mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
53 lines
1.9 KiB
Python
53 lines
1.9 KiB
Python
from dcs.terrain import Terrain
|
|
|
|
from gen import *
|
|
from .operation import Operation
|
|
|
|
|
|
class InterceptOperation(Operation):
|
|
escort = None # type: db.PlaneDict
|
|
transport = None # type: db.PlaneDict
|
|
interceptors = None # type: db.PlaneDict
|
|
airdefense = None # type: db.AirDefenseDict
|
|
|
|
trigger_radius = TRIGGER_RADIUS_LARGE
|
|
|
|
def setup(self,
|
|
escort: db.PlaneDict,
|
|
transport: db.PlaneDict,
|
|
airdefense: db.AirDefenseDict,
|
|
interceptors: db.PlaneDict):
|
|
self.escort = escort
|
|
self.transport = transport
|
|
self.airdefense = airdefense
|
|
self.interceptors = interceptors
|
|
|
|
def prepare(self, terrain: Terrain, is_quick: bool):
|
|
super(InterceptOperation, self).prepare(terrain, is_quick)
|
|
self.defenders_starting_position = None
|
|
if self.defender_name == self.game.player:
|
|
self.attackers_starting_position = None
|
|
|
|
conflict = Conflict.intercept_conflict(
|
|
attacker=self.mission.country(self.attacker_name),
|
|
defender=self.mission.country(self.defender_name),
|
|
from_cp=self.from_cp,
|
|
to_cp=self.to_cp,
|
|
theater=self.game.theater
|
|
)
|
|
|
|
self.initialize(mission=self.mission,
|
|
conflict=conflict)
|
|
|
|
def generate(self):
|
|
self.airgen.generate_transport(self.transport, self.to_cp.at)
|
|
self.airgen.generate_transport_escort(self.escort, clients=self.defender_clients)
|
|
|
|
if self.from_cp.is_global:
|
|
super(InterceptOperation, self).generate()
|
|
self.airgen.generate_interception(self.interceptors, clients=self.attacker_clients, at=self.attackers_starting_position)
|
|
else:
|
|
self.airgen.generate_interception(self.interceptors, clients=self.attacker_clients, at=self.attackers_starting_position)
|
|
super(InterceptOperation, self).generate()
|
|
|