mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
42 lines
1.0 KiB
Python
42 lines
1.0 KiB
Python
import random
|
|
|
|
from dcs.vehicles import AirDefence, Unarmed
|
|
|
|
from game.theater.theatergroundobject import AirDefenseRange
|
|
from gen.to_remove.airdefensegroupgenerator import (
|
|
AirDefenseGroupGenerator,
|
|
)
|
|
|
|
|
|
class ZU23Generator(AirDefenseGroupGenerator):
|
|
"""
|
|
This generate a ZU23 flak artillery group
|
|
"""
|
|
|
|
name = "ZU-23 Group"
|
|
|
|
def generate(self) -> None:
|
|
index = 0
|
|
for i in range(4):
|
|
index = index + 1
|
|
spacing_x = random.randint(10, 40)
|
|
spacing_y = random.randint(10, 40)
|
|
self.add_unit(
|
|
AirDefence.ZU_23_Emplacement_Closed,
|
|
"AAA#" + str(index),
|
|
self.position.x + spacing_x * i,
|
|
self.position.y + spacing_y * i,
|
|
self.heading,
|
|
)
|
|
self.add_unit(
|
|
Unarmed.M_818,
|
|
"TRUCK",
|
|
self.position.x + 80,
|
|
self.position.y,
|
|
self.heading,
|
|
)
|
|
|
|
@classmethod
|
|
def range(cls) -> AirDefenseRange:
|
|
return AirDefenseRange.AAA
|