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29 lines
1.0 KiB
Python
29 lines
1.0 KiB
Python
from __future__ import annotations
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from dataclasses import dataclass
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from random import randint
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from game.ato.flighttype import FlightType
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from game.commander.missionproposals import EscortType
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from game.commander.tasks.packageplanningtask import PackagePlanningTask
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from game.commander.theaterstate import TheaterState
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from game.theater.theatergroundobject import NavalGroundObject
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@dataclass
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class PlanAntiShip(PackagePlanningTask[NavalGroundObject]):
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def preconditions_met(self, state: TheaterState) -> bool:
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if self.target not in state.threatening_air_defenses:
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return False
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if not self.target_area_preconditions_met(state, ignore_iads=True):
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return False
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return super().preconditions_met(state)
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def apply_effects(self, state: TheaterState) -> None:
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state.eliminate_ship(self.target)
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def propose_flights(self) -> None:
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size = self.get_flight_size()
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self.propose_flight(FlightType.ANTISHIP, size)
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self.propose_flight(FlightType.ESCORT, 2, EscortType.AirToAir)
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