Dan Albert 74291271e3 Move mission generation code into game.
Operation has been renamed MissionGenerator and is no longer a static
class.
2021-10-22 13:48:43 -07:00

75 lines
2.0 KiB
Python

from dataclasses import dataclass
from enum import auto, IntEnum
import json
from pathlib import Path
from typing import Iterable, Optional
from game.radio.radios import RadioFrequency
from game.radio.tacan import TacanBand, TacanChannel
BEACONS_RESOURCE_PATH = Path("resources/dcs/beacons")
class BeaconType(IntEnum):
BEACON_TYPE_NULL = auto()
BEACON_TYPE_VOR = auto()
BEACON_TYPE_DME = auto()
BEACON_TYPE_VOR_DME = auto()
BEACON_TYPE_TACAN = auto()
BEACON_TYPE_VORTAC = auto()
BEACON_TYPE_RSBN = auto()
BEACON_TYPE_BROADCAST_STATION = auto()
BEACON_TYPE_HOMER = auto()
BEACON_TYPE_AIRPORT_HOMER = auto()
BEACON_TYPE_AIRPORT_HOMER_WITH_MARKER = auto()
BEACON_TYPE_ILS_FAR_HOMER = auto()
BEACON_TYPE_ILS_NEAR_HOMER = auto()
BEACON_TYPE_ILS_LOCALIZER = auto()
BEACON_TYPE_ILS_GLIDESLOPE = auto()
BEACON_TYPE_PRMG_LOCALIZER = auto()
BEACON_TYPE_PRMG_GLIDESLOPE = auto()
BEACON_TYPE_ICLS_LOCALIZER = auto()
BEACON_TYPE_ICLS_GLIDESLOPE = auto()
BEACON_TYPE_NAUTICAL_HOMER = auto()
@dataclass(frozen=True)
class Beacon:
name: str
callsign: str
beacon_type: BeaconType
hertz: int
channel: Optional[int]
@property
def frequency(self) -> RadioFrequency:
return RadioFrequency(self.hertz)
@property
def is_tacan(self) -> bool:
return self.beacon_type in (
BeaconType.BEACON_TYPE_VORTAC,
BeaconType.BEACON_TYPE_TACAN,
)
@property
def tacan_channel(self) -> TacanChannel:
assert self.is_tacan
assert self.channel is not None
return TacanChannel(self.channel, TacanBand.X)
def load_beacons_for_terrain(name: str) -> Iterable[Beacon]:
beacons_file = BEACONS_RESOURCE_PATH / f"{name.lower()}.json"
if not beacons_file.exists():
raise RuntimeError(f"Beacon file {beacons_file.resolve()} is missing")
for beacon in json.loads(beacons_file.read_text()):
yield Beacon(**beacon)