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72 lines
1.3 KiB
Python
72 lines
1.3 KiB
Python
from dcs.unittype import ShipType
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from game.modsupport import shipmod
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@shipmod
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class L61(ShipType):
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id = "L61"
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name = "L61 Juan Carlos I"
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plane_num = 40
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helicopter_num = 36
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parking = 4
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detection_range = 300000
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threat_range = 150000
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air_weapon_dist = 150000
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@shipmod
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class F100(ShipType):
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id = "F100"
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name = "F100 Álvaro de Bazán"
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helicopter_num = 1
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parking = 1
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detection_range = 160000
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threat_range = 45000
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air_weapon_dist = 45000
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@shipmod
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class F105(ShipType):
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id = "F105"
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name = "F105 Cristobal Colon"
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helicopter_num = 1
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parking = 1
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detection_range = 160000
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threat_range = 45000
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air_weapon_dist = 45000
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@shipmod
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class L52(ShipType):
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id = "L52"
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name = "L52 Castilla"
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helicopter_num = 2
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parking = 2
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detection_range = 300000
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threat_range = 150000
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air_weapon_dist = 150000
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@shipmod
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class L02(ShipType):
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id = "L02"
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name = "L02 Canberra"
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plane_num = 40
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helicopter_num = 36
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parking = 4
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detection_range = 300000
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threat_range = 150000
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air_weapon_dist = 150000
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@shipmod
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class DDG39(ShipType):
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id = "DDG39"
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name = "HMAS HOBART DDG39"
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helicopter_num = 1
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parking = 1
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detection_range = 160000
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threat_range = 45000
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air_weapon_dist = 45000
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