dcs-retribution/game/operation/frontlinepatrol.py
2018-11-06 02:59:24 +02:00

60 lines
2.6 KiB
Python

from game.db import assigned_units_split
from .operation import *
MAX_DISTANCE_BETWEEN_GROUPS = 12000
class FrontlinePatrolOperation(Operation):
cas = None # type: db.AssignedUnitsDict
escort = None # type: db.AssignedUnitsDict
interceptors = None # type: db.AssignedUnitsDict
armor_attackers = None # type: db.ArmorDict
armor_defenders = None # type: db.ArmorDict
def setup(self,
cas: db.AssignedUnitsDict,
escort: db.AssignedUnitsDict,
interceptors: db.AssignedUnitsDict,
armor_attackers: db.ArmorDict,
armor_defenders: db.ArmorDict):
self.cas = cas
self.escort = escort
self.interceptors = interceptors
self.armor_attackers = armor_attackers
self.armor_defenders = armor_defenders
def prepare(self, terrain: Terrain, is_quick: bool):
super(FrontlinePatrolOperation, self).prepare(terrain, is_quick)
self.defenders_starting_position = None
conflict = Conflict.frontline_cap_conflict(
attacker=self.current_mission.country(self.attacker_name),
defender=self.current_mission.country(self.defender_name),
from_cp=self.from_cp,
to_cp=self.to_cp,
theater=self.game.theater
)
self.initialize(mission=self.current_mission,
conflict=conflict)
def generate(self):
if self.is_player_attack:
self.prepare_carriers(db.unitdict_from(self.interceptors))
self.airgen.generate_defenders_cas(*assigned_units_split(self.cas), at=self.defenders_starting_position)
self.airgen.generate_defenders_escort(*assigned_units_split(self.escort), at=self.defenders_starting_position)
self.airgen.generate_migcap(*assigned_units_split(self.interceptors), at=self.attackers_starting_position)
self.armorgen.generate_vec(self.armor_attackers, self.armor_defenders)
self.briefinggen.title = "Frontline CAP"
self.briefinggen.description = "Providing CAP support for ground units attacking enemy lines. Enemy will scramble its CAS and your task is to intercept it. Operation will be considered successful if total number of friendly units will be lower than enemy by at least a factor of 0.8 (i.e. with 12 units from both sides, there should be at least 8 friendly units alive), lowering targets strength as a result."
self.briefinggen.append_waypoint("CAP AREA IP")
self.briefinggen.append_waypoint("CAP AREA EGRESS")
super(FrontlinePatrolOperation, self).generate()