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32 lines
913 B
Python
32 lines
913 B
Python
from __future__ import annotations
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import json
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import logging
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from pathlib import Path
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from typing import Type
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from game.factions.faction import Faction
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FACTION_DIRECTORY = "./resources/factions/"
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class FactionLoader:
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@classmethod
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def load_factions(cls: Type[FactionLoader]) -> {str, Faction}:
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path = Path(FACTION_DIRECTORY)
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files = [f for f in path.glob("*.json") if f.is_file()]
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factions = {}
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for f in files:
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logging.info("Loading faction" + str(f))
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try:
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with open(f, "r", encoding="utf-8") as fdata:
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data = json.load(fdata, encoding="utf-8")
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factions[data["name"]] = Faction.from_json(data)
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logging.info("Loaded faction : " + str(f))
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except Exception as e:
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logging.error("Unable to load faction : " + path, e)
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return factions
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