dcs-retribution/gen/defenses/armor_group_generator.py
2020-10-22 13:33:18 +02:00

40 lines
1.2 KiB
Python

import random
from dcs.vehicles import Armor
from game import db
from gen.defenses.armored_group_generator import ArmoredGroupGenerator, FixedSizeArmorGroupGenerator
def generate_armor_group(faction:str, game, ground_object):
"""
This generate a group of ground units
:return: Generated group
"""
possible_unit = [u for u in db.FACTIONS[faction].frontline_units if u in Armor.__dict__.values()]
if len(possible_unit) > 0:
unit_type = random.choice(possible_unit)
return generate_armor_group_of_type(game, ground_object, unit_type)
return None
def generate_armor_group_of_type(game, ground_object, unit_type):
"""
This generate a group of ground units of given type
:return: Generated group
"""
generator = ArmoredGroupGenerator(game, ground_object, unit_type)
generator.generate()
return generator.get_generated_group()
def generate_armor_group_of_type_and_size(game, ground_object, unit_type, size: int):
"""
This generate a group of ground units of given type and size
:return: Generated group
"""
generator = FixedSizeArmorGroupGenerator(game, ground_object, unit_type, size)
generator.generate()
return generator.get_generated_group()