23 lines
743 B
Python

from __future__ import annotations
from dataclasses import dataclass
from game.commander.tasks.packageplanningtask import PackagePlanningTask
from game.commander.theaterstate import TheaterState
from game.theater import MissionTarget
from game.ato.flighttype import FlightType
@dataclass
class PlanRefueling(PackagePlanningTask[MissionTarget]):
def preconditions_met(self, state: TheaterState) -> bool:
if not super().preconditions_met(state):
return False
return self.target in state.refueling_targets
def apply_effects(self, state: TheaterState) -> None:
state.refueling_targets.remove(self.target)
def propose_flights(self) -> None:
self.propose_flight(FlightType.REFUELING, 1)