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https://github.com/dcs-retribution/dcs-retribution.git
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60 lines
2.2 KiB
Python
60 lines
2.2 KiB
Python
import random
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from gen.fleet.dd_group import DDGroupGenerator
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from gen.sam.group_generator import GroupGenerator
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from dcs.ships import *
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class RussianNavyGroupGenerator(GroupGenerator):
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def __init__(self, game, ground_object, faction):
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super(RussianNavyGroupGenerator, self).__init__(game, ground_object)
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self.faction = faction
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def generate(self):
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include_frigate = random.choice([True, True, False])
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include_dd = random.choice([True, False])
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if include_dd:
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include_cc = random.choice([True, False])
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else:
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include_cc = False
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if include_frigate:
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frigate_type = random.choice([FFL_1124_4_Grisha, FSG_1241_1MP_Molniya])
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self.add_unit(frigate_type, "FF1", self.position.x + 1200, self.position.y + 900, self.heading)
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self.add_unit(frigate_type, "FF2", self.position.x + 1200, self.position.y - 900, self.heading)
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if include_dd:
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dd_type = random.choice([FFG_11540_Neustrashimy, FF_1135M_Rezky])
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self.add_unit(dd_type, "FF1", self.position.x + 2400, self.position.y + 900, self.heading)
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self.add_unit(dd_type, "FF2", self.position.x + 2400, self.position.y - 900, self.heading)
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if include_cc:
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cc_type = random.choice([CG_1164_Moskva, CGN_1144_2_Pyotr_Velikiy])
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self.add_unit(cc_type, "CC1", self.position.x, self.position.y, self.heading)
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self.get_generated_group().points[0].speed = 20
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class GrishaGroupGenerator(DDGroupGenerator):
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def __init__(self, game, ground_object, faction):
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super(GrishaGroupGenerator, self).__init__(game, ground_object, faction, FFL_1124_4_Grisha)
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class MolniyaGroupGenerator(DDGroupGenerator):
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def __init__(self, game, ground_object, faction):
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super(MolniyaGroupGenerator, self).__init__(game, ground_object, faction, FSG_1241_1MP_Molniya)
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class KiloSubGroupGenerator(DDGroupGenerator):
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def __init__(self, game, ground_object, faction):
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super(KiloSubGroupGenerator, self).__init__(game, ground_object, faction, SSK_877)
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class TangoSubGroupGenerator(DDGroupGenerator):
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def __init__(self, game, ground_object, faction):
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super(TangoSubGroupGenerator, self).__init__(game, ground_object, faction, SSK_641B)
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