model.game)
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layout.addWidget(self.flight_planner)
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self.setLayout(layout)
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self.finished.connect(self.on_close)
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def on_close(self, _result) -> None:
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GameUpdateSignal.get_instance().redraw_flight_paths()
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self.game_model.ato_model.client_slots_changed.emit()
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