RndName 6baf36c587 Prepare the generators for template migration
adopt armor and ship generators for randomization
2022-02-21 20:45:41 +01:00

42 lines
1.1 KiB
Python

import random
from game.theater.theatergroundobject import AirDefenseRange
from gen.to_remove.airdefensegroupgenerator import (
AirDefenseGroupGenerator,
)
from pydcs_extensions.highdigitsams import highdigitsams
class KS19Generator(AirDefenseGroupGenerator):
"""
This generate a KS 19 flak artillery group (KS-19 from the High Digit SAM mod)
"""
name = "KS-19 AAA Site"
def generate(self) -> None:
self.add_unit(
highdigitsams.AAA_SON_9_Fire_Can,
"TR",
self.position.x - 20,
self.position.y - 20,
self.heading,
)
index = 0
for i in range(4):
spacing_x = random.randint(10, 40)
spacing_y = random.randint(10, 40)
index = index + 1
self.add_unit(
highdigitsams.AAA_100mm_KS_19,
"AAA#" + str(index),
self.position.x + spacing_x * i,
self.position.y + spacing_y * i,
self.heading,
)
@classmethod
def range(cls) -> AirDefenseRange:
return AirDefenseRange.AAA