RndName 6baf36c587 Prepare the generators for template migration
adopt armor and ship generators for randomization
2022-02-21 20:45:41 +01:00

49 lines
1.2 KiB
Python

from dcs.vehicles import AirDefence
from game.theater.theatergroundobject import AirDefenseRange
from gen.to_remove.airdefensegroupgenerator import (
AirDefenseGroupGenerator,
)
class SA11Generator(AirDefenseGroupGenerator):
"""
This generate a SA-11 group
"""
name = "SA-11 Buk Battery"
def generate(self) -> None:
self.add_unit(
AirDefence.SA_11_Buk_SR_9S18M1,
"SR",
self.position.x + 20,
self.position.y,
self.heading,
)
self.add_unit(
AirDefence.SA_11_Buk_CC_9S470M1,
"CC",
self.position.x,
self.position.y,
self.heading,
)
num_launchers = 4
positions = self.get_circular_position(
num_launchers, launcher_distance=140, coverage=180
)
for i, position in enumerate(positions):
self.add_unit(
AirDefence.SA_11_Buk_LN_9A310M1,
"LN#" + str(i),
position[0],
position[1],
position[2],
)
@classmethod
def range(cls) -> AirDefenseRange:
return AirDefenseRange.Medium