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This also removes ascend/descend waypoints. They don't seem to be helping at all. The AI already gets an implicit ascend waypoint (they won't go to waypoint one until they've climbed sufficiently), and forcing unnecessary sharp turns toward the possibly mispredicted ascent direction can mess with the AI. It's also yet another variable to contend with when planning hold points, and hold points do essentially the same thing. Fixes https://github.com/Khopa/dcs_liberation/issues/352. (cherry picked from commit 21cd764f6625db0784059a0b59a1e8a72a7a699d)