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59 lines
2.0 KiB
Python
59 lines
2.0 KiB
Python
from itertools import zip_longest
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from dcs.terrain import Terrain
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from game import db
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from gen.armor import *
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from gen.aircraft import *
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from gen.aaa import *
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from gen.shipgen import *
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from gen.triggergen import *
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from gen.airsupportgen import *
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from gen.visualgen import *
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from gen.conflictgen import Conflict
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from .operation import Operation
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MAX_DISTANCE_BETWEEN_GROUPS = 12000
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class FrontlinePatrolOperation(Operation):
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cas = None # type: db.PlaneDict
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escort = None # type: db.PlaneDict
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interceptors = None # type: db.PlaneDict
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armor_attackers = None # type: db.ArmorDict
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armor_defenders = None # type: db.ArmorDict
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def setup(self, cas: db.PlaneDict, escort: db.PlaneDict, interceptors: db.PlaneDict, armor_attackers: db.ArmorDict, armor_defenders: db.ArmorDict):
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self.cas = cas
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self.escort = escort
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self.interceptors = interceptors
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self.armor_attackers = armor_attackers
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self.armor_defenders = armor_defenders
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def prepare(self, terrain: Terrain, is_quick: bool):
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super(FrontlinePatrolOperation, self).prepare(terrain, is_quick)
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self.defenders_starting_position = None
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conflict = Conflict.frontline_cap_conflict(
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attacker=self.mission.country(self.attacker_name),
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defender=self.mission.country(self.defender_name),
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from_cp=self.from_cp,
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to_cp=self.to_cp,
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theater=self.game.theater
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)
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self.initialize(mission=self.mission,
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conflict=conflict)
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def generate(self):
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self.airgen.generate_defenders_cas(self.cas, {}, self.defenders_starting_position)
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self.airgen.generate_defenders_escort(self.escort, {}, self.defenders_starting_position)
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self.airgen.generate_patrol(self.interceptors, self.attacker_clients, self.attackers_starting_position)
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self.armorgen.generate_vec(self.armor_attackers, self.armor_defenders)
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super(FrontlinePatrolOperation, self).generate()
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