mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
58 lines
1.5 KiB
JavaScript
58 lines
1.5 KiB
JavaScript
const path = require("path");
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const { app, BrowserWindow } = require("electron");
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const isDev = require("electron-is-dev");
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const windowStateKeeper = require("electron-window-state");
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function createWindow() {
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let mainWindowState = windowStateKeeper({
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defaultWidth: 1000,
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defaultHeight: 800,
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});
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// Create the browser window.
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const win = new BrowserWindow({
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x: mainWindowState.x,
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y: mainWindowState.y,
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width: mainWindowState.width,
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height: mainWindowState.height,
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show: false,
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webPreferences: {
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nodeIntegration: true,
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},
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});
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mainWindowState.manage(win);
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// and load the index.html of the app.
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// win.loadFile("index.html");
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win.loadURL(
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isDev
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? "http://localhost:3000"
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: `file://${path.join(__dirname, "../build/index.html")}`
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);
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// Open the DevTools.
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if (isDev) {
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win.webContents.openDevTools({ mode: "detach" });
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}
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.whenReady().then(createWindow);
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on("window-all-closed", () => {
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if (process.platform !== "darwin") {
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app.quit();
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}
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});
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app.on("activate", () => {
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if (BrowserWindow.getAllWindows().length === 0) {
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createWindow();
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}
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});
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