2023-05-20 20:17:54 +02:00

72 lines
1.3 KiB
Python

from dcs.unittype import ShipType
from game.modsupport import shipmod
@shipmod
class L61(ShipType):
id = "L61"
name = "L61 Juan Carlos I"
plane_num = 40
helicopter_num = 36
parking = 4
detection_range = 300000
threat_range = 150000
air_weapon_dist = 150000
@shipmod
class F100(ShipType):
id = "F100"
name = "F100 Álvaro de Bazán"
helicopter_num = 1
parking = 1
detection_range = 160000
threat_range = 45000
air_weapon_dist = 45000
@shipmod
class F105(ShipType):
id = "F105"
name = "F105 Cristobal Colon"
helicopter_num = 1
parking = 1
detection_range = 160000
threat_range = 45000
air_weapon_dist = 45000
@shipmod
class L52(ShipType):
id = "L52"
name = "L52 Castilla"
helicopter_num = 2
parking = 2
detection_range = 300000
threat_range = 150000
air_weapon_dist = 150000
@shipmod
class L02(ShipType):
id = "L02"
name = "L02 Canberra"
plane_num = 40
helicopter_num = 36
parking = 4
detection_range = 300000
threat_range = 150000
air_weapon_dist = 150000
@shipmod
class DDG39(ShipType):
id = "DDG39"
name = "HMAS HOBART DDG39"
helicopter_num = 1
parking = 1
detection_range = 160000
threat_range = 45000
air_weapon_dist = 45000