Druss99 dd7e4c908e
Recovery tanker support (#429)
* fix conflict

* squash bugs and reuse patrol layout

* fix tanker tacan and formatting

* fix unlimited fuel option

* update pretense for tanker changes

* reuse refueling flight plan and bugfix for sunken carrier

changelog

* remove unitmap dependency

* formatting and more unit map removal

* more formatting

* typing and black

* keep tanker out of clouds

* fix if there are no clouds

* better cloud handling

* groundwork for recovery task

* remove changes to game/commander

* Finishing up recovery tankers

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-12-23 04:39:10 +00:00

117 lines
2.9 KiB
Python

from __future__ import annotations
from dataclasses import dataclass, field
from datetime import datetime
from typing import Optional, TYPE_CHECKING
from dcs.flyingunit import FlyingUnit
from dcs.unitgroup import ShipGroup
from game.dcs.aircrafttype import AircraftType
from game.dcs.groundunittype import GroundUnitType
from game.missiongenerator.aircraft.flightdata import FlightData
from game.runways import RunwayData
if TYPE_CHECKING:
from game.radio.radios import RadioFrequency
from game.radio.tacan import TacanChannel
from game.utils import Distance
from uuid import UUID
@dataclass
class GroupInfo:
group_name: str
callsign: str
freq: RadioFrequency
blue: bool
@dataclass
class UnitInfo(GroupInfo):
unit_name: str
@dataclass
class AwacsInfo(GroupInfo):
"""AWACS information for the kneeboard."""
depature_location: Optional[str]
start_time: datetime
end_time: datetime
unit: FlyingUnit # reference to be used as L16 donor
@dataclass
class TankerInfo(GroupInfo):
"""Tanker information for the kneeboard."""
variant: str
tacan: Optional[TacanChannel]
start_time: datetime
end_time: datetime
@dataclass
class CarrierInfo(UnitInfo):
"""Carrier information."""
tacan: TacanChannel
icls_channel: int | None
link4_freq: RadioFrequency | None
ship_group: ShipGroup
@dataclass
class JtacInfo(UnitInfo):
"""JTAC information."""
region: str
code: str
@dataclass
class CargoInfo:
"""Cargo information."""
unit_type: str = field(default_factory=str)
spawn_zone: str = field(default_factory=str)
amount: int = field(default=1)
@dataclass
class LogisticsInfo:
"""Logistics information."""
pilot_names: list[str]
transport: AircraftType
blue: bool
logistic_unit: str = field(default_factory=str)
pickup_zone: str = field(default_factory=str)
drop_off_zone: str = field(default_factory=str)
target_zone: str = field(default_factory=str)
cargo: list[CargoInfo] = field(default_factory=list)
preload: bool = field(default=False)
@dataclass
class FrontlineUnitGroupsInfo:
group_name: str
unit_type: GroundUnitType
@dataclass
class MissionData:
awacs: list[AwacsInfo] = field(default_factory=list)
runways: list[RunwayData] = field(default_factory=list)
carriers: list[CarrierInfo] = field(default_factory=list)
flights: list[FlightData] = field(default_factory=list)
packages: dict[int, list[FlightData]] = field(default_factory=dict)
tankers: list[TankerInfo] = field(default_factory=list)
jtacs: list[JtacInfo] = field(default_factory=list)
logistics: list[LogisticsInfo] = field(default_factory=list)
cp_stack: dict[UUID, Distance] = field(default_factory=dict)
player_frontline_groups: list[FrontlineUnitGroupsInfo] = field(default_factory=list)
enemy_frontline_groups: list[FrontlineUnitGroupsInfo] = field(default_factory=list)