dcs-retribution/game/missiongenerator/environmentgenerator.py
SnappyComebacks 9fa04702af
Wind & Turbulence updates from Liberation
Tune turbulence values.

Modify the range of values used to choose a wind speed.

Wind speed at high elevation IRL can range from 20 to 160 knots around the globe.
You may see wind speed generated here up to 100+ knots, but generally around 40 or so.
IRL wind speed appears to depend on the latitude of the sun, not in this implementation.

Note increased wind speeds in the changelog.

Limit wind speed to 97 knots.

Made minor adjustments to wind speed calculation.

Calculate turbulance.

Turbulance is based off time of day, and day of year.
Each theatre may adjust their turbulance parameters.

Spell turbulence correctly.
2022-11-20 16:07:00 +01:00

48 lines
1.8 KiB
Python

from datetime import datetime
from typing import Optional
from dcs.mission import Mission
from game.weather import Clouds, Fog, Conditions, WindConditions, AtmosphericConditions
class EnvironmentGenerator:
def __init__(
self, mission: Mission, conditions: Conditions, time: datetime
) -> None:
self.mission = mission
self.conditions = conditions
self.time = time
def set_atmospheric(self, atmospheric: AtmosphericConditions) -> None:
self.mission.weather.qnh = atmospheric.qnh.mm_hg
self.mission.weather.season_temperature = atmospheric.temperature_celsius
self.mission.weather.turbulence_at_ground = int(atmospheric.turbulence_per_10cm)
def set_clouds(self, clouds: Optional[Clouds]) -> None:
if clouds is None:
return
self.mission.weather.clouds_base = clouds.base
self.mission.weather.clouds_thickness = clouds.thickness
self.mission.weather.clouds_density = clouds.density
self.mission.weather.clouds_iprecptns = clouds.precipitation
self.mission.weather.clouds_preset = clouds.preset
def set_fog(self, fog: Optional[Fog]) -> None:
if fog is None:
return
self.mission.weather.fog_visibility = int(fog.visibility.meters)
self.mission.weather.fog_thickness = fog.thickness
def set_wind(self, wind: WindConditions) -> None:
self.mission.weather.wind_at_ground = wind.at_0m
self.mission.weather.wind_at_2000 = wind.at_2000m
self.mission.weather.wind_at_8000 = wind.at_8000m
def generate(self) -> None:
self.mission.start_time = self.time
self.set_atmospheric(self.conditions.weather.atmospheric)
self.set_clouds(self.conditions.weather.clouds)
self.set_fog(self.conditions.weather.fog)
self.set_wind(self.conditions.weather.wind)