mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
- completly refactored the way TGO handles groups and replaced the usage of the pydcs ground groups (vehicle, ship, static) with an own Group and Unit class. - this allows us to only take care of dcs group generation during miz generation, where it should have always been. - We can now have any type of unit (even statics) in the same logic ground group we handle in liberation. this is independent from the dcs group handling. the dcs group will only be genarted when takeoff is pressed. - Refactored the unitmap and the scenery object handling to adopt to changes that now TGOs can hold all Units we want. - Cleaned up many many many lines of uneeded hacks to build stuff around dcs groups. - Removed IDs for TGOs as the names we generate are unique and for liberation to work we need no ids. Unique IDs for dcs will be generated for the units and groups only.
93 lines
3.3 KiB
Python
93 lines
3.3 KiB
Python
from __future__ import annotations
|
|
|
|
from datetime import timedelta
|
|
from typing import Any, Iterable, Union
|
|
|
|
from dcs import Mission, Point
|
|
from dcs.planes import AJS37, F_14B, JF_17
|
|
from dcs.point import MovingPoint, PointAction
|
|
from dcs.unit import Unit
|
|
from dcs.unitgroup import FlyingGroup
|
|
|
|
from game.ato import Flight, FlightWaypoint
|
|
from game.ato.flightwaypointtype import FlightWaypointType
|
|
from game.missiongenerator.airsupport import AirSupport
|
|
from game.theater import MissionTarget, GroundUnit
|
|
|
|
TARGET_WAYPOINTS = (
|
|
FlightWaypointType.TARGET_GROUP_LOC,
|
|
FlightWaypointType.TARGET_POINT,
|
|
FlightWaypointType.TARGET_SHIP,
|
|
)
|
|
|
|
|
|
class PydcsWaypointBuilder:
|
|
def __init__(
|
|
self,
|
|
waypoint: FlightWaypoint,
|
|
group: FlyingGroup[Any],
|
|
flight: Flight,
|
|
mission: Mission,
|
|
elapsed_mission_time: timedelta,
|
|
air_support: AirSupport,
|
|
) -> None:
|
|
self.waypoint = waypoint
|
|
self.group = group
|
|
self.package = flight.package
|
|
self.flight = flight
|
|
self.mission = mission
|
|
self.elapsed_mission_time = elapsed_mission_time
|
|
self.air_support = air_support
|
|
|
|
def build(self) -> MovingPoint:
|
|
waypoint = self.group.add_waypoint(
|
|
Point(self.waypoint.x, self.waypoint.y),
|
|
self.waypoint.alt.meters,
|
|
name=self.waypoint.name,
|
|
)
|
|
|
|
if self.waypoint.flyover:
|
|
waypoint.action = PointAction.FlyOverPoint
|
|
# It seems we need to leave waypoint.type exactly as it is even
|
|
# though it's set to "Turning Point". If I set this to "Fly Over
|
|
# Point" and then save the mission in the ME DCS resets it.
|
|
|
|
waypoint.alt_type = self.waypoint.alt_type
|
|
tot = self.flight.flight_plan.tot_for_waypoint(self.waypoint)
|
|
if tot is not None:
|
|
self.set_waypoint_tot(waypoint, tot)
|
|
self.add_tasks(waypoint)
|
|
return waypoint
|
|
|
|
def add_tasks(self, waypoint: MovingPoint) -> None:
|
|
pass
|
|
|
|
def set_waypoint_tot(self, waypoint: MovingPoint, tot: timedelta) -> None:
|
|
self.waypoint.tot = tot
|
|
if not self._viggen_client_tot():
|
|
waypoint.ETA = int((tot - self.elapsed_mission_time).total_seconds())
|
|
waypoint.ETA_locked = True
|
|
waypoint.speed_locked = False
|
|
|
|
def _viggen_client_tot(self) -> bool:
|
|
"""Viggen player aircraft consider any waypoint with a TOT set to be a target ("M") waypoint.
|
|
If the flight is a player controlled Viggen flight, no TOT should be set on any waypoint except actual target waypoints.
|
|
"""
|
|
if (
|
|
self.flight.client_count > 0
|
|
and self.flight.unit_type.dcs_unit_type == AJS37
|
|
) and (self.waypoint.waypoint_type not in TARGET_WAYPOINTS):
|
|
return True
|
|
else:
|
|
return False
|
|
|
|
def register_special_waypoints(
|
|
self, targets: Iterable[Union[MissionTarget, GroundUnit]]
|
|
) -> None:
|
|
"""Create special target waypoints for various aircraft"""
|
|
for i, t in enumerate(targets):
|
|
if self.group.units[0].unit_type == JF_17 and i < 4:
|
|
self.group.add_nav_target_point(t.position, "PP" + str(i + 1))
|
|
if self.group.units[0].unit_type == F_14B and i == 0:
|
|
self.group.add_nav_target_point(t.position, "ST")
|