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https://github.com/dcs-retribution/dcs-retribution.git
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This doesn't need to be a part of FlightPlan, and it's easier to test if it isn't. Move it out and add the tests. It's pretty misleading to allow this in the core of the flight plan code anything. This is an extremely unreliable estimate for most aircraft so it should be more clearly just for briefing purposes.
311 lines
11 KiB
Python
311 lines
11 KiB
Python
"""Flight plan generation.
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Flights are first planned generically by either the player or by the
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MissionPlanner. Those only plan basic information like the objective, aircraft
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type, and the size of the flight. The FlightPlanBuilder is responsible for
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generating the waypoints for the mission.
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"""
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from __future__ import annotations
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import math
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from abc import ABC, abstractmethod
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from collections.abc import Iterator
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from dataclasses import dataclass
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from datetime import datetime, timedelta
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from typing import Any, Generic, TYPE_CHECKING, TypeGuard, TypeVar
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from game.typeguard import self_type_guard
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from game.utils import Distance, Speed, meters
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from .planningerror import PlanningError
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from ..flightwaypointtype import FlightWaypointType
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from ..starttype import StartType
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from ..traveltime import GroundSpeed
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if TYPE_CHECKING:
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from game.theater import ControlPoint
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from ..flight import Flight
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from ..flightwaypoint import FlightWaypoint
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from ..package import Package
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from .formation import FormationFlightPlan
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from .loiter import LoiterFlightPlan
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from .patrolling import PatrollingFlightPlan
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@dataclass
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class Layout(ABC):
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departure: FlightWaypoint
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@property
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def waypoints(self) -> list[FlightWaypoint]:
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"""A list of all waypoints in the flight plan, in order."""
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return list(self.iter_waypoints())
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def delete_waypoint(self, waypoint: FlightWaypoint) -> bool:
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return False
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def iter_waypoints(self) -> Iterator[FlightWaypoint]:
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"""Iterates over all waypoints in the flight plan, in order."""
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raise NotImplementedError
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LayoutT = TypeVar("LayoutT", bound=Layout)
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class FlightPlan(ABC, Generic[LayoutT]):
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def __init__(self, flight: Flight, layout: LayoutT) -> None:
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self.flight = flight
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self.layout = layout
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self.tot_offset = self.default_tot_offset()
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def __setstate__(self, state: dict[str, Any]) -> None:
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if "tot_offset" not in state:
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state["tot_offset"] = self.default_tot_offset()
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self.__dict__.update(state)
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@property
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def package(self) -> Package:
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return self.flight.package
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@property
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def waypoints(self) -> list[FlightWaypoint]:
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"""A list of all waypoints in the flight plan, in order."""
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return list(self.iter_waypoints())
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def get_index_of_wpt_by_type(self, wpt_type: FlightWaypointType) -> int:
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index = 0
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for wpt in self.waypoints:
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if wpt and not wpt.only_for_player:
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index += 1
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if wpt.waypoint_type == wpt_type:
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return index
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return -1
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def iter_waypoints(self) -> Iterator[FlightWaypoint]:
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"""Iterates over all waypoints in the flight plan, in order."""
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yield from self.layout.iter_waypoints()
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def edges(
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self, until: FlightWaypoint | None = None
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) -> Iterator[tuple[FlightWaypoint, FlightWaypoint]]:
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"""A list of all paths between waypoints, in order."""
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waypoints = self.waypoints
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if until is None:
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last_index = len(waypoints)
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else:
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last_index = waypoints.index(until) + 1
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return zip(self.waypoints[:last_index], self.waypoints[1:last_index])
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def best_speed_between_waypoints(
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self, a: FlightWaypoint, b: FlightWaypoint
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) -> Speed:
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"""Desired ground speed between points a and b."""
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factor = 1.0
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if b.waypoint_type == FlightWaypointType.ASCEND_POINT:
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# Flights that start airborne already have some altitude and a good
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# amount of speed.
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factor = 0.5
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elif b.waypoint_type == FlightWaypointType.LOITER:
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# On the way to the hold point the AI won't climb unless they're in
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# formation, so slowing down the flight lead gives them more time to
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# form up and climb.
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# https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-world-2-5/dcs-wishlist-aa/7121300-ai-flights-will-not-climb-to-hold-point-because-wingman-not-joined
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#
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# Plus, it's a loiter point so there's no reason to hurry.
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factor = 0.75
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# TODO: Adjust if AGL.
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# We don't have an exact heightmap, but we should probably be performing
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# *some* adjustment for NTTR since the minimum altitude of the map is
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# near 2000 ft MSL.
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return GroundSpeed.for_flight(self.flight, min(a.alt, b.alt)) * factor
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def speed_between_waypoints(self, a: FlightWaypoint, b: FlightWaypoint) -> Speed:
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return self.best_speed_between_waypoints(a, b)
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@property
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def combat_speed_waypoints(self) -> set[FlightWaypoint]:
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return set()
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def fuel_consumption_between_points(
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self, a: FlightWaypoint, b: FlightWaypoint
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) -> float | None:
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ppm = self.fuel_rate_to_between_points(a, b)
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if ppm is None:
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return None
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distance = meters(a.position.distance_to_point(b.position))
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return distance.nautical_miles * ppm
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def fuel_rate_to_between_points(
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self, a: FlightWaypoint, b: FlightWaypoint
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) -> float | None:
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if self.flight.unit_type.fuel_consumption is None:
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return None
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if a.waypoint_type is FlightWaypointType.TAKEOFF:
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return self.flight.unit_type.fuel_consumption.climb
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if b in self.combat_speed_waypoints:
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return self.flight.unit_type.fuel_consumption.combat
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return self.flight.unit_type.fuel_consumption.cruise
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@property
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def tot_waypoint(self) -> FlightWaypoint:
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"""The waypoint that is associated with the package TOT, or None.
