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* Helicopter waypoint altitude configurable Added a new option in Settings: Helicopter waypoint altitude (feet AGL). It sets the waypoint altitude for helicopters in feet AGL. In campaigns in more mountainous areas, you might want to increase this setting to avoid the AI flying into the terrain. * black? * Distinguish cruise/combat altitudes for helicopters Also includes a refactor for WaypointBuilder so it doesn't need a coalition. It can already reference the coalition from the flight. * Update changelog.md --------- Co-authored-by: Raffson <Raffson@users.noreply.github.com>
135 lines
4.3 KiB
Python
135 lines
4.3 KiB
Python
from __future__ import annotations
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import random
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from collections.abc import Iterator
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from dataclasses import dataclass
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from datetime import timedelta
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from typing import TYPE_CHECKING, Type
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from game.utils import Distance, Speed, feet
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from .capbuilder import CapBuilder
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from .patrolling import PatrollingFlightPlan, PatrollingLayout
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from .waypointbuilder import WaypointBuilder
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if TYPE_CHECKING:
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from ..flightwaypoint import FlightWaypoint
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@dataclass
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class TarCapLayout(PatrollingLayout):
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refuel: FlightWaypoint | None
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def iter_waypoints(self) -> Iterator[FlightWaypoint]:
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yield self.departure
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yield from self.nav_to
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yield self.patrol_start
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yield self.patrol_end
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if self.refuel is not None:
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yield self.refuel
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yield from self.nav_from
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yield self.arrival
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if self.divert is not None:
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yield self.divert
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yield self.bullseye
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def delete_waypoint(self, waypoint: FlightWaypoint) -> bool:
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if waypoint == self.refuel:
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self.refuel = None
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return True
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elif super().delete_waypoint(waypoint):
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return True
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return False
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class TarCapFlightPlan(PatrollingFlightPlan[TarCapLayout]):
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@property
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def patrol_duration(self) -> timedelta:
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# Note that this duration only has an effect if there are no
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# flights in the package that have requested escort. If the package
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# requests an escort the CAP self.flight will remain on station for the
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# duration of the escorted mission, or until it is winchester/bingo.
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return self.flight.coalition.doctrine.cap_duration
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@property
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def patrol_speed(self) -> Speed:
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return self.flight.unit_type.preferred_patrol_speed(
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self.layout.patrol_start.alt
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)
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@property
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def engagement_distance(self) -> Distance:
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return self.flight.coalition.doctrine.cap_engagement_range
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@staticmethod
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def builder_type() -> Type[Builder]:
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return Builder
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@property
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def combat_speed_waypoints(self) -> set[FlightWaypoint]:
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return {self.layout.patrol_start, self.layout.patrol_end}
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def default_tot_offset(self) -> timedelta:
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return -timedelta(minutes=2)
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def depart_time_for_waypoint(self, waypoint: FlightWaypoint) -> timedelta | None:
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if waypoint == self.layout.patrol_end:
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return self.patrol_end_time
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return super().depart_time_for_waypoint(waypoint)
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@property
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def patrol_start_time(self) -> timedelta:
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start = self.package.escort_start_time
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if start is not None:
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return start + self.tot_offset
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return self.tot
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@property
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def patrol_end_time(self) -> timedelta:
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end = self.package.escort_end_time
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if end is not None:
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return end
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return super().patrol_end_time
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class Builder(CapBuilder[TarCapFlightPlan, TarCapLayout]):
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def layout(self) -> TarCapLayout:
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location = self.package.target
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preferred_alt = self.flight.unit_type.preferred_patrol_altitude
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randomized_alt = preferred_alt + feet(random.randint(-2, 1) * 1000)
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patrol_alt = max(
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self.doctrine.min_patrol_altitude,
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min(self.doctrine.max_patrol_altitude, randomized_alt),
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)
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builder = WaypointBuilder(self.flight)
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orbit0p, orbit1p = self.cap_racetrack_for_objective(location, barcap=False)
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start, end = builder.race_track(orbit0p, orbit1p, patrol_alt)
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refuel = None
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nav_from_origin = orbit1p
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if self.package.waypoints is not None:
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refuel = builder.refuel(self.package.waypoints.refuel)
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nav_from_origin = refuel.position
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return TarCapLayout(
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departure=builder.takeoff(self.flight.departure),
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nav_to=builder.nav_path(
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self.flight.departure.position, orbit0p, patrol_alt
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),
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nav_from=builder.nav_path(
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nav_from_origin, self.flight.arrival.position, patrol_alt
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),
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patrol_start=start,
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patrol_end=end,
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refuel=refuel,
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arrival=builder.land(self.flight.arrival),
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divert=builder.divert(self.flight.divert),
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bullseye=builder.bullseye(),
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)
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def build(self) -> TarCapFlightPlan:
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return TarCapFlightPlan(self.flight, self.layout())
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