200 lines
7.8 KiB
Python

from __future__ import annotations
import logging
from dataclasses import dataclass, field
from typing import Optional, Dict, Type, List, Any
import dcs
from dcs.countries import country_dict
from dcs.planes import PlaneType, plane_map
from dcs.unittype import VehicleType, UnitType
from dcs.vehicles import Armor, Unarmed, Infantry, Artillery, AirDefence
from game.data.building_data import WW2_ALLIES_BUILDINGS, DEFAULT_AVAILABLE_BUILDINGS, WW2_GERMANY_BUILDINGS
from game.data.doctrine import Doctrine, MODERN_DOCTRINE, COLDWAR_DOCTRINE, WWII_DOCTRINE
from pydcs_extensions.mod_units import MODDED_VEHICLES, MODDED_AIRPLANES
@dataclass
class Faction:
# Country used by this faction
country: str = field(default="")
# Nice name of the faction
name: str = field(default="")
# Available aircraft
aircrafts: List[UnitType] = field(default_factory=list)
# Available awacs aircraft
awacs: List[UnitType] = field(default_factory=list)
# Available tanker aircraft
tankers: List[UnitType] = field(default_factory=list)
# Available frontline units
frontline_units: List[VehicleType] = field(default_factory=list)
# Available artillery units
artillery_units: List[VehicleType] = field(default_factory=list)
# Infantry units used
infantry_units: List[VehicleType] = field(default_factory=list)
# Logistics units used
logistics_units: List[VehicleType] = field(default_factory=list)
# List of units that can be deployed as SHORAD
shorads: List[str] = field(default_factory=list)
# Possible SAMS site generators for this faction
sams: List[str] = field(default_factory=list)
# Possible Missile site generators for this faction
missiles: List[str] = field(default_factory=list)
# Required mods or asset packs
requirements: {str: str} = field(default_factory=dict)
# possible aircraft carrier units
aircraft_carrier: List[UnitType] = field(default_factory=list)
# possible helicopter carrier units
helicopter_carrier: List[UnitType] = field(default_factory=list)
# Possible carrier names
carrier_names: List[str] = field(default_factory=list)
# Possible helicopter carrier names
helicopter_carrier_names: List[str] = field(default_factory=list)
# Navy group generators
navy_generators: List[str] = field(default_factory=list)
# Available destroyers
destroyers: List[str] = field(default_factory=list)
# Available cruisers
cruisers: List[str] = field(default_factory=list)
# How many navy group should we try to generate per CP on startup for this faction
navy_group_count: int = field(default=1)
# How many missiles group should we try to generate per CP on startup for this faction
missiles_group_count: int = field(default=1)
# Whether this faction has JTAC access
has_jtac: bool = field(default=False)
# Unit to use as JTAC for this faction
jtac_unit: str = field(default="")
# doctrine
doctrine: Doctrine = field(default=MODERN_DOCTRINE)
# List of available buildings for this faction
building_set: List[str] = field(default_factory=list)
@classmethod
def from_json(cls: Type[Faction], json: Dict[str, any]) -> Faction:
faction = Faction()
faction.country = json.get("country", "/")
if faction.country not in [c.name for c in country_dict.values()]:
raise AssertionError("Faction's country (\"{}\") is not a valid DCS country ID".format(faction.country))
faction.name = json.get("name", "")
if not faction.name:
raise AssertionError("Faction has no valid name")
faction.aircrafts = [f for f in [aircraft_loader(aircraft) for aircraft in json.get("aircrafts", [])] if f is not None]
faction.awacs = [f for f in [aircraft_loader(aircraft) for aircraft in json.get("awacs", [])] if f is not None]
faction.tankers = [f for f in [aircraft_loader(aircraft) for aircraft in json.get("tankers", [])] if f is not None]
faction.frontline_units = [f for f in [vehicle_loader(vehicle) for vehicle in json.get("frontline_units", [])] if f is not None]
faction.artillery_units = [f for f in [vehicle_loader(vehicle) for vehicle in json.get("artillery_units", [])] if f is not None]
faction.infantry_units = [f for f in [vehicle_loader(vehicle) for vehicle in json.get("infantry_units", [])] if f is not None]
faction.logistics_units = [f for f in [vehicle_loader(vehicle) for vehicle in json.get("logistics_units", [])] if f is not None]
faction.sams = json.get("sams", [])
faction.shorads = json.get("shorads", [])
faction.missiles = json.get("missiles", [])
faction.name = json.get("requirements", {})
faction.carrier_names = json.get("carrier_names", [])
faction.helicopter_carrier_names = json.get("helicopter_carrier_names", [])
faction.navy_generators = json.get("navy_generators", [])
faction.aircraft_carrier = [f for f in [ship_loader(vehicle) for vehicle in json.get("aircraft_carrier", [])] if f is not None]
faction.helicopter_carrier = [f for f in [ship_loader(vehicle) for vehicle in json.get("helicopter_carrier", [])] if f is not None]
faction.destroyers = [f for f in [ship_loader(vehicle) for vehicle in json.get("destroyers", [])] if f is not None]
faction.cruisers = [f for f in [ship_loader(vehicle) for vehicle in json.get("cruisers", [])] if f is not None]
faction.has_jtac = json.get("has_jtac", False)
faction.jtac_unit = aircraft_loader(json.get("jtac_unit", None))
faction.navy_group_count = int(json.get("navy_group_count", 1))
faction.missiles_group_count = int(json.get("missiles_group_count", 0))
# Load doctrine
doctrine = json.get("doctrine", "modern")
if doctrine == "modern":
faction.doctrine = MODERN_DOCTRINE
elif doctrine == "coldwar":
faction.doctrine = COLDWAR_DOCTRINE
elif doctrine == "ww2":
faction.doctrine = WWII_DOCTRINE
else:
faction.doctrine = MODERN_DOCTRINE
# Load the building set
building_set = json.get("building_set", "default")
if building_set == "default":
faction.building_set = DEFAULT_AVAILABLE_BUILDINGS
elif building_set == "ww2ally":
faction.building_set = WW2_ALLIES_BUILDINGS
elif building_set == "ww2germany":
faction.building_set = WW2_GERMANY_BUILDINGS
else:
faction.building_set = DEFAULT_AVAILABLE_BUILDINGS
return faction
@property
def units(self) -> List[UnitType]:
return self.infantry_units + self.aircrafts + self.awacs + self.artillery_units + self.frontline_units + self.tankers + self.logistics_units
def unit_loader(unit: str, class_repository: List[Any]) -> Optional[PlaneType]:
"""
Find unit by name
:param unit: Unit name as string
:param class_repository: Repository of classes (Either a module, a class, or a list of classes)
:return: The unit as a PyDCS type
"""
if unit is None:
return None
elif unit in plane_map.keys():
return plane_map[unit]
else:
for mother_class in class_repository:
if getattr(mother_class, unit, None) is not None:
return getattr(mother_class, unit)
if type(mother_class) is list:
for m in mother_class:
if m.__name__ == unit:
return m
logging.info("FACTION ERROR : Unable to find " + unit + " in pydcs")
return None
aircraft_loader = lambda x: unit_loader(x, [dcs.planes, dcs.helicopters, MODDED_AIRPLANES])
vehicle_loader = lambda x: unit_loader(x, [Infantry, Unarmed, Armor, AirDefence, Artillery, MODDED_VEHICLES])
ship_loader = lambda x: unit_loader(x, [dcs.ships])