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Note that the only flight plans that should have no target waypoints are
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user-planned missions without any useful waypoints and flight plans that
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failed to generate. Nevertheless, we have to defend against it.
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"""
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raise NotImplementedError
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@property
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def tot(self) -> datetime:
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return self.package.time_over_target + self.tot_offset
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def max_distance_from(self, cp: ControlPoint) -> Distance:
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"""Returns the farthest waypoint of the flight plan from a ControlPoint.
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:arg cp The ControlPoint to measure distance from.
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"""
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if not self.waypoints:
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return meters(0)
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return max(
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[meters(cp.position.distance_to_point(w.position)) for w in self.waypoints]
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)
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def default_tot_offset(self) -> timedelta:
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"""This flight's offset from the package's TOT.
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Positive values represent later TOTs. An offset of -2 minutes is used
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for a flight that has a TOT 2 minutes before the rest of the package.
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"""
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return timedelta()
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def _travel_time_to_waypoint(self, destination: FlightWaypoint) -> timedelta:
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total = timedelta()
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if destination not in self.waypoints:
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raise PlanningError(
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f"Did not find destination waypoint {destination} in "
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f"waypoints for {self.flight}"
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)
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for previous_waypoint, waypoint in self.edges(until=destination):
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total += self.total_time_between_waypoints(previous_waypoint, waypoint)
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total += self.travel_time_between_waypoints(previous_waypoint, waypoint)
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# Trim microseconds. Our simulation tick rate is 1 second, so anything that
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# takes 100.1 or 100.9 seconds will take 100 seconds. DCS doesn't handle
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# sub-second resolution for tasks anyway, nor are they interesting from a
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# mission planning perspective, so there's little value to keeping them in the
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# model.
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return timedelta(seconds=math.floor(total.total_seconds()))
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def total_time_between_waypoints(
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self, a: FlightWaypoint, b: FlightWaypoint
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) -> timedelta:
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"""Returns the total time spent between a and b.
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The total time between waypoints differs from the travel time in that it may
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include additional time for actions such as loitering.
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"""
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return self.travel_time_between_waypoints(a, b)
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def travel_time_between_waypoints(
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self, a: FlightWaypoint, b: FlightWaypoint
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) -> timedelta:
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error_factor = 1.05
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speed = self.speed_between_waypoints(a, b)
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distance = meters(a.position.distance_to_point(b.position))
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return timedelta(hours=distance.nautical_miles / speed.knots * error_factor)
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def tot_for_waypoint(self, waypoint: FlightWaypoint) -> datetime | None:
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raise NotImplementedError
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def depart_time_for_waypoint(self, waypoint: FlightWaypoint) -> datetime | None:
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raise NotImplementedError
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def request_escort_at(self) -> FlightWaypoint | None:
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return None
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def dismiss_escort_at(self) -> FlightWaypoint | None:
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return None
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def escorted_waypoints(self) -> Iterator[FlightWaypoint]:
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begin = self.request_escort_at()
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end = self.dismiss_escort_at()
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if begin is None or end is None:
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return
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escorting = False
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for waypoint in self.waypoints:
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if waypoint == begin:
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escorting = True
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if escorting:
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yield waypoint
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if waypoint == end:
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return
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def takeoff_time(self) -> datetime:
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return self.tot - self._travel_time_to_waypoint(self.tot_waypoint)
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def minimum_duration_from_start_to_tot(self) -> timedelta:
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return (
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self._travel_time_to_waypoint(self.tot_waypoint)
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+ self.estimate_startup()
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+ self.estimate_ground_ops()
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)
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def startup_time(self) -> datetime:
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return (
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self.takeoff_time() - self.estimate_startup() - self.estimate_ground_ops()
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)
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def estimate_startup(self) -> timedelta:
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if self.flight.start_type is StartType.COLD:
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if self.flight.client_count:
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return timedelta(minutes=10)
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else:
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# The AI doesn't seem to have a real startup procedure.
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return timedelta(minutes=2)
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return timedelta()
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def estimate_ground_ops(self) -> timedelta:
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if self.flight.start_type in {StartType.RUNWAY, StartType.IN_FLIGHT}:
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return timedelta()
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if self.flight.departure.is_fleet or self.flight.departure.is_fob:
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return timedelta(minutes=2)
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else:
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return timedelta(minutes=8)
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@property
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def is_airassault(self) -> bool:
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return False
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@property
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@abstractmethod
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def mission_begin_on_station_time(self) -> datetime | None:
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"""The time that the mission is first on-station."""
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...
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@property
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def is_custom(self) -> bool:
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return False
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@property
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def mission_departure_time(self) -> datetime:
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"""The time that the mission is complete and the flight RTBs."""
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raise NotImplementedError
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@self_type_guard
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def is_loiter(self, flight_plan: FlightPlan[Any]) -> TypeGuard[LoiterFlightPlan]:
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return False
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@self_type_guard
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def is_patrol(
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self, flight_plan: FlightPlan[Any]
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) -> TypeGuard[PatrollingFlightPlan[Any]]:
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return False
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@self_type_guard
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def is_formation(
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self, flight_plan: FlightPlan[Any]
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) -> TypeGuard[FormationFlightPlan]:
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return False
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